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-rw-r--r--Minecraft.World/ItemInstance.cpp727
1 files changed, 727 insertions, 0 deletions
diff --git a/Minecraft.World/ItemInstance.cpp b/Minecraft.World/ItemInstance.cpp
new file mode 100644
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+++ b/Minecraft.World/ItemInstance.cpp
@@ -0,0 +1,727 @@
+#include "stdafx.h"
+#include "com.mojang.nbt.h"
+#include "net.minecraft.locale.h"
+#include "net.minecraft.stats.h"
+#include "net.minecraft.world.entity.h"
+#include "net.minecraft.world.entity.player.h"
+#include "net.minecraft.world.level.h"
+#include "net.minecraft.world.level.tile.h"
+#include "net.minecraft.world.item.h"
+#include "net.minecraft.world.item.enchantment.h"
+#include "Item.h"
+#include "ItemInstance.h"
+
+
+
+const wchar_t *ItemInstance::TAG_ENCH_ID = L"id";
+const wchar_t *ItemInstance::TAG_ENCH_LEVEL = L"lvl";
+
+void ItemInstance::_init(int id, int count, int auxValue)
+{
+ this->popTime = 0;
+ this->id = id;
+ this->count = count;
+ this->auxValue = auxValue;
+ this->tag = NULL;
+ this->frame = nullptr;
+ // 4J-PB - for trading menu
+ this->m_bForceNumberDisplay=false;
+}
+
+ItemInstance::ItemInstance(Tile *tile)
+{
+ _init(tile->id, 1, 0);
+}
+
+ItemInstance::ItemInstance(Tile *tile, int count)
+{
+ _init(tile->id, count, 0);
+}
+// 4J-PB - added
+ItemInstance::ItemInstance(MapItem *item, int count)
+{
+ _init(item->id, count, 0);
+}
+
+ItemInstance::ItemInstance(Tile *tile, int count, int auxValue)
+{
+ _init(tile->id, count, auxValue);
+}
+
+ItemInstance::ItemInstance(Item *item)
+{
+ _init(item->id, 1, 0);
+}
+
+
+
+ItemInstance::ItemInstance(Item *item, int count)
+{
+ _init(item->id, count, 0);
+}
+
+ItemInstance::ItemInstance(Item *item, int count, int auxValue)
+{
+ _init(item->id, count, auxValue);
+}
+
+ItemInstance::ItemInstance(int id, int count, int damage)
+{
+ _init(id,count,damage);
+}
+
+shared_ptr<ItemInstance> ItemInstance::fromTag(CompoundTag *itemTag)
+{
+ shared_ptr<ItemInstance> itemInstance = shared_ptr<ItemInstance>(new ItemInstance());
+ itemInstance->load(itemTag);
+ return itemInstance->getItem() != NULL ? itemInstance : nullptr;
+}
+
+ItemInstance::~ItemInstance()
+{
+ if(tag != NULL) delete tag;
+}
+
+shared_ptr<ItemInstance> ItemInstance::remove(int count)
+{
+ shared_ptr<ItemInstance> ii = shared_ptr<ItemInstance>( new ItemInstance(id, count, auxValue) );
+ if (tag != NULL) ii->tag = (CompoundTag *) tag->copy();
+ this->count -= count;
+
+ // 4J Stu Fix for duplication glitch, make sure that item count is in range
+ if(this->count <= 0)
+ {
+ this->count = 0;
+ }
+ return ii;
+}
+
+Item *ItemInstance::getItem() const
+{
+ return Item::items[id];
+}
+
+Icon *ItemInstance::getIcon()
+{
+ return getItem()->getIcon(shared_from_this());
+}
+
+int ItemInstance::getIconType()
+{
+ return getItem()->getIconType();
+}
+
+bool ItemInstance::useOn(shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly)
+{
+ return getItem()->useOn(shared_from_this(), player, level, x, y, z, face, clickX, clickY, clickZ, bTestUseOnOnly);
+}
+
+float ItemInstance::getDestroySpeed(Tile *tile)
+{
+ return getItem()->getDestroySpeed(shared_from_this(), tile);
+}
+
+bool ItemInstance::TestUse(Level *level, shared_ptr<Player> player)
+{
+ return getItem()->TestUse( level, player);
+}
+
