diff options
Diffstat (limited to 'Minecraft.World/Ocelot.h')
| -rw-r--r-- | Minecraft.World/Ocelot.h | 90 |
1 files changed, 90 insertions, 0 deletions
diff --git a/Minecraft.World/Ocelot.h b/Minecraft.World/Ocelot.h new file mode 100644 index 00000000..7f02bf02 --- /dev/null +++ b/Minecraft.World/Ocelot.h @@ -0,0 +1,90 @@ +#pragma once + +#include "TamableAnimal.h" + +class TemptGoal; + +class Ocelot : public TamableAnimal +{ + friend class OcelotSitOnTileGoal; + +public: + eINSTANCEOF GetType() { return eTYPE_OCELOT; } + static Entity *create(Level *level) { return new Ocelot(level); } + +public: + static const double SNEAK_SPEED_MOD; + static const double WALK_SPEED_MOD; + static const double FOLLOW_SPEED_MOD; + static const double SPRINT_SPEED_MOD; + +private: + static const int DATA_TYPE_ID; + +public: + enum + { + TYPE_OCELOT, + TYPE_BLACK, + TYPE_RED, + TYPE_SIAMESE, + }; + +private: + TemptGoal *temptGoal; + +public: + Ocelot(Level *level); + +protected: + virtual void defineSynchedData(); + +public: + virtual void serverAiMobStep(); + +protected: + virtual bool removeWhenFarAway(); + +public: + virtual bool useNewAi(); + +protected: + virtual void registerAttributes(); + virtual void causeFallDamage(float distance); + +public: + virtual void addAdditonalSaveData(CompoundTag *tag); + virtual void readAdditionalSaveData(CompoundTag *tag); + +protected: + virtual int getAmbientSound(); + virtual int getHurtSound(); + virtual int getDeathSound(); + virtual float getSoundVolume(); + virtual int getDeathLoot(); + +public: + virtual bool doHurtTarget(shared_ptr<Entity> target); + virtual bool hurt(DamageSource *source, float dmg); + +protected: + virtual void dropDeathLoot(bool wasKilledByPlayer, int playerBonusLevel); + +public: + virtual bool mobInteract(shared_ptr<Player> player); + virtual shared_ptr<AgableMob> getBreedOffspring(shared_ptr<AgableMob> target); + virtual bool isFood(shared_ptr<ItemInstance> itemInstance); + virtual bool canMate(shared_ptr<Animal> animal); + virtual int getCatType(); + virtual void setCatType(int type); + virtual bool canSpawn(); + virtual wstring getAName(); + virtual MobGroupData *finalizeMobSpawn(MobGroupData *groupData, int extraData = 0); // 4J Added extraData param + + + // 4J-JEV: Added for tooltips, is cat annoying player by sitting on chest or furnace. +private: + void setSittingOnTile(bool val); +public: + bool isSittingOnTile(); +};
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