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-rw-r--r--Minecraft.World/NoteBlockTile.cpp86
1 files changed, 86 insertions, 0 deletions
diff --git a/Minecraft.World/NoteBlockTile.cpp b/Minecraft.World/NoteBlockTile.cpp
new file mode 100644
index 00000000..25ea587a
--- /dev/null
+++ b/Minecraft.World/NoteBlockTile.cpp
@@ -0,0 +1,86 @@
+#include "stdafx.h"
+#include "net.minecraft.world.level.h"
+#include "net.minecraft.world.level.tile.entity.h"
+#include "NoteBlockTile.h"
+#include "SoundTypes.h"
+
+NoteBlockTile::NoteBlockTile(int id) : BaseEntityTile(id, Material::wood)
+{
+}
+
+void NoteBlockTile::neighborChanged(Level *level, int x, int y, int z, int type)
+{
+ app.DebugPrintf("-------- Neighbour changed type %d\n", type);
+ bool signal = level->hasNeighborSignal(x, y, z);
+ shared_ptr<MusicTileEntity> mte = dynamic_pointer_cast<MusicTileEntity>( level->getTileEntity(x, y, z) );
+ app.DebugPrintf("-------- Signal is %s, tile is currently %s\n",signal?"TRUE":"FALSE", mte->on?"ON":"OFF");
+ if (mte != NULL && mte->on != signal)
+ {
+ if (signal)
+ {
+ mte->playNote(level, x, y, z);
+ }
+ mte->on = signal;
+ }
+}
+
+// 4J-PB - Adding a TestUse for tooltip display
+bool NoteBlockTile::TestUse()
+{
+ return true;
+}
+
+bool NoteBlockTile::use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly/*=false*/) // 4J added soundOnly param
+{
+ if (soundOnly) return false;
+ if (level->isClientSide) return true;
+ shared_ptr<MusicTileEntity> mte = dynamic_pointer_cast<MusicTileEntity>( level->getTileEntity(x, y, z) );
+ if (mte != NULL )
+ {
+ mte->tune();
+ mte->playNote(level, x, y, z);
+ }
+ return true;
+}
+
+void NoteBlockTile::attack(Level *level, int x, int y, int z, shared_ptr<Player> player)
+{
+ if (level->isClientSide) return;
+ shared_ptr<MusicTileEntity> mte = dynamic_pointer_cast<MusicTileEntity>( level->getTileEntity(x, y, z) );
+ if( mte != NULL ) mte->playNote(level, x, y, z);
+}
+
+shared_ptr<TileEntity> NoteBlockTile::newTileEntity(Level *level)
+{
+ return shared_ptr<MusicTileEntity>( new MusicTileEntity() );
+}
+
+bool NoteBlockTile::triggerEvent(Level *level, int x, int y, int z, int i, int note)
+{
+ float pitch = (float) pow(2, (note - 12) / 12.0);
+
+ int iSound;
+ switch(i)
+ {
+ case 1:
+ iSound=eSoundType_NOTE_BD;
+ break;
+ case 2:
+ iSound=eSoundType_NOTE_SNARE;
+ break;
+ case 3:
+ iSound=eSoundType_NOTE_HAT;
+ break;
+ case 4:
+ iSound=eSoundType_NOTE_BASSATTACK;
+ break;
+ default:
+ iSound=eSoundType_NOTE_HARP;
+ break;
+ }
+ app.DebugPrintf("NoteBlockTile::triggerEvent - playSound - pitch = %f\n",pitch);
+ level->playSound(x + 0.5, y + 0.5, z + 0.5, iSound, 3, pitch);
+ level->addParticle(eParticleType_note, x + 0.5, y + 1.2, z + 0.5, note / 24.0, 0, 0);
+
+ return true;
+}