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-rw-r--r--Minecraft.World/OreTile.cpp77
1 files changed, 77 insertions, 0 deletions
diff --git a/Minecraft.World/OreTile.cpp b/Minecraft.World/OreTile.cpp
new file mode 100644
index 00000000..bd656541
--- /dev/null
+++ b/Minecraft.World/OreTile.cpp
@@ -0,0 +1,77 @@
+#include "stdafx.h"
+#include "OreTile.h"
+#include "net.minecraft.world.item.h"
+#include "net.minecraft.world.level.h"
+
+OreTile::OreTile(int id) : Tile(id, Material::stone)
+{
+}
+
+int OreTile::getResource(int data, Random *random, int playerBonusLevel)
+{
+ if (id == Tile::coalOre_Id) return Item::coal_Id;
+ if (id == Tile::diamondOre_Id) return Item::diamond_Id;
+ if (id == Tile::lapisOre_Id) return Item::dye_powder_Id;
+ if (id == Tile::emeraldOre_Id) return Item::emerald_Id;
+ if (id == Tile::netherQuartz_Id) return Item::netherQuartz_Id;
+ return id;
+}
+
+int OreTile::getResourceCount(Random *random)
+{
+ if (id == Tile::lapisOre_Id) return 4 + random->nextInt(5);
+ return 1;
+}
+
+int OreTile::getResourceCountForLootBonus(int bonusLevel, Random *random)
+{
+ if (bonusLevel > 0 && id != getResource(0, random, bonusLevel))
+ {
+ int bonus = random->nextInt(bonusLevel + 2) - 1;
+ if (bonus < 0)
+ {
+ bonus = 0;
+ }
+ return getResourceCount(random) * (bonus + 1);
+ }
+ return getResourceCount(random);
+}
+
+void OreTile::spawnResources(Level *level, int x, int y, int z, int data, float odds, int playerBonusLevel)
+{
+ Tile::spawnResources(level, x, y, z, data, odds, playerBonusLevel);
+
+ // also spawn experience if the block is broken
+ if (getResource(data, level->random, playerBonusLevel) != id)
+ {
+ int magicCount = 0;
+ if (id == Tile::coalOre_Id)
+ {
+ magicCount = Mth::nextInt(level->random, 0, 2);
+ }
+ else if (id == Tile::diamondOre_Id)
+ {
+ magicCount = Mth::nextInt(level->random, 3, 7);
+ }
+ else if (id == Tile::emeraldOre_Id)
+ {
+ magicCount = Mth::nextInt(level->random, 3, 7);
+ }
+ else if (id == Tile::lapisOre_Id)
+ {
+ magicCount = Mth::nextInt(level->random, 2, 5);
+ }
+ else if (id == Tile::netherQuartz_Id)
+ {
+ magicCount = Mth::nextInt(level->random, 2, 5);
+ }
+ popExperience(level, x, y, z, magicCount);
+ }
+}
+
+int OreTile::getSpawnResourcesAuxValue(int data)
+{
+ // lapis spawns blue dye
+ if (id == Tile::lapisOre_Id) return DyePowderItem::BLUE;
+ return 0;
+} \ No newline at end of file