diff options
Diffstat (limited to 'Minecraft.World/LeashFenceKnotEntity.cpp')
| -rw-r--r-- | Minecraft.World/LeashFenceKnotEntity.cpp | 157 |
1 files changed, 157 insertions, 0 deletions
diff --git a/Minecraft.World/LeashFenceKnotEntity.cpp b/Minecraft.World/LeashFenceKnotEntity.cpp new file mode 100644 index 00000000..21f98a6a --- /dev/null +++ b/Minecraft.World/LeashFenceKnotEntity.cpp @@ -0,0 +1,157 @@ +#include "stdafx.h" +#include "net.minecraft.world.entity.player.h" +#include "net.minecraft.world.item.h" +#include "net.minecraft.world.level.h" +#include "net.minecraft.world.phys.h" +#include "LeashFenceKnotEntity.h" + +void LeashFenceKnotEntity::_init() +{ + defineSynchedData(); +} + +LeashFenceKnotEntity::LeashFenceKnotEntity(Level *level) : HangingEntity(level) +{ + _init(); +} + +LeashFenceKnotEntity::LeashFenceKnotEntity(Level *level, int xTile, int yTile, int zTile) : HangingEntity(level, xTile, yTile, zTile, 0) +{ + _init(); + setPos(xTile + .5, yTile + .5, zTile + .5); +} + +void LeashFenceKnotEntity::defineSynchedData() +{ + HangingEntity::defineSynchedData(); +} + +void LeashFenceKnotEntity::setDir(int dir) +{ + // override to do nothing, knots don't have directions +} + +int LeashFenceKnotEntity::getWidth() +{ + return 9; +} + +int LeashFenceKnotEntity::getHeight() +{ + return 9; +} + +bool LeashFenceKnotEntity::shouldRenderAtSqrDistance(double distance) +{ + return distance < 32 * 32; +} + +void LeashFenceKnotEntity::dropItem(shared_ptr<Entity> causedBy) +{ + +} + +bool LeashFenceKnotEntity::save(CompoundTag *entityTag) +{ + // knots are not saved, they are recreated by the entities that are tied + return false; +} + +void LeashFenceKnotEntity::addAdditonalSaveData(CompoundTag *tag) +{ +} + +void LeashFenceKnotEntity::readAdditionalSaveData(CompoundTag *tag) +{ +} + +bool LeashFenceKnotEntity::interact(shared_ptr<Player> player) +{ + shared_ptr<ItemInstance> item = player->getCarriedItem(); + + bool attachedMob = false; + if (item != NULL && item->id == Item::lead_Id) + { + if (!level->isClientSide) + { + // look for entities that can be attached to the fence + double range = 7; + vector<shared_ptr<Entity> > *mobs = level->getEntitiesOfClass(typeid(Mob), AABB::newTemp(x - range, y - range, z - range, x + range, y + range, z + range)); + if (mobs != NULL) + { + for(AUTO_VAR(it, mobs->begin()); it != mobs->end(); ++it) + { + shared_ptr<Mob> mob = dynamic_pointer_cast<Mob>( *it ); + if (mob->isLeashed() && mob->getLeashHolder() == player) + { + mob->setLeashedTo(shared_from_this(), true); + attachedMob = true; + } + } + delete mobs; + } + } + } + if (!level->isClientSide && !attachedMob) + { + remove(); + + if (player->abilities.instabuild) + { + // if the player is in creative mode, attempt to remove all leashed mobs without dropping additional items + double range = 7; + vector<shared_ptr<Entity> > *mobs = level->getEntitiesOfClass(typeid(Mob), AABB::newTemp(x - range, y - range, z - range, x + range, y + range, z + range)); + if (mobs != NULL) + { + for(AUTO_VAR(it, mobs->begin()); it != mobs->end(); ++it) + { + shared_ptr<Mob> mob = dynamic_pointer_cast<Mob>( *it ); + if (mob->isLeashed() && mob->getLeashHolder() == shared_from_this()) + { + mob->dropLeash(true, false); + } + } + delete mobs; + } + } + } + return true; +} + +bool LeashFenceKnotEntity::survives() +{ + // knots are placed on top of fence tiles + int tile = level->getTile(xTile, yTile, zTile); + if (Tile::tiles[tile] != NULL && Tile::tiles[tile]->getRenderShape() == Tile::SHAPE_FENCE) + { + return true; + } + return false; +} + +shared_ptr<LeashFenceKnotEntity> LeashFenceKnotEntity::createAndAddKnot(Level *level, int x, int y, int z) +{ + shared_ptr<LeashFenceKnotEntity> knot = shared_ptr<LeashFenceKnotEntity>( new LeashFenceKnotEntity(level, x, y, z) ); + knot->forcedLoading = true; + level->addEntity(knot); + return knot; +} + +shared_ptr<LeashFenceKnotEntity> LeashFenceKnotEntity::findKnotAt(Level *level, int x, int y, int z) +{ + vector<shared_ptr<Entity> > *knots = level->getEntitiesOfClass(typeid(LeashFenceKnotEntity), AABB::newTemp(x - 1.0, y - 1.0, z - 1.0, x + 1.0, y + 1.0, z + 1.0)); + if (knots != NULL) + { + for(AUTO_VAR(it, knots->begin()); it != knots->end(); ++it) + { + shared_ptr<LeashFenceKnotEntity> knot = dynamic_pointer_cast<LeashFenceKnotEntity>( *it ); + if (knot->xTile == x && knot->yTile == y && knot->zTile == z) + { + delete knots; + return knot; + } + } + delete knots; + } + return nullptr; +}
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