diff options
Diffstat (limited to 'Minecraft.World/MushroomCow.cpp')
| -rw-r--r-- | Minecraft.World/MushroomCow.cpp | 84 |
1 files changed, 84 insertions, 0 deletions
diff --git a/Minecraft.World/MushroomCow.cpp b/Minecraft.World/MushroomCow.cpp new file mode 100644 index 00000000..a2aef158 --- /dev/null +++ b/Minecraft.World/MushroomCow.cpp @@ -0,0 +1,84 @@ +#include "stdafx.h" +#include "net.minecraft.world.level.h" +#include "net.minecraft.world.level.tile.h" +#include "net.minecraft.world.item.h" +#include "net.minecraft.world.entity.player.h" +#include "net.minecraft.world.entity.item.h" +#include "..\Minecraft.Client\Textures.h" +#include "MushroomCow.h" +#include "MobCategory.h" +#include "AABB.h" + + + +MushroomCow::MushroomCow(Level *level) : Cow(level) +{ + // 4J Stu - This function call had to be moved here from the Entity ctor to ensure that the derived version of the function is called + health = getMaxHealth(); + + this->textureIdx = TN_MOB_RED_COW;// 4J was "/mob/redcow.png"; + this->setSize(0.9f, 1.3f); +} + +bool MushroomCow::interact(shared_ptr<Player> player) +{ + shared_ptr<ItemInstance> item = player->inventory->getSelected(); + if (item != NULL && item->id == Item::bowl_Id && getAge() >= 0) + { + if (item->count == 1) + { + player->inventory->setItem(player->inventory->selected, shared_ptr<ItemInstance>( new ItemInstance(Item::mushroomStew) ) ); + return true; + } + + if (player->inventory->add(shared_ptr<ItemInstance>(new ItemInstance(Item::mushroomStew))) && !player->abilities.instabuild) + { + player->inventory->removeItem(player->inventory->selected, 1); + return true; + } + } + if (item != NULL && item->id == Item::shears_Id && getAge() >= 0) + { + remove(); + level->addParticle(eParticleType_largeexplode, x, y + bbHeight / 2, z, 0, 0, 0); + if(!level->isClientSide) + { + // 4J Stu - We don't need to check spawn limits when adding the new cow, as we are removing the MushroomCow + remove(); + shared_ptr<Cow> cow = shared_ptr<Cow>( new Cow(level) ); + cow->moveTo(x, y, z, yRot, xRot); + cow->setHealth(getHealth()); + cow->yBodyRot = yBodyRot; + level->addEntity(cow); + for (int i = 0; i < 5; i++) + { + level->addEntity( shared_ptr<ItemEntity>( new ItemEntity(level, x, y + bbHeight, z, shared_ptr<ItemInstance>( new ItemInstance(Tile::mushroom2))) )); + } + return true; + } + return true; + } + return Cow::interact(player); +} + +// 4J - added so that mushroom cows have more of a chance of spawning, they can now spawn on mycelium as well as grass - seems a bit odd that they don't already really +bool MushroomCow::canSpawn() +{ + int xt = Mth::floor(x); + int yt = Mth::floor(bb->y0); + int zt = Mth::floor(z); + return ( level->getTile(xt, yt - 1, zt) == Tile::grass_Id || level->getTile(xt, yt - 1, zt) == Tile::mycel_Id ) && level->getDaytimeRawBrightness(xt, yt, zt) > 8 && PathfinderMob::canSpawn(); +} + +shared_ptr<AgableMob> MushroomCow::getBreedOffspring(shared_ptr<AgableMob> target) +{ + // 4J - added limit to number of animals that can be bred + if( level->canCreateMore( GetType(), Level::eSpawnType_Breed) ) + { + return shared_ptr<MushroomCow>( new MushroomCow(level) ); + } + else + { + return nullptr; + } +} |