+shared_ptr<ItemInstance> ItemInstance::use(Level *level, shared_ptr<Player> player)
+{
+ return getItem()->use(shared_from_this(), level, player);
+}
+
+shared_ptr<ItemInstance> ItemInstance::useTimeDepleted(Level *level, shared_ptr<Player> player)
+{
+ return getItem()->useTimeDepleted(shared_from_this(), level, player);
+}
+
+CompoundTag *ItemInstance::save(CompoundTag *compoundTag)
+{
+ compoundTag->putShort(L"id", (short) id);
+ compoundTag->putByte(L"Count", (byte) count);
+ compoundTag->putShort(L"Damage", (short) auxValue);
+ if (this->tag != NULL) compoundTag->put(L"tag", tag->copy());
+ return compoundTag;
+}
+
+void ItemInstance::load(CompoundTag *compoundTag)
+{
+ popTime = 0;
+ id = compoundTag->getShort(L"id");
+ count = compoundTag->getByte(L"Count");
+ auxValue = compoundTag->getShort(L"Damage");
+ if (compoundTag->contains(L"tag"))
+ {
+ tag = (CompoundTag *)compoundTag->getCompound(L"tag")->copy();
+ }
+}
+
+int ItemInstance::getMaxStackSize()
+{
+ return getItem()->getMaxStackSize();
+}
+
+bool ItemInstance::isStackable()
+{
+ return getMaxStackSize() > 1 && (!isDamageableItem() || !isDamaged());
+}
+
+bool ItemInstance::isDamageableItem()
+{
+ return Item::items[id]->getMaxDamage() > 0;
+}
+
+/**
+ * Returns true if this item type only can be stacked with items that have
+ * the same auxValue data.
+ *
+ * @return
+ */
+
+bool ItemInstance::isStackedByData()
+{
+ return Item::items[id]->isStackedByData();
+}
+
+bool ItemInstance::isDamaged()
+{
+ return isDamageableItem() && auxValue > 0;
+}
+
+int ItemInstance::getDamageValue()
+{
+ return auxValue;
+}
+
+int ItemInstance::getAuxValue() const
+{
+ return auxValue;
+}
+
+void ItemInstance::setAuxValue(int value)
+{
+ auxValue = value;
+}
+
+int ItemInstance::getMaxDamage()
+{
+ return Item::items[id]->getMaxDamage();
+}
+
+void ItemInstance::hurt(int i, shared_ptr<Mob> owner)
+{
+ if (!isDamageableItem())
+ {
+ return;
+ }
+
+ shared_ptr<Player> player = dynamic_pointer_cast<Player>(owner);
+ if (i > 0 && player != NULL)
+ {
+ int enchanted = EnchantmentHelper::getDigDurability(player->inventory);
+ // Fix for #65233 - TU8: Content: Gameplay: Tools Enchanted with "Unbreaking" occasionally repair themselves.
+ // 4J Stu - If it's the clientside level, then always assume that no damage is done. This stops the case where the client random
+ // results in damage, but the server random does not
+ if (enchanted > 0 && (owner->level->isClientSide || owner->level->random->nextInt(enchanted + 1) > 0) )
+ {
+ // enchantment prevents damage
+ return;
+ }
+ }
+
+ // 4J Stu - Changed in TU6 to not damage items in creative mode
+ if (!(owner != NULL && player->abilities.instabuild)) auxValue += i;
+
+ if (auxValue > getMaxDamage())
+ {
+ owner->breakItem(shared_from_this());
+ count--;
+ if (count < 0) count = 0;
+ auxValue = 0;
+ }
+}
+
+void ItemInstance::hurtEnemy(shared_ptr<Mob> mob, shared_ptr<Player> attacker)
+{
+ //bool used =
+ Item::items[id]->hurtEnemy(shared_from_this(), mob, attacker);
+}
+
+void ItemInstance::mineBlock(Level *level, int tile, int x, int y, int z, shared_ptr<Player> owner)
+{
+ //bool used =
+ Item::items[id]->mineBlock( shared_from_this(), level, tile, x, y, z, owner);
+}
+
+int ItemInstance::getAttackDamage(shared_ptr<Entity> entity)
+{
+ return Item::items[id]->getAttackDamage(entity);
+}
+
+bool ItemInstance::canDestroySpecial(Tile *tile)
