diff options
Diffstat (limited to 'Minecraft.World/NearestAttackableTargetGoal.cpp')
| -rw-r--r-- | Minecraft.World/NearestAttackableTargetGoal.cpp | 71 |
1 files changed, 71 insertions, 0 deletions
diff --git a/Minecraft.World/NearestAttackableTargetGoal.cpp b/Minecraft.World/NearestAttackableTargetGoal.cpp new file mode 100644 index 00000000..5ed9f4f1 --- /dev/null +++ b/Minecraft.World/NearestAttackableTargetGoal.cpp @@ -0,0 +1,71 @@ +#include "stdafx.h" +#include "net.minecraft.world.entity.h" +#include "net.minecraft.world.level.h" +#include "net.minecraft.world.phys.h" +#include "NearestAttackableTargetGoal.h" + +NearestAttackableTargetGoal::DistComp::DistComp(Entity *source) +{ + this->source = source; +} + +bool NearestAttackableTargetGoal::DistComp::operator() (shared_ptr<Entity> e1, shared_ptr<Entity> e2) +{ + // Should return true if e1 comes before e2 in the sorted list + double distSqr1 = source->distanceToSqr(e1); + double distSqr2 = source->distanceToSqr(e2); + if (distSqr1 < distSqr2) return true; + if (distSqr1 > distSqr2) return false; + return true; +} + +NearestAttackableTargetGoal::NearestAttackableTargetGoal(Mob *mob, const type_info& targetType, float within, int randomInterval, bool mustSee, bool mustReach /*= false*/) : TargetGoal(mob, within, mustSee, mustReach), targetType(targetType) +{ + //this->targetType = targetType; + this->within = within; + this->randomInterval = randomInterval; + this->distComp = new DistComp(mob); + setRequiredControlFlags(TargetGoal::TargetFlag); +} + +NearestAttackableTargetGoal::~NearestAttackableTargetGoal() +{ + delete distComp; +} + +bool NearestAttackableTargetGoal::canUse() +{ + if (randomInterval > 0 && mob->getRandom()->nextInt(randomInterval) != 0) return false; + if (targetType == typeid(Player)) + { + shared_ptr<Mob> potentialTarget = mob->level->getNearestAttackablePlayer(mob->shared_from_this(), within); + if (canAttack(potentialTarget, false)) + { + target = weak_ptr<Mob>(potentialTarget); + return true; + } + } + else + { + vector<shared_ptr<Entity> > *entities = mob->level->getEntitiesOfClass(targetType, mob->bb->grow(within, 4, within)); + //Collections.sort(entities, distComp); + std::sort(entities->begin(), entities->end(), *distComp); + for(AUTO_VAR(it, entities->begin()); it != entities->end(); ++it) + { + shared_ptr<Mob> potTarget = dynamic_pointer_cast<Mob>(*it); + if (canAttack(potTarget, false)) + { + target = weak_ptr<Mob>(potTarget); + return true; + } + } + delete entities; + } + return false; +} + +void NearestAttackableTargetGoal::start() +{ + mob->setTarget(target.lock()); + TargetGoal::start(); +}
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