diff options
Diffstat (limited to 'Minecraft.World/MonsterRoomFeature.cpp')
| -rw-r--r-- | Minecraft.World/MonsterRoomFeature.cpp | 68 |
1 files changed, 35 insertions, 33 deletions
diff --git a/Minecraft.World/MonsterRoomFeature.cpp b/Minecraft.World/MonsterRoomFeature.cpp index cd44376a..17ac55ae 100644 --- a/Minecraft.World/MonsterRoomFeature.cpp +++ b/Minecraft.World/MonsterRoomFeature.cpp @@ -4,8 +4,28 @@ #include "net.minecraft.world.level.tile.h" #include "net.minecraft.world.level.tile.entity.h" #include "net.minecraft.world.item.h" +#include "WeighedTreasure.h" #include "MonsterRoomFeature.h" +WeighedTreasure *MonsterRoomFeature::monsterRoomTreasure[MonsterRoomFeature::TREASURE_ITEMS_COUNT] = +{ + new WeighedTreasure(Item::saddle_Id, 0, 1, 1, 10), + new WeighedTreasure(Item::ironIngot_Id, 0, 1, 4, 10), + new WeighedTreasure(Item::bread_Id, 0, 1, 1, 10), + new WeighedTreasure(Item::wheat_Id, 0, 1, 4, 10), + new WeighedTreasure(Item::gunpowder_Id, 0, 1, 4, 10), + new WeighedTreasure(Item::string_Id, 0, 1, 4, 10), + new WeighedTreasure(Item::bucket_empty_Id, 0, 1, 1, 10), + new WeighedTreasure(Item::apple_gold_Id, 0, 1, 1, 1), + new WeighedTreasure(Item::redStone_Id, 0, 1, 4, 10), + new WeighedTreasure(Item::record_01_Id, 0, 1, 1, 10), + new WeighedTreasure(Item::record_02_Id, 0, 1, 1, 10), + new WeighedTreasure(Item::nameTag_Id, 0, 1, 1, 10), + new WeighedTreasure(Item::horseArmorGold_Id, 0, 1, 1, 2), + new WeighedTreasure(Item::horseArmorMetal_Id, 0, 1, 1, 5), + new WeighedTreasure(Item::horseArmorDiamond_Id, 0, 1, 1, 1), +}; + bool MonsterRoomFeature::place(Level *level, Random *random, int x, int y, int z) { int hr = 3; @@ -48,19 +68,22 @@ bool MonsterRoomFeature::place(Level *level, Random *random, int x, int y, int z { if (yy >= 0 && !level->getMaterial(xx, yy - 1, zz)->isSolid()) { - level->setTile(xx, yy, zz, 0); - } else if (level->getMaterial(xx, yy, zz)->isSolid()) + level->removeTile(xx, yy, zz); + } + else if (level->getMaterial(xx, yy, zz)->isSolid()) { if (yy == y - 1 && random->nextInt(4) != 0) { - level->setTile(xx, yy, zz, Tile::mossStone_Id); - } else { - level->setTile(xx, yy, zz, Tile::stoneBrick_Id); + level->setTileAndData(xx, yy, zz, Tile::mossyCobblestone_Id, 0, Tile::UPDATE_CLIENTS); + } + else + { + level->setTileAndData(xx, yy, zz, Tile::cobblestone_Id, 0, Tile::UPDATE_CLIENTS); } } } else { - level->setTile(xx, yy, zz, 0); + level->removeTile(xx, yy, zz); } } } @@ -83,15 +106,13 @@ bool MonsterRoomFeature::place(Level *level, Random *random, int x, int y, int z if (count != 1) continue; - level->setTile(xc, yc, zc, Tile::chest_Id); + level->setTileAndData(xc, yc, zc, Tile::chest_Id, 0, Tile::UPDATE_CLIENTS); + WeighedTreasureArray wrapperArray(monsterRoomTreasure, TREASURE_ITEMS_COUNT); + WeighedTreasureArray treasure = WeighedTreasure::addToTreasure(wrapperArray, Item::enchantedBook->createForRandomTreasure(random)); shared_ptr<ChestTileEntity> chest = dynamic_pointer_cast<ChestTileEntity >( level->getTileEntity(xc, yc, zc) ); if (chest != NULL ) { - for (int j = 0; j < 8; j++) - { - shared_ptr<ItemInstance> item = randomItem(random); - if (item != NULL) chest->setItem(random->nextInt(chest->getContainerSize()), item); - } + WeighedTreasure::addChestItems(random, treasure, chest, 8); } break; @@ -99,36 +120,17 @@ bool MonsterRoomFeature::place(Level *level, Random *random, int x, int y, int z } - level->setTile(x, y, z, Tile::mobSpawner_Id); + level->setTileAndData(x, y, z, Tile::mobSpawner_Id, 0, Tile::UPDATE_CLIENTS); shared_ptr<MobSpawnerTileEntity> entity = dynamic_pointer_cast<MobSpawnerTileEntity>( level->getTileEntity(x, y, z) ); if( entity != NULL ) { - entity->setEntityId(randomEntityId(random)); + entity->getSpawner()->setEntityId(randomEntityId(random)); } return true; } -shared_ptr<ItemInstance> MonsterRoomFeature::randomItem(Random *random) -{ - int type = random->nextInt(12); - if (type == 0) return shared_ptr<ItemInstance>( new ItemInstance(Item::saddle) ); - if (type == 1) return shared_ptr<ItemInstance>( new ItemInstance(Item::ironIngot, random->nextInt(4) + 1) ); - if (type == 2) return shared_ptr<ItemInstance>( new ItemInstance(Item::bread) ); - if (type == 3) return shared_ptr<ItemInstance>( new ItemInstance(Item::wheat, random->nextInt(4) + 1) ); - if (type == 4) return shared_ptr<ItemInstance>( new ItemInstance(Item::sulphur, random->nextInt(4) + 1) ); - if (type == 5) return shared_ptr<ItemInstance>( new ItemInstance(Item::string, random->nextInt(4) + 1) ); - if (type == 6) return shared_ptr<ItemInstance>( new ItemInstance(Item::bucket_empty) ); - if (type == 7 && random->nextInt(100) == 0) return shared_ptr<ItemInstance>( new ItemInstance(Item::apple_gold) ); - if (type == 8 && random->nextInt(2) == 0) return shared_ptr<ItemInstance>( new ItemInstance(Item::redStone, random->nextInt(4) + 1) ); - if (type == 9 && random->nextInt(10) == 0) return shared_ptr<ItemInstance>( new ItemInstance( Item::items[Item::record_01->id + random->nextInt(2)]) ); - if (type == 10) return shared_ptr<ItemInstance>( new ItemInstance(Item::dye_powder, 1, DyePowderItem::BROWN) ); - if (type == 11) return Item::enchantedBook->createForRandomLoot(random); - - return shared_ptr<ItemInstance>(); -} - wstring MonsterRoomFeature::randomEntityId(Random *random) { int id = random->nextInt(4); |
