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Diffstat (limited to 'Minecraft.World/MobSpawner.cpp')
-rw-r--r--Minecraft.World/MobSpawner.cpp38
1 files changed, 19 insertions, 19 deletions
diff --git a/Minecraft.World/MobSpawner.cpp b/Minecraft.World/MobSpawner.cpp
index d2b4f6fd..f89ac395 100644
--- a/Minecraft.World/MobSpawner.cpp
+++ b/Minecraft.World/MobSpawner.cpp
@@ -100,12 +100,12 @@ const int MobSpawner::tick(ServerLevel *level, bool spawnEnemies, bool spawnFrie
}
MemSect(20);
chunksToPoll.clear();
-
+
#if 0
AUTO_VAR(itEnd, level->players.end());
for (AUTO_VAR(it, level->players.begin()); it != itEnd; it++)
{
- shared_ptr<Player> player = *it; //level->players.at(i);
+ std::shared_ptr<Player> player = *it; //level->players.at(i);
int xx = Mth::floor(player->x / 16);
int zz = Mth::floor(player->z / 16);
@@ -125,7 +125,7 @@ const int MobSpawner::tick(ServerLevel *level, bool spawnEnemies, bool spawnFrie
int *zz = new int[playerCount];
for (int i = 0; i < playerCount; i++)
{
- shared_ptr<Player> player = level->players[i];
+ std::shared_ptr<Player> player = level->players[i];
xx[i] = Mth::floor(player->x / 16);
zz[i] = Mth::floor(player->z / 16);
#ifdef __PSVITA__
@@ -164,20 +164,20 @@ const int MobSpawner::tick(ServerLevel *level, bool spawnEnemies, bool spawnFrie
#ifdef __PSVITA__
ChunkPos cp = ChunkPos( ( xx[i] - r ) + l , ( zz[i] - r ));
if( chunksToPoll.find( cp ) ) chunksToPoll.insert(cp, true);
- cp = ChunkPos( ( xx[i] + r ), ( zz[i] - r ) + l );
+ cp = ChunkPos( ( xx[i] + r ), ( zz[i] - r ) + l );
if( chunksToPoll.find( cp ) ) chunksToPoll.insert(cp, true);
- cp = ChunkPos( ( xx[i] + r ) - l , ( zz[i] + r ));
+ cp = ChunkPos( ( xx[i] + r ) - l , ( zz[i] + r ));
if( chunksToPoll.find( cp ) ) chunksToPoll.insert(cp, true);
- cp = ChunkPos( ( xx[i] - r ), ( zz[i] + r ) - l);
+ cp = ChunkPos( ( xx[i] - r ), ( zz[i] + r ) - l);
if( chunksToPoll.find( cp ) ) chunksToPoll.insert(cp, true);
#else
ChunkPos cp = ChunkPos( ( xx[i] - r ) + l , ( zz[i] - r ));
if( chunksToPoll.find( cp ) == chunksToPoll.end() ) chunksToPoll.insert(std::pair<ChunkPos,bool>(cp, true));
- cp = ChunkPos( ( xx[i] + r ), ( zz[i] - r ) + l );
+ cp = ChunkPos( ( xx[i] + r ), ( zz[i] - r ) + l );
if( chunksToPoll.find( cp ) == chunksToPoll.end() ) chunksToPoll.insert(std::pair<ChunkPos,bool>(cp, true));
- cp = ChunkPos( ( xx[i] + r ) - l , ( zz[i] + r ));
+ cp = ChunkPos( ( xx[i] + r ) - l , ( zz[i] + r ));
if( chunksToPoll.find( cp ) == chunksToPoll.end() ) chunksToPoll.insert(std::pair<ChunkPos,bool>(cp, true));
- cp = ChunkPos( ( xx[i] - r ), ( zz[i] + r ) - l);
+ cp = ChunkPos( ( xx[i] - r ), ( zz[i] + r ) - l);
if( chunksToPoll.find( cp ) == chunksToPoll.end() ) chunksToPoll.insert(std::pair<ChunkPos,bool>(cp, true));
#endif
@@ -193,7 +193,7 @@ const int MobSpawner::tick(ServerLevel *level, bool spawnEnemies, bool spawnFrie
MemSect(31);
