diff options
Diffstat (limited to 'Minecraft.World/PistonMovingPiece.cpp')
| -rw-r--r-- | Minecraft.World/PistonMovingPiece.cpp | 131 |
1 files changed, 66 insertions, 65 deletions
diff --git a/Minecraft.World/PistonMovingPiece.cpp b/Minecraft.World/PistonMovingPiece.cpp index e141cebe..5fa9a475 100644 --- a/Minecraft.World/PistonMovingPiece.cpp +++ b/Minecraft.World/PistonMovingPiece.cpp @@ -6,7 +6,7 @@ #include "Facing.h" #include "AABB.h" -PistonMovingPiece::PistonMovingPiece(int id) : EntityTile(id, Material::piston, isSolidRender() ) +PistonMovingPiece::PistonMovingPiece(int id) : BaseEntityTile(id, Material::piston, isSolidRender() ) { setDestroyTime(INDESTRUCTIBLE_DESTROY_TIME); } @@ -22,15 +22,15 @@ void PistonMovingPiece::onPlace(Level *level, int x, int y, int z) void PistonMovingPiece::onRemove(Level *level, int x, int y, int z, int id, int data) { - shared_ptr<TileEntity> tileEntity = level->getTileEntity(x, y, z); - if (tileEntity != NULL && dynamic_pointer_cast<PistonPieceEntity>(tileEntity) != NULL) + shared_ptr<TileEntity> tileEntity = level->getTileEntity(x, y, z); + if (tileEntity != NULL && dynamic_pointer_cast<PistonPieceEntity>(tileEntity) != NULL) { - dynamic_pointer_cast<PistonPieceEntity>(tileEntity)->finalTick(); - } + dynamic_pointer_cast<PistonPieceEntity>(tileEntity)->finalTick(); + } else { - EntityTile::onRemove(level, x, y, z, id, data); - } + BaseEntityTile::onRemove(level, x, y, z, id, data); + } } bool PistonMovingPiece::mayPlace(Level *level, int x, int y, int z) @@ -61,14 +61,14 @@ bool PistonMovingPiece::isCubeShaped() bool PistonMovingPiece::use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly/*=false*/) // 4J added soundOnly param { if( soundOnly) return false; - // this is a special case in order to help removing invisible, unbreakable, blocks in the world - if (!level->isClientSide && level->getTileEntity(x, y, z) == NULL) + // this is a special case in order to help removing invisible, unbreakable, blocks in the world + if (!level->isClientSide && level->getTileEntity(x, y, z) == NULL) { - // this block is no longer valid - level->setTile(x, y, z, 0); - return true; - } - return false; + // this block is no longer valid + level->removeTile(x, y, z); + return true; + } + return false; } int PistonMovingPiece::getResource(int data, Random *random, int playerBonusLevel) @@ -78,22 +78,23 @@ int PistonMovingPiece::getResource(int data, Random *random, int playerBonusLeve void PistonMovingPiece::spawnResources(Level *level, int x, int y, int z, int data, float odds, int playerBonus) { - if (level->isClientSide) return; + if (level->isClientSide) return; - shared_ptr<PistonPieceEntity> entity = getEntity(level, x, y, z); - if (entity == NULL) + shared_ptr<PistonPieceEntity> entity = getEntity(level, x, y, z); + if (entity == NULL) { - return; - } + return; + } - Tile::tiles[entity->getId()]->spawnResources(level, x, y, z, entity->getData(), 0); + Tile::tiles[entity->getId()]->spawnResources(level, x, y, z, entity->getData(), 0); } void PistonMovingPiece::neighborChanged(Level *level, int x, int y, int z, int type) { - if (!level->isClientSide && level->getTileEntity(x, y, z) == NULL) + if (!level->isClientSide) { - } + level->getTileEntity(x, y, z) == NULL; + } } shared_ptr<TileEntity> PistonMovingPiece::newMovingPieceEntity(int block, int data, int facing, bool extending, bool isSourcePiston) @@ -103,64 +104,64 @@ shared_ptr<TileEntity> PistonMovingPiece::newMovingPieceEntity(int block, int da AABB *PistonMovingPiece::getAABB(Level *level, int x, int y, int z) { - shared_ptr<PistonPieceEntity> entity = getEntity(level, x, y, z); - if (entity == NULL) + shared_ptr<PistonPieceEntity> entity = getEntity(level, x, y, z); + if (entity == NULL) { - return NULL; - } + return NULL; + } - // move the