diff options
Diffstat (limited to 'Minecraft.World/OreTile.cpp')
| -rw-r--r-- | Minecraft.World/OreTile.cpp | 77 |
1 files changed, 77 insertions, 0 deletions
diff --git a/Minecraft.World/OreTile.cpp b/Minecraft.World/OreTile.cpp new file mode 100644 index 00000000..bd656541 --- /dev/null +++ b/Minecraft.World/OreTile.cpp @@ -0,0 +1,77 @@ +#include "stdafx.h" +#include "OreTile.h" +#include "net.minecraft.world.item.h" +#include "net.minecraft.world.level.h" + +OreTile::OreTile(int id) : Tile(id, Material::stone) +{ +} + +int OreTile::getResource(int data, Random *random, int playerBonusLevel) +{ + if (id == Tile::coalOre_Id) return Item::coal_Id; + if (id == Tile::diamondOre_Id) return Item::diamond_Id; + if (id == Tile::lapisOre_Id) return Item::dye_powder_Id; + if (id == Tile::emeraldOre_Id) return Item::emerald_Id; + if (id == Tile::netherQuartz_Id) return Item::netherQuartz_Id; + return id; +} + +int OreTile::getResourceCount(Random *random) +{ + if (id == Tile::lapisOre_Id) return 4 + random->nextInt(5); + return 1; +} + +int OreTile::getResourceCountForLootBonus(int bonusLevel, Random *random) +{ + if (bonusLevel > 0 && id != getResource(0, random, bonusLevel)) + { + int bonus = random->nextInt(bonusLevel + 2) - 1; + if (bonus < 0) + { + bonus = 0; + } + return getResourceCount(random) * (bonus + 1); + } + return getResourceCount(random); +} + +void OreTile::spawnResources(Level *level, int x, int y, int z, int data, float odds, int playerBonusLevel) +{ + Tile::spawnResources(level, x, y, z, data, odds, playerBonusLevel); + + // also spawn experience if the block is broken + if (getResource(data, level->random, playerBonusLevel) != id) + { + int magicCount = 0; + if (id == Tile::coalOre_Id) + { + magicCount = Mth::nextInt(level->random, 0, 2); + } + else if (id == Tile::diamondOre_Id) + { + magicCount = Mth::nextInt(level->random, 3, 7); + } + else if (id == Tile::emeraldOre_Id) + { + magicCount = Mth::nextInt(level->random, 3, 7); + } + else if (id == Tile::lapisOre_Id) + { + magicCount = Mth::nextInt(level->random, 2, 5); + } + else if (id == Tile::netherQuartz_Id) + { + magicCount = Mth::nextInt(level->random, 2, 5); + } + popExperience(level, x, y, z, magicCount); + } +} + +int OreTile::getSpawnResourcesAuxValue(int data) +{ + // lapis spawns blue dye + if (id == Tile::lapisOre_Id) return DyePowderItem::BLUE; + return 0; +}
\ No newline at end of file |
