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Diffstat (limited to 'Minecraft.World/LargeCaveFeature.cpp')
-rw-r--r--Minecraft.World/LargeCaveFeature.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/Minecraft.World/LargeCaveFeature.cpp b/Minecraft.World/LargeCaveFeature.cpp
index c05447cf..c70f1156 100644
--- a/Minecraft.World/LargeCaveFeature.cpp
+++ b/Minecraft.World/LargeCaveFeature.cpp
@@ -4,12 +4,12 @@
#include "net.minecraft.world.level.biome.h"
#include "LargeCaveFeature.h"
-void LargeCaveFeature::addRoom(__int64 seed, int xOffs, int zOffs, byteArray blocks, double xRoom, double yRoom, double zRoom)
+void LargeCaveFeature::addRoom(int64_t seed, int xOffs, int zOffs, byteArray blocks, double xRoom, double yRoom, double zRoom)
{
addTunnel(seed, xOffs, zOffs, blocks, xRoom, yRoom, zRoom, 1 + random->nextFloat() * 6, 0, 0, -1, -1, 0.5);
}
-void LargeCaveFeature::addTunnel(__int64 seed, int xOffs, int zOffs, byteArray blocks, double xCave, double yCave, double zCave, float thickness, float yRot, float xRot, int step, int dist, double yScale)
+void LargeCaveFeature::addTunnel(int64_t seed, int xOffs, int zOffs, byteArray blocks, double xCave, double yCave, double zCave, float thickness, float yRot, float xRot, int step, int dist, double yScale)
{
double xMid = xOffs * 16 + 8;
double zMid = zOffs * 16 + 8;
@@ -123,7 +123,7 @@ void LargeCaveFeature::addTunnel(__int64 seed, int xOffs, int zOffs, byteArray b
}
if (detectedWater) continue;
- for (int xx = x0; xx < x1; xx++)
+ for (int xx = x0; xx < x1; xx++)
{
double xd = ((xx + xOffs * 16 + 0.5) - xCave) / rad;
for (int zz = z0; zz < z1; zz++)
@@ -142,13 +142,13 @@ void LargeCaveFeature::addTunnel(__int64 seed, int xOffs, int zOffs, byteArray b
if (block == Tile::grass_Id) hasGrass = true;
if (block == Tile::stone_Id || block == Tile::dirt_Id || block == Tile::grass_Id)
{
- if (yy < 10)
+ if (yy < 10)
{
- blocks[p] = (byte) Tile::lava_Id;
+ blocks[p] = static_cast<byte>(Tile::lava_Id);
}
else
{
- blocks[p] = (byte) 0;
+ blocks[p] = static_cast<byte>(0);
if (hasGrass && blocks[p - 1] == Tile::dirt_Id) blocks[p - 1] = (byte) level->getBiome(xx + xOffs * 16, zz + zOffs * 16)->topMaterial;
}
}