+{
+ return Item::items[id]->canDestroySpecial(tile);
+}
+
+bool ItemInstance::interactEnemy(shared_ptr<Mob> mob)
+{
+ return Item::items[id]->interactEnemy(shared_from_this(), mob);
+}
+
+shared_ptr<ItemInstance> ItemInstance::copy() const
+{
+ shared_ptr<ItemInstance> copy = shared_ptr<ItemInstance>( new ItemInstance(id, count, auxValue) );
+ if (tag != NULL)
+ {
+ copy->tag = (CompoundTag *) tag->copy();
+ }
+ return copy;
+}
+
+// 4J Stu - Added this as we need it in the recipe code
+ItemInstance *ItemInstance::copy_not_shared() const
+{
+ ItemInstance *copy = new ItemInstance(id, count, auxValue);
+ if (tag != NULL)
+ {
+ copy->tag = (CompoundTag *) tag->copy();
+ if (!copy->tag->equals(tag))
+ {
+ return copy;
+ }
+ }
+ return copy;
+}
+
+// 4J Brought forward from 1.2
+bool ItemInstance::tagMatches(shared_ptr<ItemInstance> a, shared_ptr<ItemInstance> b)
+{
+ if (a == NULL && b == NULL) return true;
+ if (a == NULL || b == NULL) return false;
+
+ if (a->tag == NULL && b->tag != NULL)
+ {
+ return false;
+ }
+ if (a->tag != NULL && !a->tag->equals(b->tag))
+ {
+ return false;
+ }
+ return true;
+}
+
+bool ItemInstance::matches(shared_ptr<ItemInstance> a, shared_ptr<ItemInstance> b)
+{
+ if (a == NULL && b == NULL) return true;
+ if (a == NULL || b == NULL) return false;
+ return a->matches(b);
+}
+
+bool ItemInstance::matches(shared_ptr<ItemInstance> b)
+{
+ if (count != b->count) return false;
+ if (id != b->id) return false;
+ if (auxValue != b->auxValue) return false;
+ if (tag == NULL && b->tag != NULL)
+ {
+ return false;
+ }
+ if (tag != NULL && !tag->equals(b->tag))
+ {
+ return false;
+ }
+ return true;
+}
+
+/**
+ * Checks if this item is the same item as the other one, disregarding the
+ * 'count' value.
+ *
+ * @param b
+ * @return
+ */
+bool ItemInstance::sameItem(shared_ptr<ItemInstance> b)
+{
+ return id == b->id && auxValue == b->auxValue;
+}
+
+bool ItemInstance::sameItemWithTags(shared_ptr<ItemInstance> b)
+{
+ if (id != b->id) return false;
+ if (auxValue != b->auxValue) return false;
+ if (tag == NULL && b->tag != NULL)
+ {
+ return false;
+ }
+ if (tag != NULL && !tag->equals(b->tag))
+ {
+ return false;
+ }
+ return true;
+}
+
+// 4J Stu - Added this for the one time when we compare with a non-shared pointer
+bool ItemInstance::sameItem_not_shared(ItemInstance *b)
+{
+ return id == b->id && auxValue == b->auxValue;
+}
+
+unsigned int ItemInstance::getUseDescriptionId()
+{
+ return Item::items[id]->getUseDescriptionId(shared_from_this());
+}
+
+unsigned int ItemInstance::getDescriptionId(int iData /*= -1*/)
+{
+ return Item::items[id]->getDescriptionId(shared_from_this());
+}
+
+ItemInstance *ItemInstance::setDescriptionId(unsigned int id)
+{
+ // 4J Stu - I don't think this function is ever used. It if is, it should probably return shared_from_this()
+ assert(false);
+ return this;
+}
+
+shared_ptr<ItemInstance> ItemInstance::clone(shared_ptr<ItemInstance> item)
+{
+ return item == NULL ? nullptr : item->copy();
+}
+
+wstring ItemInstance::toString()
+{
+ //return count + "x" + Item::items[id]->getDescriptionId() + "@" + auxValue;
+
+ std::wostringstream oss;
+ // 4J-PB - TODO - temp fix until ore recipe issue is fixed
+ if(Item::items[id]==NULL)
+ {
+ oss << std::dec << count << L"x" << L" Item::items[id] is NULL " << L"@" << auxValue;
+ }
+ else
+ {
