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-rw-r--r--Minecraft.World/LoginPacket.cpp183
1 files changed, 183 insertions, 0 deletions
diff --git a/Minecraft.World/LoginPacket.cpp b/Minecraft.World/LoginPacket.cpp
new file mode 100644
index 00000000..bfe69226
--- /dev/null
+++ b/Minecraft.World/LoginPacket.cpp
@@ -0,0 +1,183 @@
+#include "stdafx.h"
+#include <iostream>
+#include "InputOutputStream.h"
+#include "net.minecraft.world.entity.player.h"
+#include "PacketListener.h"
+#include "LoginPacket.h"
+#include "LevelType.h"
+
+
+
+LoginPacket::LoginPacket()
+{
+ this->userName = L"";
+ this->clientVersion = 0;
+ this->seed = 0;
+ this->dimension = 0;
+ this->gameType = 0;
+ this->mapHeight = 0;
+ this->maxPlayers = 0;
+
+ this->difficulty = 1;
+
+ this->m_offlineXuid = INVALID_XUID;
+ this->m_onlineXuid = INVALID_XUID;
+ m_friendsOnlyUGC = false;
+ m_ugcPlayersVersion = 0;
+ m_multiplayerInstanceId = 0;
+ m_playerIndex = 0;
+ m_playerSkinId = 0;
+ m_playerCapeId = 0;
+ m_isGuest = false;
+ m_newSeaLevel = false;
+ m_pLevelType = NULL;
+ m_uiGamePrivileges = 0;
+ m_xzSize = LEVEL_MAX_WIDTH;
+ m_hellScale = HELL_LEVEL_MAX_SCALE;
+}
+
+// Client -> Server
+LoginPacket::LoginPacket(const wstring& userName, int clientVersion, PlayerUID offlineXuid, PlayerUID onlineXuid, bool friendsOnlyUGC, DWORD ugcPlayersVersion, DWORD skinId, DWORD capeId, bool isGuest)
+{
+ this->userName = userName;
+ this->clientVersion = clientVersion;
+ this->seed = 0;
+ this->dimension = 0;
+ this->gameType = 0;
+ this->mapHeight = 0;
+ this->maxPlayers = 0;
+
+ this->difficulty = 1;
+
+ this->m_offlineXuid = offlineXuid;
+ this->m_onlineXuid = onlineXuid;
+ m_friendsOnlyUGC = friendsOnlyUGC;
+ m_ugcPlayersVersion = ugcPlayersVersion;
+ m_multiplayerInstanceId = 0;
+ m_playerIndex = 0;
+ m_playerSkinId = skinId;
+ m_playerCapeId = capeId;
+ m_isGuest = isGuest;
+ m_newSeaLevel = false;
+ m_pLevelType = NULL;
+ m_uiGamePrivileges = 0;
+ m_xzSize = LEVEL_MAX_WIDTH;
+ m_hellScale = HELL_LEVEL_MAX_SCALE;
+}
+
+// Server -> Client
+LoginPacket::LoginPacket(const wstring& userName, int clientVersion, LevelType *pLevelType, __int64 seed, int gameType, char dimension, BYTE mapHeight, BYTE maxPlayers, char difficulty, INT multiplayerInstanceId, BYTE playerIndex, bool newSeaLevel, unsigned int uiGamePrivileges, int xzSize, int hellScale)
+{
+ this->userName = userName;
+ this->clientVersion = clientVersion;
+ this->seed = seed;
+ this->dimension = dimension;
+ this->gameType = gameType;
+ this->mapHeight = mapHeight;
+ this->maxPlayers = maxPlayers;
+
+ this->difficulty = difficulty;
+
+ this->m_offlineXuid = INVALID_XUID;
+ this->m_onlineXuid = INVALID_XUID;
+ m_friendsOnlyUGC = false;
+ m_ugcPlayersVersion = 0;
+ m_multiplayerInstanceId = multiplayerInstanceId;
