aboutsummaryrefslogtreecommitdiff
path: root/Minecraft.World/MonsterRoomFeature.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'Minecraft.World/MonsterRoomFeature.cpp')
-rw-r--r--Minecraft.World/MonsterRoomFeature.cpp140
1 files changed, 140 insertions, 0 deletions
diff --git a/Minecraft.World/MonsterRoomFeature.cpp b/Minecraft.World/MonsterRoomFeature.cpp
new file mode 100644
index 00000000..cd44376a
--- /dev/null
+++ b/Minecraft.World/MonsterRoomFeature.cpp
@@ -0,0 +1,140 @@
+#include "stdafx.h"
+#include "net.minecraft.world.level.h"
+#include "net.minecraft.world.level.material.h"
+#include "net.minecraft.world.level.tile.h"
+#include "net.minecraft.world.level.tile.entity.h"
+#include "net.minecraft.world.item.h"
+#include "MonsterRoomFeature.h"
+
+bool MonsterRoomFeature::place(Level *level, Random *random, int x, int y, int z)
+{
+ int hr = 3;
+ int xr = random->nextInt(2) + 2;
+ int zr = random->nextInt(2) + 2;
+
+ int holeCount = 0;
+ for (int xx = x - xr - 1; xx <= x + xr + 1; xx++)
+ {
+ for (int yy = y - 1; yy <= y + hr + 1; yy++)
+ {
+ for (int zz = z - zr - 1; zz <= z + zr + 1; zz++)
+ {
+ Material *m = level->getMaterial(xx, yy, zz);
+ if (yy == y - 1 && !m->isSolid()) return false;
+ if (yy == y + hr + 1 && !m->isSolid()) return false;
+
+ if (xx == x - xr - 1 || xx == x + xr + 1 || zz == z - zr - 1 || zz == z + zr + 1)
+ {
+ if (yy == y && level->isEmptyTile(xx, yy, zz) && level->isEmptyTile(xx, yy + 1, zz))
+ {
+ holeCount++;
+ }
+ }
+
+ }
+ }
+ }
+
+ if (holeCount < 1 || holeCount > 5) return false;
+
+ for (int xx = x - xr - 1; xx <= x + xr + 1; xx++)
+ {
+ for (int yy = y + hr; yy >= y - 1; yy--)
+ {
+ for (int zz = z - zr - 1; zz <= z + zr + 1; zz++)
+ {
+
+ if (xx == x - xr - 1 || yy == y - 1 || zz == z - zr - 1 || xx == x + xr + 1 || yy == y + hr + 1 || zz == z + zr + 1)
+ {
+ if (yy >= 0 && !level->getMaterial(xx, yy - 1, zz)->isSolid())
+ {
+ level->setTile(xx, yy, zz, 0);
+ } else if (level->getMaterial(xx, yy, zz)->isSolid())
+ {
+ if (yy == y - 1 && random->nextInt(4) != 0)
+ {
+ level->setTile(xx, yy, zz, Tile::mossStone_Id);
+ } else {
+ level->setTile(xx, yy, zz, Tile::stoneBrick_Id);
+ }
+ }
+ } else
+ {
+ level->setTile(xx, yy, zz, 0);
+ }
+ }
+ }
+ }
+
+ for (int cc = 0; cc < 2; cc++)
+ {
+ for (int i = 0; i < 3; i++)
+ {
+ int xc = x + random->nextInt(xr * 2 + 1) - xr;
+ int yc = y;
+ int zc = z + random->nextInt(zr * 2 + 1) - zr;
+ if (!level->isEmptyTile(xc, yc, zc)) continue;
+
+ int count = 0;
+ if (level->getMaterial(xc - 1, yc, zc)->isSolid()) count++;
+ if (level->getMaterial(xc + 1, yc, zc)->isSolid()) count++;
+ if (level->getMaterial(xc, yc, zc - 1)->isSolid()) count++;
+ if (level->getMaterial(xc, yc, zc + 1)->isSolid()) count++;
+
+ if (count != 1) continue;
+
+ level->setTile(xc, yc, zc, Tile::chest_Id);
+ shared_ptr<ChestTileEntity> chest = dynamic_pointer_cast<ChestTileEntity >( level->getTileEntity(xc, yc, zc) );
+ if (chest != NULL )
+ {
+ for (int j = 0; j < 8; j++)
+ {
+ shared_ptr<ItemInstance> item = randomItem(random);
+ if (item != NULL) chest->setItem(random->nextInt(chest->getContainerSize()), item);
+ }
+ }
+
+ break;
+ }
+ }
+
+
+ level->setTile(x, y, z, Tile::mobSpawner_Id);
+ shared_ptr<MobSpawnerTileEntity> entity = dynamic_pointer_cast<MobSpawnerTileEntity>( level->getTileEntity(x, y, z) );
+ if( entity != NULL )
+ {
+ entity->setEntityId(randomEntityId(random));
+ }
+
+ return true;
+
+}
+
+shared_ptr<ItemInstance> MonsterRoomFeature::randomItem(Random *random)
+{
+ int type = random->nextInt(12);
+ if (type == 0) return shared_ptr<ItemInstance>( new ItemInstance(Item::saddle) );
+ if (type == 1) return shared_ptr<ItemInstance>( new ItemInstance(Item::ironIngot, random->nextInt(4) + 1) );
+ if (type == 2) return shared_ptr<ItemInstance>( new ItemInstance(Item::bread) );
+ if (type == 3) return shared_ptr<ItemInstance>( new ItemInstance(Item::wheat, random->nextInt(4) + 1) );
+ if (type == 4) return shared_ptr<ItemInstance>( new ItemInstance(Item::sulphur, random->nextInt(4) + 1) );
+ if (type == 5) return shared_ptr<ItemInstance>( new ItemInstance(Item::string, random->nextInt(4) + 1) );
+ if (type == 6) return shared_ptr<ItemInstance>( new ItemInstance(Item::bucket_empty) );
+ if (type == 7 && random->nextInt(100) == 0) return shared_ptr<ItemInstance>( new ItemInstance(Item::apple_gold) );
+ if (type == 8 && random->nextInt(2) == 0) return shared_ptr<ItemInstance>( new ItemInstance(Item::redStone, random->nextInt(4) + 1) );
+ if (type == 9 && random->nextInt(10) == 0) return shared_ptr<ItemInstance>( new ItemInstance( Item::items[Item::record_01->id + random->nextInt(2)]) );
+ if (type == 10) return shared_ptr<ItemInstance>( new ItemInstance(Item::dye_powder, 1, DyePowderItem::BROWN) );
+ if (type == 11) return Item::enchantedBook->createForRandomLoot(random);
+
+ return shared_ptr<ItemInstance>();
+}
+
+wstring MonsterRoomFeature::randomEntityId(Random *random)
+{
+ int id = random->nextInt(4);
+ if (id == 0) return wstring(L"Skeleton");
+ if (id == 1) return wstring(L"Zombie");
+ if (id == 2) return wstring(L"Zombie");
+ if (id == 3) return wstring(L"Spider");
+ return wstring(L"");
+} \ No newline at end of file