Pos *spawnPos = level->getSharedSpawnPos();
MemSect(0);
-
+
for (unsigned int i = 0; i < MobCategory::values.length; i++)
{
MobCategory *mobCategory = MobCategory::values[i];
@@ -288,7 +288,7 @@ const int MobSpawner::tick(ServerLevel *level, bool spawnEnemies, bool spawnFrie
}
}
- shared_ptr<Mob> mob;
+ std::shared_ptr<Mob> mob;
// 4J - removed try/catch
// try
// {
@@ -391,7 +391,7 @@ bool MobSpawner::isSpawnPositionOk(MobCategory *category, Level *level, int x, i
// 4J - changed to spawn water things only in deep water
int yo = 0;
int liquidCount = 0;
-
+
while( ( y - yo ) >= 0 && ( yo < 5 ) )
{
if( level->getMaterial(x, y - yo, z)->isLiquid() ) liquidCount++;
@@ -423,11 +423,11 @@ bool MobSpawner::isSpawnPositionOk(MobCategory *category, Level *level, int x, i
}
-void MobSpawner::finalizeMobSettings(shared_ptr<Mob> mob, Level *level, float xx, float yy, float zz)
+void MobSpawner::finalizeMobSettings(std::shared_ptr<Mob> mob, Level *level, float xx, float yy, float zz)
{
if (dynamic_pointer_cast<Spider>( mob ) != NULL && level->random->nextInt(100) == 0)
{
- shared_ptr<Skeleton> skeleton = shared_ptr<Skeleton>( new Skeleton(level) );
+ std::shared_ptr<Skeleton> skeleton = std::shared_ptr<Skeleton>( new Skeleton(level) );
skeleton->moveTo(xx, yy, zz, mob->yRot, 0);
level->addEntity(skeleton);
skeleton->ride(mob);
@@ -442,7 +442,7 @@ void MobSpawner::finalizeMobSettings(shared_ptr<Mob> mob, Level *level, float xx
{
for (int kitten = 0; kitten < 2; kitten++)
{
- shared_ptr<Ozelot> ozelot = shared_ptr<Ozelot>(new Ozelot(level));
+ std::shared_ptr<Ozelot> ozelot = std::shared_ptr<Ozelot>(new Ozelot(level));
ozelot->moveTo(xx, yy, zz, mob->yRot, 0);
ozelot->setAge(-20 * 60 * 20);
level->addEntity(ozelot);
@@ -459,7 +459,7 @@ eINSTANCEOF MobSpawner::bedEnemies[bedEnemyCount] = {
};
-bool MobSpawner::attackSleepingPlayers(Level *level, vector<shared_ptr<Player> > *players)
+bool MobSpawner::attackSleepingPlayers(Level *level, vector<std::shared_ptr<Player> > *players)
{
bool somebodyWokeUp = false;
@@ -469,7 +469,7 @@ bool MobSpawner::attackSleepingPlayers(Level *level, vector<shared_ptr<Player> >
AUTO_VAR(itEnd, players->end());
for (AUTO_VAR(it, players->begin()); it != itEnd; it++)
{
- shared_ptr<Player> player = (*it);
+ std::shared_ptr<Player> player = (*it);
bool nextPlayer = false;
@@ -514,7 +514,7 @@ bool MobSpawner::attackSleepingPlayers(Level *level, vector<shared_ptr<Player> >
float yy = (float) y;
float zz = z + 0.5f;
- shared_ptr<Mob> mob;
+ std::shared_ptr<Mob> mob;
// 4J - removed try/catch
// try
// {
@@ -619,7 +619,7 @@ void MobSpawner::postProcessSpawnMobs(Level *level, Biome *biome, int xo, int zo
float yy = (float)y;
float zz = z + 0.5f;
- shared_ptr<Mob> mob;
+ std::shared_ptr<Mob> mob;
//try {
mob = dynamic_pointer_cast<Mob>( EntityIO::newByEnumType(type->mobClass, level ) );
//} catch (Exception e) {