diff options
Diffstat (limited to 'Minecraft.World/MobSpawnerTileEntity.cpp')
| -rw-r--r-- | Minecraft.World/MobSpawnerTileEntity.cpp | 225 |
1 files changed, 47 insertions, 178 deletions
diff --git a/Minecraft.World/MobSpawnerTileEntity.cpp b/Minecraft.World/MobSpawnerTileEntity.cpp index ce7ae1dc..013503b6 100644 --- a/Minecraft.World/MobSpawnerTileEntity.cpp +++ b/Minecraft.World/MobSpawnerTileEntity.cpp @@ -1,233 +1,102 @@ #include "stdafx.h" -#include "com.mojang.nbt.h" -#include "TileEntity.h" -#include "LevelEvent.h" -#include "net.minecraft.world.level.h" -#include "net.minecraft.world.entity.item.h" -#include "net.minecraft.world.entity.player.h" -#include "net.minecraft.world.item.h" -#include "net.minecraft.world.entity.h" -#include "net.minecraft.world.phys.h" #include "net.minecraft.network.packet.h" -#include "SharedConstants.h" +#include "net.minecraft.world.level.h" +#include "net.minecraft.world.level.tile.h" #include "MobSpawnerTileEntity.h" - - -const int MobSpawnerTileEntity::MAX_DIST = 16; - -MobSpawnerTileEntity::MobSpawnerTileEntity() : TileEntity() +MobSpawnerTileEntity::TileEntityMobSpawner::TileEntityMobSpawner(MobSpawnerTileEntity *parent) { - spin = 0; - oSpin = 0; - - // entityId = "Skeleton"; - entityId = L"Pig"; - m_bEntityIdUpdated = false; - - spawnData = NULL; - - spawnDelay = 20; - - minSpawnDelay = SharedConstants::TICKS_PER_SECOND * 10; - maxSpawnDelay = SharedConstants::TICKS_PER_SECOND * 40; - spawnCount = 4; - displayEntity = nullptr; + m_parent = parent; } -wstring MobSpawnerTileEntity::getEntityId() +void MobSpawnerTileEntity::TileEntityMobSpawner::broadcastEvent(int id) { - return entityId; + m_parent->level->tileEvent(m_parent->x, m_parent->y, m_parent->z, Tile::mobSpawner_Id, id, 0); } -void MobSpawnerTileEntity::setEntityId(const wstring& entityId) +Level *MobSpawnerTileEntity::TileEntityMobSpawner::getLevel() { - this->entityId = entityId; + return m_parent->level; } -bool MobSpawnerTileEntity::isNearPlayer() +int MobSpawnerTileEntity::TileEntityMobSpawner::getX() { - return level->getNearestPlayer(x + 0.5, y + 0.5, z + 0.5, MAX_DIST) != NULL; + return m_parent->x; } -void MobSpawnerTileEntity::tick() +int MobSpawnerTileEntity::TileEntityMobSpawner::getY() { - if (!isNearPlayer()) - { - return; - } - - if (level->isClientSide) - { - double xP = x + level->random->nextFloat(); - double yP = y + level->random->nextFloat(); - double zP = z + level->random->nextFloat(); - level->addParticle(eParticleType_smoke, xP, yP, zP, 0, 0, 0); - level->addParticle(eParticleType_flame, xP, yP, zP, 0, 0, 0); - - oSpin = spin; - spin += 1000 / 220.0f; - while (spin > 360) - { - spin -= 360; - } - while(oSpin > 360) - { - oSpin -= 360; - } - } - else - { - - if (spawnDelay == -1) delay(); - - if (spawnDelay > 0) - { - spawnDelay--; - return; - } - - for (int c = 0; c < spawnCount; c++) - { - shared_ptr<Mob> entity = dynamic_pointer_cast<Mob> (EntityIO::newEntity(entityId, level)); - if (entity == NULL) return; - - vector<shared_ptr<Entity> > *vecNearby = level->getEntitiesOfClass(typeid(*entity), AABB::newTemp(x, y, z, x + 1, y + 1, z + 1)->grow(8, 4, 8)); - int nearBy = (int)vecNearby->size(); //4J - IB, TODO, Mob contains no getClass - delete vecNearby; - - if (nearBy >= 6) - { - delay(); - return; - } - - // 4J added - our mobspawner tiles should only be spawning monsters. Also respect the global limits we have for those so we don't go - // creating silly numbers of them. Have set this limit slightly higher than the main spawner has so that this tile entity is more likely to - // actually make something (60 rather than 50) - if(level->countInstanceOf( eTYPE_MONSTER, false) >= 60 ) - { - return; - } - - if (entity != NULL) - { - double xp = x + (level->random->nextDouble() - level->random->nextDouble()) * 4; - double yp = y + level->random->nextInt(3) - 