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Diffstat (limited to 'Minecraft.World/NumberFormaters.h')
| -rw-r--r-- | Minecraft.World/NumberFormaters.h | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/Minecraft.World/NumberFormaters.h b/Minecraft.World/NumberFormaters.h new file mode 100644 index 00000000..5f641819 --- /dev/null +++ b/Minecraft.World/NumberFormaters.h @@ -0,0 +1,35 @@ +#pragma once +using namespace std; + +// 4J Stu - The java formated numbers based on a local passed in, but I am just going for a constant format here +class NumberFormat +{ +public: + static wstring format(int value) + { + // TODO 4J Stu - Change the length of the formatted number + wchar_t output[256]; + swprintf( output, 256, L"%d", value); + wstring result = wstring( output ); + return result; + } +}; + + +class DecimalFormat +{ +private: + const wstring formatString; +public: + wstring format(double value) + { + // TODO 4J Stu - Change the length of the formatted number + wchar_t output[256]; + swprintf( output, 256, formatString.c_str(), value); + wstring result = wstring( output ); + return result; + } + + // 4J Stu - The java code took a string format, we take a printf format string + DecimalFormat(wstring x) : formatString( x ) {}; +};
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