diff options
Diffstat (limited to 'Minecraft.World/Painting.cpp')
| -rw-r--r-- | Minecraft.World/Painting.cpp | 44 |
1 files changed, 32 insertions, 12 deletions
diff --git a/Minecraft.World/Painting.cpp b/Minecraft.World/Painting.cpp index 0d8f35fe..208beb77 100644 --- a/Minecraft.World/Painting.cpp +++ b/Minecraft.World/Painting.cpp @@ -74,23 +74,34 @@ Painting::Painting(Level *level, int xTile, int yTile, int zTile, int dir) : Han } // 4J Stu - Added this so that we can use some shared_ptr functions that were needed in the ctor -void Painting::PaintingPostConstructor(int dir) +// 4J Stu - Added motive param for debugging/artists only +void Painting::PaintingPostConstructor(int dir, int motive) { - vector<Motive *> *survivableMotives = new vector<Motive *>(); - for (int i = 0 ; i < LAST_VALUE; i++) +#ifndef _CONTENT_PACKAGE + if (app.DebugArtToolsOn() && motive >= 0) { - this->motive = (Motive *)Motive::values[i]; + this->motive = (Motive *)Motive::values[motive]; setDir(dir); - if (survives()) - { - survivableMotives->push_back(this->motive); - } } - if (!survivableMotives->empty()) + else +#endif { - this->motive = survivableMotives->at(random->nextInt((int)survivableMotives->size())); + vector<Motive *> *survivableMotives = new vector<Motive *>(); + for (int i = 0 ; i < LAST_VALUE; i++) + { + this->motive = (Motive *)Motive::values[i]; + setDir(dir); + if (survives()) + { + survivableMotives->push_back(this->motive); + } + } + if (!survivableMotives->empty()) + { + this->motive = survivableMotives->at(random->nextInt((int)survivableMotives->size())); + } + setDir(dir); } - setDir(dir); } Painting::Painting(Level *level, int x, int y, int z, int dir, wstring motiveName) : HangingEntity( level , x, y, z, dir ) @@ -142,7 +153,16 @@ int Painting::getHeight() return motive->h; } -void Painting::dropItem() +void Painting::dropItem(shared_ptr<Entity> causedBy) { + if ( (causedBy != NULL) && causedBy->instanceof(eTYPE_PLAYER) ) + { + shared_ptr<Player> player = dynamic_pointer_cast<Player>(causedBy); + if (player->abilities.instabuild) + { + return; + } + } + spawnAtLocation(shared_ptr<ItemInstance>(new ItemInstance(Item::painting)), 0.0f); }
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