diff options
Diffstat (limited to 'Minecraft.World/LivingEntity.cpp')
| -rw-r--r-- | Minecraft.World/LivingEntity.cpp | 76 |
1 files changed, 40 insertions, 36 deletions
diff --git a/Minecraft.World/LivingEntity.cpp b/Minecraft.World/LivingEntity.cpp index ef5658c3..ce702676 100644 --- a/Minecraft.World/LivingEntity.cpp +++ b/Minecraft.World/LivingEntity.cpp @@ -1305,42 +1305,46 @@ void LivingEntity::teleportTo(double x, double y, double z) void LivingEntity::findStandUpPosition(shared_ptr<Entity> vehicle) { - AABB *boundingBox; - double fallbackX = vehicle->x; - double fallbackY = vehicle->bb->y0 + vehicle->bbHeight; - double fallbackZ = vehicle->z; - - for (double xDiff = -1.5; xDiff < 2; xDiff += 1.5) - { - for (double zDiff = -1.5; zDiff < 2; zDiff += 1.5) - { - if (xDiff == 0 && zDiff == 0) - { - continue; - } - - int xToInt = (int) (x + xDiff); - int zToInt = (int) (z + zDiff); - boundingBox = bb->cloneMove(xDiff, 1, zDiff); - - if (level->getTileCubes(boundingBox, true)->empty()) - { - if (level->isTopSolidBlocking(xToInt, (int) y, zToInt)) - { - teleportTo(x + xDiff, y + 1, z + zDiff); - return; - } - else if (level->isTopSolidBlocking(xToInt, (int) y - 1, zToInt) || level->getMaterial(xToInt, (int) y - 1, zToInt) == Material::water) - { - fallbackX = x + xDiff; - fallbackY = y + 1; - fallbackZ = z + zDiff; - } - } - } - } - - teleportTo(fallbackX, fallbackY, fallbackZ); + const double vehicleX = vehicle->x; + const double vehicleY = vehicle->bb->y0 + vehicle->bbHeight; + const double vehicleZ = vehicle->z; + double fallbackX = vehicleX; + double fallbackY = vehicleY; + double fallbackZ = vehicleZ; + const double searchY = vehicleY; + + for (double xDiff = -1.5; xDiff < 2; xDiff += 1.5) + { + for (double zDiff = -1.5; zDiff < 2; zDiff += 1.5) + { + if (xDiff == 0 && zDiff == 0) + { + continue; + } + + const int xToInt = static_cast<int>(vehicleX + xDiff); + const int zToInt = static_cast<int>(vehicleZ + zDiff); + AABB *boundingBox = bb->cloneMove(vehicleX + xDiff - x, searchY + 1 - y, vehicleZ + zDiff - z); + + if (level->getTileCubes(boundingBox, true)->empty()) + { + if (level->isTopSolidBlocking(xToInt, static_cast<int>(searchY), zToInt)) + { + teleportTo(vehicleX + xDiff, searchY + 1, vehicleZ + zDiff); + return; + } + if (level->isTopSolidBlocking(xToInt, static_cast<int>(searchY) - 1, zToInt) || + level->getMaterial(xToInt, static_cast<int>(searchY) - 1, zToInt) == Material::water) + { + fallbackX = vehicleX + xDiff; + fallbackY = searchY + 1; + fallbackZ = vehicleZ + zDiff; + } + } + } + } + + teleportTo(fallbackX, fallbackY, fallbackZ); } bool LivingEntity::shouldShowName() |