+ this->m_playerIndex = playerIndex;
+ m_playerSkinId = 0;
+ m_playerCapeId = 0;
+ m_isGuest = false;
+ m_newSeaLevel = newSeaLevel;
+ this->m_pLevelType=pLevelType;
+ m_uiGamePrivileges = uiGamePrivileges;
+ m_xzSize = xzSize;
+ m_hellScale = hellScale;
+}
+
+void LoginPacket::read(DataInputStream *dis) //throws IOException
+{
+ clientVersion = dis->readInt();
+ userName = readUtf(dis, Player::MAX_NAME_LENGTH);
+ wstring typeName = readUtf(dis, 16);
+ m_pLevelType = LevelType::getLevelType(typeName);
+ if (m_pLevelType == NULL)
+ {
+ m_pLevelType = LevelType::lvl_normal;
+ }
+ seed = dis->readLong();
+ gameType = dis->readInt();
+ dimension = dis->readByte();
+ mapHeight = dis->readByte();
+ maxPlayers = dis->readByte();
+ m_offlineXuid = dis->readPlayerUID();
+ m_onlineXuid = dis->readPlayerUID();
+ m_friendsOnlyUGC = dis->readBoolean();
+ m_ugcPlayersVersion = dis->readInt();
+ difficulty = dis->readByte();
+ m_multiplayerInstanceId = dis->readInt();
+ m_playerIndex = dis->readByte();
+ INT skinId = dis->readInt();
+ m_playerSkinId = *(DWORD *)&skinId;
+ INT capeId = dis->readInt();
+ m_playerCapeId = *(DWORD *)&capeId;
+ m_isGuest = dis->readBoolean();
+ m_newSeaLevel = dis->readBoolean();
+ m_uiGamePrivileges = dis->readInt();
+#ifdef _LARGE_WORLDS
+ m_xzSize = dis->readShort();
+ m_hellScale = dis->read();
+#endif
+ app.DebugPrintf("LoginPacket::read - Difficulty = %d\n",difficulty);
+
+}
+
+void LoginPacket::write(DataOutputStream *dos) //throws IOException
+{
+ dos->writeInt(clientVersion);
+ writeUtf(userName, dos);
+ if (m_pLevelType == NULL)
+ {
+ writeUtf(L"", dos);
+ }
+ else
+ {
+ writeUtf(m_pLevelType->getGeneratorName(), dos);
+ }
+ dos->writeLong(seed);
+ dos->writeInt(gameType);
+ dos->writeByte(dimension);
+ dos->writeByte(mapHeight);
+ dos->writeByte(maxPlayers);
+ dos->writePlayerUID(m_offlineXuid);
+ dos->writePlayerUID(m_onlineXuid);
+ dos->writeBoolean(m_friendsOnlyUGC);
+ dos->writeInt(m_ugcPlayersVersion);
+ dos->writeByte(difficulty);
+ dos->writeInt(m_multiplayerInstanceId);
+ dos->writeByte(m_playerIndex);
+ dos->writeInt(m_playerSkinId);
+ dos->writeInt(m_playerCapeId);
+ dos->writeBoolean(m_isGuest);
+ dos->writeBoolean(m_newSeaLevel);
+ dos->writeInt(m_uiGamePrivileges);
+#ifdef _LARGE_WORLDS
+ dos->writeShort(m_xzSize);
+ dos->write(m_hellScale);
+#endif
+}
+
+void LoginPacket::handle(PacketListener *listener)
+{
+ listener->handleLogin(shared_from_this());
+}
+
+int LoginPacket::getEstimatedSize()
+{
+ int length=0;
+ if (m_pLevelType != NULL)
+ {
+ length = (int)m_pLevelType->getGeneratorName().length();
+ }
+
+ return (int)(sizeof(int) + userName.length() + 4 + 6 + sizeof(__int64) + sizeof(char) + sizeof(int) + (2*sizeof(PlayerUID)) +1 + sizeof(char) + sizeof(BYTE) + sizeof(bool) + sizeof(bool) + length + sizeof(unsigned int));
+}