1; - double zp = z + (level->random->nextDouble() - level->random->nextDouble()) * 4; - shared_ptr<Mob> mob = dynamic_pointer_cast<Mob>( entity ); - - entity->moveTo(xp, yp, zp, level->random->nextFloat() * 360, 0); - - if (mob == NULL || mob->canSpawn()) - { - fillExtraData(entity); - - level->addEntity(entity); - - level->levelEvent(LevelEvent::PARTICLES_MOBTILE_SPAWN, x, y, z, 0); - - if (mob != NULL) mob->spawnAnim(); - delay(); - } - } - } - } - - TileEntity::tick(); + return m_parent->y; } -void MobSpawnerTileEntity::fillExtraData(shared_ptr<Entity> entity) +int MobSpawnerTileEntity::TileEntityMobSpawner::getZ() { - if (spawnData != NULL) - { - CompoundTag *data = new CompoundTag(); - entity->save(data); + return m_parent->z; +} - vector<Tag *> *allTags = spawnData->getAllTags(); - for(AUTO_VAR(it, allTags->begin()); it != allTags->end(); ++it) - { - Tag *tag = *it; - data->put((wchar_t *)tag->getName().c_str(), tag->copy()); - } - if(allTags != NULL) delete allTags; +void MobSpawnerTileEntity::TileEntityMobSpawner::setNextSpawnData(BaseMobSpawner::SpawnData *nextSpawnData) +{ + BaseMobSpawner::setNextSpawnData(nextSpawnData); + if (getLevel() != NULL) getLevel()->sendTileUpdated(m_parent->x, m_parent->y, m_parent->z); +} - entity->load(data); - } +MobSpawnerTileEntity::MobSpawnerTileEntity() +{ + spawner = new TileEntityMobSpawner(this); } -void MobSpawnerTileEntity::delay() +MobSpawnerTileEntity::~MobSpawnerTileEntity() { - spawnDelay = minSpawnDelay + level->random->nextInt(maxSpawnDelay - minSpawnDelay); + delete spawner; } void MobSpawnerTileEntity::load(CompoundTag *tag) { TileEntity::load(tag); - entityId = tag->getString(L"EntityId"); - m_bEntityIdUpdated = true; - - spawnDelay = tag->getShort(L"Delay"); - - if (tag->contains(L"SpawnData")) - { - spawnData = tag->getCompound(L"SpawnData"); - } - else - { - spawnData = NULL; - } - - if (tag->contains(L"MinSpawnDelay")) - { - minSpawnDelay = tag->getShort(L"MinSpawnDelay"); - maxSpawnDelay = tag->getShort(L"MaxSpawnDelay"); - spawnCount = tag->getShort(L"SpawnCount"); - } + spawner->load(tag); } void MobSpawnerTileEntity::save(CompoundTag *tag) { TileEntity::save(tag); - tag->putString(L"EntityId", entityId ); - tag->putShort(L"Delay", (short) spawnDelay); - tag->putShort(L"MinSpawnDelay", (short) minSpawnDelay); - tag->putShort(L"MaxSpawnDelay", (short) maxSpawnDelay); - tag->putShort(L"SpawnCount", (short) spawnCount); - - if (spawnData != NULL) - { - tag->putCompound(L"SpawnData", spawnData); - } + spawner->save(tag); } -shared_ptr<Entity> MobSpawnerTileEntity::getDisplayEntity() +void MobSpawnerTileEntity::tick() { - if (displayEntity == NULL || m_bEntityIdUpdated) - { - shared_ptr<Entity> e = EntityIO::newEntity(getEntityId(), NULL); - fillExtraData(e); - displayEntity = e; - m_bEntityIdUpdated = false; - } - - return displayEntity; + spawner->tick(); + TileEntity::tick(); } shared_ptr<Packet> MobSpawnerTileEntity::getUpdatePacket() { CompoundTag *tag = new CompoundTag(); save(tag); + tag->remove(L"SpawnPotentials"); return shared_ptr<TileEntityDataPacket>( new TileEntityDataPacket(x, y, z, TileEntityDataPacket::TYPE_MOB_SPAWNER, tag) ); } +bool MobSpawnerTileEntity::triggerEvent(int b0, int b1) +{ + if (spawner->onEventTriggered(b0)) return true; + return TileEntity::triggerEvent(b0, b1); +} + +BaseMobSpawner *MobSpawnerTileEntity::getSpawner() +{ + return spawner; +} + // 4J Added shared_ptr<TileEntity> MobSpawnerTileEntity::clone() { shared_ptr<MobSpawnerTileEntity> result = shared_ptr<MobSpawnerTileEntity>( new MobSpawnerTileEntity() ); TileEntity::clone(result); - result->entityId = entityId; - result->spawnDelay = spawnDelay; return result; +} + +void MobSpawnerTileEntity::setEntityId(const wstring &id) +{ + spawner->setEntityId(id); }
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