diff options
Diffstat (limited to 'Minecraft.World/MobSpawner.cpp')
| -rw-r--r-- | Minecraft.World/MobSpawner.cpp | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/Minecraft.World/MobSpawner.cpp b/Minecraft.World/MobSpawner.cpp index f89ac395..d2b4f6fd 100644 --- a/Minecraft.World/MobSpawner.cpp +++ b/Minecraft.World/MobSpawner.cpp @@ -100,12 +100,12 @@ const int MobSpawner::tick(ServerLevel *level, bool spawnEnemies, bool spawnFrie } MemSect(20); chunksToPoll.clear(); - + #if 0 AUTO_VAR(itEnd, level->players.end()); for (AUTO_VAR(it, level->players.begin()); it != itEnd; it++) { - std::shared_ptr<Player> player = *it; //level->players.at(i); + shared_ptr<Player> player = *it; //level->players.at(i); int xx = Mth::floor(player->x / 16); int zz = Mth::floor(player->z / 16); @@ -125,7 +125,7 @@ const int MobSpawner::tick(ServerLevel *level, bool spawnEnemies, bool spawnFrie int *zz = new int[playerCount]; for (int i = 0; i < playerCount; i++) { - std::shared_ptr<Player> player = level->players[i]; + shared_ptr<Player> player = level->players[i]; xx[i] = Mth::floor(player->x / 16); zz[i] = Mth::floor(player->z / 16); #ifdef __PSVITA__ @@ -164,20 +164,20 @@ const int MobSpawner::tick(ServerLevel *level, bool spawnEnemies, bool spawnFrie #ifdef __PSVITA__ ChunkPos cp = ChunkPos( ( xx[i] - r ) + l , ( zz[i] - r )); if( chunksToPoll.find( cp ) ) chunksToPoll.insert(cp, true); - cp = ChunkPos( ( xx[i] + r ), ( zz[i] - r ) + l ); + cp = ChunkPos( ( xx[i] + r ), ( zz[i] - r ) + l ); if( chunksToPoll.find( cp ) ) chunksToPoll.insert(cp, true); - cp = ChunkPos( ( xx[i] + r ) - l , ( zz[i] + r )); + cp = ChunkPos( ( xx[i] + r ) - l , ( zz[i] + r )); if( chunksToPoll.find( cp ) ) chunksToPoll.insert(cp, true); - cp = ChunkPos( ( xx[i] - r ), ( zz[i] + r ) - l); + cp = ChunkPos( ( xx[i] - r ), ( zz[i] + r ) - l); if( chunksToPoll.find( cp ) ) chunksToPoll.insert(cp, true); #else ChunkPos cp = ChunkPos( ( xx[i] - r ) + l , ( zz[i] - r )); if( chunksToPoll.find( cp ) == chunksToPoll.end() ) chunksToPoll.insert(std::pair<ChunkPos,bool>(cp, true)); - cp = ChunkPos( ( xx[i] + r ), ( zz[i] - r ) + l ); + cp = ChunkPos( ( xx[i] + r ), ( zz[i] - r ) + l ); if( chunksToPoll.find( cp ) == chunksToPoll.end() ) chunksToPoll.insert(std::pair<ChunkPos,bool>(cp, true)); - cp = ChunkPos( ( xx[i] + r ) - l , ( zz[i] + r )); + cp = ChunkPos( ( xx[i] + r ) - l , ( zz[i] + r )); if( chunksToPoll.find( cp ) == chunksToPoll.end() ) chunksToPoll.insert(std::pair<ChunkPos,bool>(cp, true)); - cp = ChunkPos( ( xx[i] - r ), ( zz[i] + r ) - l); + cp = ChunkPos( ( xx[i] - r ), ( zz[i] + r ) - l); if( chunksToPoll.find( cp ) == chunksToPoll.end() ) chunksToPoll.insert(std::pair<ChunkPos,bool>(cp, true)); #endif @@ -193,7 +193,7 @@ const int MobSpawner::tick(ServerLevel *level, bool spawnEnemies, bool spawnFrie MemSect(31); Pos *spawnPos = level->getSharedSpawnPos(); MemSect(0); - + for (unsigned int i = 0; i < MobCategory::values.length; i++) { MobCategory *mobCategory = MobCategory::values[i]; @@ -288,7 +288,7 @@ const int MobSpawner::tick(ServerLevel *level, bool spawnEnemies, bool spawnFrie } } - std::shared_ptr<Mob> mob; + shared_ptr<Mob> mob; // 4J - removed try/catch // try // { @@ -391,7 +391,7 @@ bool MobSpawner::isSpawnPositionOk(MobCategory *category, Level *level, int x, i // 4J - changed to spawn water things only in deep water int yo = 0; int liquidCount = 0; - + while( ( y - yo ) >= 0 && ( yo < 5 ) ) { if( level->getMaterial(x, y - yo, z)->isLiquid() ) liquidCount++; @@ -423,11 +423,11 @@ bool MobSpawner::isSpawnPositionOk(MobCategory *category, Level *level, int x, i } -void MobSpawner::finalizeMobSettings(std::shared_ptr<Mob> mob, Level *level, float xx, float yy, float zz) +void MobSpawner::finalizeMobSettings(shared_ptr<Mob> mob, Level *level, float xx, float yy, float zz) { if (dynamic_pointer_cast<Spider>( mob ) != NULL && level->random->nextInt(100) == 0) { - std::shared_ptr<Skeleton> skeleton = std::shared_ptr<Skeleton>( new Skeleton(level) ); + shared_ptr<Skeleton> skeleton = shared_ptr<Skeleton>( new Skeleton(level) ); skeleton->moveTo(xx, yy, zz, mob->yRot, 0); level->addEntity(skeleton); skeleton->ride(mob); @@ -442,7 +442,7 @@ void MobSpawner::finalizeMobSettings(std::shared_ptr<Mob> mob, Level *level, flo { for (int kitten = 0; kitten < 2; kitten++) { - std::shared_ptr<Ozelot> ozelot = std::shared_ptr<Ozelot>(new Ozelot(level)); + shared_ptr<Ozelot> ozelot = shared_ptr<Ozelot>(new Ozelot(level)); ozelot->moveTo(xx, yy, zz, mob->yRot, 0); ozelot->setAge(-20 * 60 * 20); level->addEntity(ozelot); @@ -459,7 +459,7 @@ eINSTANCEOF MobSpawner::bedEnemies[bedEnemyCount] = { }; -bool MobSpawner::attackSleepingPlayers(Level *level, vector<std::shared_ptr<Player> > *players) +bool MobSpawner::attackSleepingPlayers(Level *level, vector<shared_ptr<Player> > *players) { bool somebodyWokeUp = false; @@ -469,7 +469,7 @@ bool MobSpawner::attackSleepingPlayers(Level *level, vector<std::shared_ptr<Play AUTO_VAR(itEnd, players->end()); for (AUTO_VAR(it, players->begin()); it != itEnd; it++) { - std::shared_ptr<Player> player = (*it); + shared_ptr<Player> player = (*it); bool nextPlayer = false; @@ -514,7 +514,7 @@ bool MobSpawner::attackSleepingPlayers(Level *level, vector<std::shared_ptr<Play float yy = (float) y; float zz = z + 0.5f; - std::shared_ptr<Mob> mob; + shared_ptr<Mob> mob; // 4J - removed try/catch // try // { @@ -619,7 +619,7 @@ void MobSpawner::postProcessSpawnMobs(Level *level, Biome *biome, int xo, int zo float yy = (float)y; float zz = z + 0.5f; - std::shared_ptr<Mob> mob; + shared_ptr<Mob> mob; //try { mob = dynamic_pointer_cast<Mob>( EntityIO::newByEnumType(type->mobClass, level ) ); //} catch (Exception e) { |
