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Diffstat (limited to 'Minecraft.World/Language.cpp')
| -rw-r--r-- | Minecraft.World/Language.cpp | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/Minecraft.World/Language.cpp b/Minecraft.World/Language.cpp new file mode 100644 index 00000000..73e56a47 --- /dev/null +++ b/Minecraft.World/Language.cpp @@ -0,0 +1,50 @@ +#include "stdafx.h" +#include "Language.h" + +// 4J - TODO - properly implement + +Language *Language::singleton = new Language(); + +Language::Language() +{ +} + +Language *Language::getInstance() +{ + return singleton; +} + +/* 4J Jev, creates 2 identical functions. +wstring Language::getElement(const wstring& elementId) +{ + return elementId; +} */ + +wstring Language::getElement(const wstring& elementId, ...) +{ +#ifdef __PSVITA__ // 4J - vita doesn't like having a reference type as the last parameter passed to va_start - we shouldn't need this method anyway + return L""; +#elif _MSC_VER >= 1930 // VS2022+ also disallows va_start with reference types + return elementId; +#else + va_list args; + va_start(args, elementId); + return getElement(elementId, args); +#endif +} + +wstring Language::getElement(const wstring& elementId, va_list args) +{ + // 4J TODO + return elementId; +} + +wstring Language::getElementName(const wstring& elementId) +{ + return elementId; +} + +wstring Language::getElementDescription(const wstring& elementId) +{ + return elementId; +}
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