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-rw-r--r--Minecraft.World/MushroomCow.cpp84
1 files changed, 84 insertions, 0 deletions
diff --git a/Minecraft.World/MushroomCow.cpp b/Minecraft.World/MushroomCow.cpp
new file mode 100644
index 00000000..a2aef158
--- /dev/null
+++ b/Minecraft.World/MushroomCow.cpp
@@ -0,0 +1,84 @@
+#include "stdafx.h"
+#include "net.minecraft.world.level.h"
+#include "net.minecraft.world.level.tile.h"
+#include "net.minecraft.world.item.h"
+#include "net.minecraft.world.entity.player.h"
+#include "net.minecraft.world.entity.item.h"
+#include "..\Minecraft.Client\Textures.h"
+#include "MushroomCow.h"
+#include "MobCategory.h"
+#include "AABB.h"
+
+
+
+MushroomCow::MushroomCow(Level *level) : Cow(level)
+{
+ // 4J Stu - This function call had to be moved here from the Entity ctor to ensure that the derived version of the function is called
+ health = getMaxHealth();
+
+ this->textureIdx = TN_MOB_RED_COW;// 4J was "/mob/redcow.png";
+ this->setSize(0.9f, 1.3f);
+}
+
+bool MushroomCow::interact(shared_ptr<Player> player)
+{
+ shared_ptr<ItemInstance> item = player->inventory->getSelected();
+ if (item != NULL && item->id == Item::bowl_Id && getAge() >= 0)
+ {
+ if (item->count == 1)
+ {
+ player->inventory->setItem(player->inventory->selected, shared_ptr<ItemInstance>( new ItemInstance(Item::mushroomStew) ) );
+ return true;
+ }
+
+ if (player->inventory->add(shared_ptr<ItemInstance>(new ItemInstance(Item::mushroomStew))) && !player->abilities.instabuild)
+ {
+ player->inventory->removeItem(player->inventory->selected, 1);
+ return true;
+ }
+ }
+ if (item != NULL && item->id == Item::shears_Id && getAge() >= 0)
+ {
+ remove();
+ level->addParticle(eParticleType_largeexplode, x, y + bbHeight / 2, z, 0, 0, 0);
+ if(!level->isClientSide)
+ {
+ // 4J Stu - We don't need to check spawn limits when adding the new cow, as we are removing the MushroomCow
+ remove();
+ shared_ptr<Cow> cow = shared_ptr<Cow>( new Cow(level) );
+ cow->moveTo(x, y, z, yRot, xRot);
+ cow->setHealth(getHealth());
+ cow->yBodyRot = yBodyRot;
+ level->addEntity(cow);
+ for (int i = 0; i < 5; i++)
+ {
+ level->addEntity( shared_ptr<ItemEntity>( new ItemEntity(level, x, y + bbHeight, z, shared_ptr<ItemInstance>( new ItemInstance(Tile::mushroom2))) ));
+ }
+ return true;
+ }
+ return true;
+ }
+ return Cow::interact(player);
+}
+
+// 4J - added so that mushroom cows have more of a chance of spawning, they can now spawn on mycelium as well as grass - seems a bit odd that they don't already really
+bool MushroomCow::canSpawn()
+{
+ int xt = Mth::floor(x);
+ int yt = Mth::floor(bb->y0);
+ int zt = Mth::floor(z);
+ return ( level->getTile(xt, yt - 1, zt) == Tile::grass_Id || level->getTile(xt, yt - 1, zt) == Tile::mycel_Id ) && level->getDaytimeRawBrightness(xt, yt, zt) > 8 && PathfinderMob::canSpawn();
+}
+
+shared_ptr<AgableMob> MushroomCow::getBreedOffspring(shared_ptr<AgableMob> target)
+{
+ // 4J - added limit to number of animals that can be bred
+ if( level->canCreateMore( GetType(), Level::eSpawnType_Breed) )
+ {
+ return shared_ptr<MushroomCow>( new MushroomCow(level) );
+ }
+ else
+ {
+ return nullptr;
+ }
+}