diff options
Diffstat (limited to 'Minecraft.World/MycelTile.cpp')
| -rw-r--r-- | Minecraft.World/MycelTile.cpp | 74 |
1 files changed, 74 insertions, 0 deletions
diff --git a/Minecraft.World/MycelTile.cpp b/Minecraft.World/MycelTile.cpp new file mode 100644 index 00000000..7b8a90e1 --- /dev/null +++ b/Minecraft.World/MycelTile.cpp @@ -0,0 +1,74 @@ +#include "stdafx.h" +#include "MycelTile.h" +#include "net.minecraft.world.level.h" +#include "net.minecraft.h" +#include "net.minecraft.world.h" + +MycelTile::MycelTile(int id) : Tile(id, Material::grass) +{ + iconTop = NULL; + iconSnowSide = NULL; + setTicking(true); +} + +Icon *MycelTile::getTexture(int face, int data) +{ + if (face == Facing::UP) return iconTop; + if (face == Facing::DOWN) return Tile::dirt->getTexture(face); + return icon; +} + +Icon *MycelTile::getTexture(LevelSource *level, int x, int y, int z, int face) +{ + if (face == Facing::UP) return iconTop; + if (face == Facing::DOWN) return Tile::dirt->getTexture(face); + Material *above = level->getMaterial(x, y + 1, z); + if (above == Material::topSnow || above == Material::snow) return iconSnowSide; + else return icon; +} + +void MycelTile::registerIcons(IconRegister *iconRegister) +{ + icon = iconRegister->registerIcon(L"mycel_side"); + iconTop = iconRegister->registerIcon(L"mycel_top"); + iconSnowSide = iconRegister->registerIcon(L"snow_side"); +} + +void MycelTile::tick(Level *level, int x, int y, int z, Random *random) +{ + if (level->isClientSide) return; + + if (level->getRawBrightness(x, y + 1, z) < MIN_BRIGHTNESS && Tile::lightBlock[level->getTile(x, y + 1, z)] > 2) + { + level->setTile(x, y, z, Tile::dirt_Id); + } + else + { + if (level->getRawBrightness(x, y + 1, z) >= Level::MAX_BRIGHTNESS - 6) + { + for (int i=0; i<4; i++) + { + int xt = x + random->nextInt(3) - 1; + int yt = y + random->nextInt(5) - 3; + int zt = z + random->nextInt(3) - 1; + int above = level->getTile(xt, yt + 1, zt); + if (level->getTile(xt, yt, zt) == Tile::dirt_Id && level->getRawBrightness(xt, yt + 1, zt) >= MIN_BRIGHTNESS && Tile::lightBlock[above] <= 2) + { + level->setTile(xt, yt, zt, id); + } + } + } + } +} + +void MycelTile::animateTick(Level *level, int x, int y, int z, Random *random) +{ + Tile::animateTick(level, x, y, z, random); + if (random->nextInt(10) == 0) level->addParticle(eParticleType_townaura, x + random->nextFloat(), y + 1.1f, z + random->nextFloat(), 0, 0, 0); + +} + +int MycelTile::getResource(int data, Random *random, int playerBonusLevel) +{ + return Tile::dirt->getResource(0, random, playerBonusLevel); +}
\ No newline at end of file |
