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Diffstat (limited to 'Minecraft.World/MobSpawner.cpp')
-rw-r--r--Minecraft.World/MobSpawner.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/Minecraft.World/MobSpawner.cpp b/Minecraft.World/MobSpawner.cpp
index f89ac395..e366aaaa 100644
--- a/Minecraft.World/MobSpawner.cpp
+++ b/Minecraft.World/MobSpawner.cpp
@@ -294,7 +294,7 @@ const int MobSpawner::tick(ServerLevel *level, bool spawnEnemies, bool spawnFrie
// {
MemSect(29);
//mob = type.mobClass.getConstructor(Level.class).newInstance(level);
- mob = dynamic_pointer_cast<Mob>(EntityIO::newByEnumType(currentMobType->mobClass, level));
+ mob = std::dynamic_pointer_cast<Mob>(EntityIO::newByEnumType(currentMobType->mobClass, level));
MemSect(0);
// }
// catch (exception e)
@@ -425,18 +425,18 @@ bool MobSpawner::isSpawnPositionOk(MobCategory *category, Level *level, int x, i
void MobSpawner::finalizeMobSettings(std::shared_ptr<Mob> mob, Level *level, float xx, float yy, float zz)
{
- if (dynamic_pointer_cast<Spider>( mob ) != NULL && level->random->nextInt(100) == 0)
+ if (std::dynamic_pointer_cast<Spider>( mob ) != NULL && level->random->nextInt(100) == 0)
{
std::shared_ptr<Skeleton> skeleton = std::shared_ptr<Skeleton>( new Skeleton(level) );
skeleton->moveTo(xx, yy, zz, mob->yRot, 0);
level->addEntity(skeleton);
skeleton->ride(mob);
}
- else if (dynamic_pointer_cast<Sheep >( mob ) != NULL)
+ else if (std::dynamic_pointer_cast<Sheep >( mob ) != NULL)
{
- (dynamic_pointer_cast<Sheep>( mob ))->setColor(Sheep::getSheepColor(level->random));
+ (std::dynamic_pointer_cast<Sheep>( mob ))->setColor(Sheep::getSheepColor(level->random));
}
- else if (dynamic_pointer_cast<Ozelot >( mob ) != NULL)
+ else if (std::dynamic_pointer_cast<Ozelot >( mob ) != NULL)
{
if (level->random->nextInt(7) == 0)
{
@@ -520,7 +520,7 @@ bool MobSpawner::attackSleepingPlayers(Level *level, vector<std::shared_ptr<Play
// {
//mob = classes[type].getConstructor(Level.class).newInstance(level);
// 4J - there was a classes array here which duplicated the bedEnemies array but have removed it
- mob = dynamic_pointer_cast<Mob>(EntityIO::newByEnumType(bedEnemies[type], level ));
+ mob = std::dynamic_pointer_cast<Mob>(EntityIO::newByEnumType(bedEnemies[type], level ));
// }
// catch (exception e)
// {
@@ -621,7 +621,7 @@ void MobSpawner::postProcessSpawnMobs(Level *level, Biome *biome, int xo, int zo
std::shared_ptr<Mob> mob;
//try {
- mob = dynamic_pointer_cast<Mob>( EntityIO::newByEnumType(type->mobClass, level ) );
+ mob = std::dynamic_pointer_cast<Mob>( EntityIO::newByEnumType(type->mobClass, level ) );
//} catch (Exception e) {
// e.printStackTrace();
// continue;