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Diffstat (limited to 'Minecraft.World/Level.h')
-rw-r--r--Minecraft.World/Level.h28
1 files changed, 14 insertions, 14 deletions
diff --git a/Minecraft.World/Level.h b/Minecraft.World/Level.h
index 361a40e8..ecafc02b 100644
--- a/Minecraft.World/Level.h
+++ b/Minecraft.World/Level.h
@@ -133,7 +133,7 @@ public:
Random *random;
bool isNew;
Dimension *dimension;
-
+
protected:
vector<LevelListener *> listeners;
@@ -239,26 +239,26 @@ public:
void setBrightnessNoUpdateOnClient(LightLayer::variety layer, int x, int y, int z, int brightness); // 4J added
#ifdef _LARGE_WORLDS
- typedef __uint64 lightCache_t;
+ typedef uint64_t lightCache_t;
#else
typedef unsigned int lightCache_t;
#endif
- inline void setBrightnessCached(lightCache_t *cache, __uint64 *cacheUse, LightLayer::variety layer, int x, int y, int z, int brightness);
+ inline void setBrightnessCached(lightCache_t *cache, uint64_t *cacheUse, LightLayer::variety layer, int x, int y, int z, int brightness);
inline int getBrightnessCached(lightCache_t *cache, LightLayer::variety layer, int x, int y, int z);
inline int getEmissionCached(lightCache_t *cache, int ct, int x, int y, int z);
inline int getBlockingCached(lightCache_t *cache, LightLayer::variety layer, int *ct, int x, int y, int z);
void initCache(lightCache_t *cache);
- void flushCache(lightCache_t *cache, __uint64 cacheUse, LightLayer::variety layer);
+ void flushCache(lightCache_t *cache, uint64_t cacheUse, LightLayer::variety layer);
bool cachewritten;
static const int LIGHTING_SHIFT = 24;
static const int BLOCKING_SHIFT = 20;
static const int EMISSION_SHIFT = 16;
#ifdef _LARGE_WORLDS
- static const __int64 LIGHTING_WRITEBACK = 0x80000000LL;
- static const __int64 EMISSION_VALID = 0x40000000LL;
- static const __int64 BLOCKING_VALID = 0x20000000LL;
- static const __int64 LIGHTING_VALID = 0x10000000LL;
+ static const int64_t LIGHTING_WRITEBACK = 0x80000000LL;
+ static const int64_t EMISSION_VALID = 0x40000000LL;
+ static const int64_t BLOCKING_VALID = 0x20000000LL;
+ static const int64_t LIGHTING_VALID = 0x10000000LL;
static const lightCache_t POSITION_MASK = 0xffffffff0000ffffLL;
#else
static const int LIGHTING_WRITEBACK = 0x80000000;
@@ -402,7 +402,7 @@ public:
bool shouldSnow(int x, int y, int z);
void checkLight(int x, int y, int z, bool force = false, bool rootOnlyEmissive = false); // 4J added force, rootOnlySource parameters
private:
- int *toCheckLevel;
+ int *toCheckLevel;
int getExpectedSkyColor(lightCache_t *cache, int oc, int x, int y , int z, int ct, int block);
int getExpectedBlockColor(lightCache_t *cache, int oc, int x, int y, int z, int ct, int block, bool propagatedOnly); // 4J added parameter
public:
@@ -449,10 +449,10 @@ public:
void setBlocksAndData(int x, int y, int z, int xs, int ys, int zs, byteArray data, bool includeLighting = true);
virtual void disconnect(bool sendDisconnect = true);
void checkSession();
- void setTime(__int64 time);
- void setOverrideTimeOfDay(__int64 time); // 4J Added so we can override timeOfDay without changing tick time
- __int64 getSeed();
- __int64 getTime();
+ void setTime(int64_t time);
+ void setOverrideTimeOfDay(int64_t time); // 4J Added so we can override timeOfDay without changing tick time
+ int64_t getSeed();
+ int64_t getTime();
Pos *getSharedSpawnPos();
void setSpawnPos(int x, int y, int z);
void setSpawnPos(Pos *spawnPos);
@@ -496,7 +496,7 @@ public:
// 4J added
- __int64 m_timeOfDayOverride;
+ int64_t m_timeOfDayOverride;
// 4J - optimisation - keep direct reference of underlying cache here
LevelChunk **chunkSourceCache;