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Diffstat (limited to 'Minecraft.World/LiquidTile.cpp')
-rw-r--r--Minecraft.World/LiquidTile.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.World/LiquidTile.cpp b/Minecraft.World/LiquidTile.cpp
index c31b6466..be6c582d 100644
--- a/Minecraft.World/LiquidTile.cpp
+++ b/Minecraft.World/LiquidTile.cpp
@@ -131,7 +131,7 @@ bool LiquidTile::shouldRenderFace(LevelSource *level, int x, int y, int z, int f
AABB *LiquidTile::getAABB(Level *level, int x, int y, int z)
{
- return NULL;
+ return nullptr;
}
int LiquidTile::getRenderShape()
@@ -317,7 +317,7 @@ void LiquidTile::animateTick(Level *level, int x, int y, int z, Random *random)
{
if (random->nextInt(100) == 0)
{
- ThreadStorage *tls = (ThreadStorage *)TlsGetValue(Tile::tlsIdxShape);
+ ThreadStorage *tls = static_cast<ThreadStorage *>(TlsGetValue(Tile::tlsIdxShape));
double xx = x + random->nextFloat();
double yy = y + tls->yy1;
double zz = z + random->nextFloat();
@@ -349,7 +349,7 @@ void LiquidTile::animateTick(Level *level, int x, int y, int z, Random *random)
double LiquidTile::getSlopeAngle(LevelSource *level, int x, int y, int z, Material *m)
{
- Vec3 *flow = NULL;
+ Vec3 *flow = nullptr;
if (m == Material::water) flow = ((LiquidTile *) Tile::water)->getFlow(level, x, y, z);
if (m == Material::lava) flow = ((LiquidTile *) Tile::lava)->getFlow(level, x, y, z);
if (flow->x == 0 && flow->z == 0) return -1000;
@@ -425,5 +425,5 @@ Icon *LiquidTile::getTexture(const wstring &name)
if (name.compare(TEXTURE_WATER_FLOW)==0) return Tile::water->icons[1];
if (name.compare(TEXTURE_LAVA_STILL)==0) return Tile::lava->icons[0];
if (name.compare(TEXTURE_LAVA_FLOW)==0) return Tile::lava->icons[1];
- return NULL;
+ return nullptr;
}