aabb depending on the animation - float progress = entity->getProgress(0); - if (entity->isExtending()) + // move the aabb depending on the animation + float progress = entity->getProgress(0); + if (entity->isExtending()) { - progress = 1.0f - progress; - } - return getAABB(level, x, y, z, entity->getId(), progress, entity->getFacing()); + progress = 1.0f - progress; + } + return getAABB(level, x, y, z, entity->getId(), progress, entity->getFacing()); } void PistonMovingPiece::updateShape(LevelSource *level, int x, int y, int z, int forceData, shared_ptr<TileEntity> forceEntity) // 4J added forceData, forceEntity param { - shared_ptr<PistonPieceEntity> entity = dynamic_pointer_cast<PistonPieceEntity>(forceEntity); + shared_ptr<PistonPieceEntity> entity = dynamic_pointer_cast<PistonPieceEntity>(forceEntity); if( entity == NULL ) entity = getEntity(level, x, y, z); - if (entity != NULL) + if (entity != NULL) { - Tile *tile = Tile::tiles[entity->getId()]; - if (tile == NULL || tile == this) + Tile *tile = Tile::tiles[entity->getId()]; + if (tile == NULL || tile == this) { - return; - } - tile->updateShape(level, x, y, z); + return; + } + tile->updateShape(level, x, y, z); - float progress = entity->getProgress(0); - if (entity->isExtending()) + float progress = entity->getProgress(0); + if (entity->isExtending()) { - progress = 1.0f - progress; - } - int facing = entity->getFacing(); + progress = 1.0f - progress; + } + int facing = entity->getFacing(); ThreadStorage *tls = (ThreadStorage *)TlsGetValue(Tile::tlsIdxShape); - tls->xx0 = tile->getShapeX0() - Facing::STEP_X[facing] * progress; - tls->yy0 = tile->getShapeY0() - Facing::STEP_Y[facing] * progress; - tls->zz0 = tile->getShapeZ0() - Facing::STEP_Z[facing] * progress; - tls->xx1 = tile->getShapeX1() - Facing::STEP_X[facing] * progress; - tls->yy1 = tile->getShapeY1() - Facing::STEP_Y[facing] * progress; - tls->zz1 = tile->getShapeZ1() - Facing::STEP_Z[facing] * progress; - } + tls->xx0 = tile->getShapeX0() - Facing::STEP_X[facing] * progress; + tls->yy0 = tile->getShapeY0() - Facing::STEP_Y[facing] * progress; + tls->zz0 = tile->getShapeZ0() - Facing::STEP_Z[facing] * progress; + tls->xx1 = tile->getShapeX1() - Facing::STEP_X[facing] * progress; + tls->yy1 = tile->getShapeY1() - Facing::STEP_Y[facing] * progress; + tls->zz1 = tile->getShapeZ1() - Facing::STEP_Z[facing] * progress; + } } AABB *PistonMovingPiece::getAABB(Level *level, int x, int y, int z, int tile, float progress, int facing) { - if (tile == 0 || tile == id) + if (tile == 0 || tile == id) { - return NULL; - } - AABB *aabb = Tile::tiles[tile]->getAABB(level, x, y, z); + return NULL; + } + AABB *aabb = Tile::tiles[tile]->getAABB(level, x, y, z); - if (aabb == NULL) + if (aabb == NULL) { - return NULL; - } + return NULL; + } - // move the aabb depending on the animation + // move the aabb depending on the animation if (Facing::STEP_X[facing] < 0) { aabb->x0 -= Facing::STEP_X[facing] * progress; @@ -185,17 +186,17 @@ AABB *PistonMovingPiece::getAABB(Level *level, int x, int y, int z, int tile, fl { aabb->z1 -= Facing::STEP_Z[facing] * progress; } - return aabb; + return aabb; } shared_ptr<PistonPieceEntity> PistonMovingPiece::getEntity(LevelSource *level, int x, int y, int z) { - shared_ptr<TileEntity> tileEntity = level->getTileEntity(x, y, z); - if (tileEntity != NULL && dynamic_pointer_cast<PistonPieceEntity>(tileEntity) != NULL) + shared_ptr<TileEntity> tileEntity = level->getTileEntity(x, y, z); + if (tileEntity != NULL && dynamic_pointer_cast<PistonPieceEntity>(tileEntity) != NULL) { - return dynamic_pointer_cast<PistonPieceEntity>(tileEntity); - } - return nullptr; + return dynamic_pointer_cast<PistonPieceEntity>(tileEntity); + } + return nullptr; } void PistonMovingPiece::registerIcons(IconRegister *iconRegister) |
