diff options
Diffstat (limited to 'Minecraft.World/NearestAttackableTargetGoal.cpp')
| -rw-r--r-- | Minecraft.World/NearestAttackableTargetGoal.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.World/NearestAttackableTargetGoal.cpp b/Minecraft.World/NearestAttackableTargetGoal.cpp index 5ed9f4f1..23bf8d0b 100644 --- a/Minecraft.World/NearestAttackableTargetGoal.cpp +++ b/Minecraft.World/NearestAttackableTargetGoal.cpp @@ -9,7 +9,7 @@ NearestAttackableTargetGoal::DistComp::DistComp(Entity *source) this->source = source; } -bool NearestAttackableTargetGoal::DistComp::operator() (shared_ptr<Entity> e1, shared_ptr<Entity> e2) +bool NearestAttackableTargetGoal::DistComp::operator() (std::shared_ptr<Entity> e1, std::shared_ptr<Entity> e2) { // Should return true if e1 comes before e2 in the sorted list double distSqr1 = source->distanceToSqr(e1); @@ -38,7 +38,7 @@ bool NearestAttackableTargetGoal::canUse() if (randomInterval > 0 && mob->getRandom()->nextInt(randomInterval) != 0) return false; if (targetType == typeid(Player)) { - shared_ptr<Mob> potentialTarget = mob->level->getNearestAttackablePlayer(mob->shared_from_this(), within); + std::shared_ptr<Mob> potentialTarget = mob->level->getNearestAttackablePlayer(mob->shared_from_this(), within); if (canAttack(potentialTarget, false)) { target = weak_ptr<Mob>(potentialTarget); @@ -47,12 +47,12 @@ bool NearestAttackableTargetGoal::canUse() } else { - vector<shared_ptr<Entity> > *entities = mob->level->getEntitiesOfClass(targetType, mob->bb->grow(within, 4, within)); + vector<std::shared_ptr<Entity> > *entities = mob->level->getEntitiesOfClass(targetType, mob->bb->grow(within, 4, within)); //Collections.sort(entities, distComp); std::sort(entities->begin(), entities->end(), *distComp); for(AUTO_VAR(it, entities->begin()); it != entities->end(); ++it) { - shared_ptr<Mob> potTarget = dynamic_pointer_cast<Mob>(*it); + std::shared_ptr<Mob> potTarget = dynamic_pointer_cast<Mob>(*it); if (canAttack(potTarget, false)) { target = weak_ptr<Mob>(potTarget); |