+ oss << std::dec << count << L"x" << Item::items[id]->getDescription(shared_from_this()) << L"@" << auxValue;
+ }
+ return oss.str();
+}
+
+void ItemInstance::inventoryTick(Level *level, shared_ptr<Entity> owner, int slot, bool selected)
+{
+ if (popTime > 0) popTime--;
+ Item::items[id]->inventoryTick(shared_from_this(), level, owner, slot, selected);
+}
+
+void ItemInstance::onCraftedBy(Level *level, shared_ptr<Player> player, int craftCount)
+{
+ // 4J Stu Added for tutorial callback
+ player->onCrafted(shared_from_this());
+
+ player->awardStat(
+ GenericStats::itemsCrafted(id),
+ GenericStats::param_itemsCrafted(id, auxValue, craftCount)
+ );
+
+ Item::items[id]->onCraftedBy(shared_from_this(), level, player);
+}
+
+bool ItemInstance::equals(shared_ptr<ItemInstance> ii)
+{
+ return id == ii->id && count == ii->count && auxValue == ii->auxValue;
+}
+
+int ItemInstance::getUseDuration()
+{
+ return getItem()->getUseDuration(shared_from_this());
+}
+
+UseAnim ItemInstance::getUseAnimation()
+{
+ return getItem()->getUseAnimation(shared_from_this());
+}
+
+void ItemInstance::releaseUsing(Level *level, shared_ptr<Player> player, int durationLeft)
+{
+ getItem()->releaseUsing(shared_from_this(), level, player, durationLeft);
+}
+
+// 4J Stu - Brought forward these functions for enchanting/game rules
+bool ItemInstance::hasTag()
+{
+ return tag != NULL;
+}
+
+CompoundTag *ItemInstance::getTag()
+{
+ return tag;
+}
+
+ListTag<CompoundTag> *ItemInstance::getEnchantmentTags()
+{
+ if (tag == NULL)
+ {
+ return NULL;
+ }
+ return (ListTag<CompoundTag> *) tag->get(L"ench");
+}
+
+void ItemInstance::setTag(CompoundTag *tag)
+{
+ this->tag = tag;
+}
+
+wstring ItemInstance::getHoverName()
+{
+ wstring title = getItem()->getHoverName(shared_from_this());
+
+ if (tag != NULL && tag->contains(L"display"))
+ {
+ CompoundTag *display = tag->getCompound(L"display");
+
+ if (display->contains(L"Name"))
+ {
+ title = display->getString(L"Name");
+ }
+ }
+
+ return title;
+}
+
+void ItemInstance::setHoverName(const wstring &name)
+{
+ if (tag == NULL) tag = new CompoundTag();
+ if (!tag->contains(L"display")) tag->putCompound(L"display", new CompoundTag());
+ tag->getCompound(L"display")->putString(L"Name", name);
+}
+
+bool ItemInstance::hasCustomHoverName()
+{
+ if (tag == NULL) return false;
+ if (!tag->contains(L"display")) return false;
+ return tag->getCompound(L"display")->contains(L"Name");
+}
+
+vector<wstring> *ItemInstance::getHoverText(shared_ptr<Player> player, bool advanced, vector<wstring> &unformattedStrings)
+{
+ vector<wstring> *lines = new vector<wstring>();
+ Item *item = Item::items[id];
+ wstring title = getHoverName();
+
+ // 4J Stu - We don't do italics, but do change colour. But handle this later in the process due to text length measuring on the Xbox360
+ //if (hasCustomHoverName())
+ //{
+ // title = L"<i>" + title + L"</i>";
+ //}
+
+ // 4J Stu - Don't currently have this
+ //if (advanced)
+ //{
+ // String suffix = "";
+
+ // if (title.length() > 0) {
+ // title += " (";
+ // suffix = ")";
+ // }
+
+ // if (isStackedByData())
+ // {
+ // title += String.format("#%04d/%d%s", id, auxValue, suffix);
+ // }
+ // else
+ // {
+ // title += String.format("#%04d%s", id, suffix);
+ // }
+ //}
+ //else
+ // if (!hasCustomHoverName())
+ //{
+ // if (id == Item::map_Id)
+ // {
+ // title += L" #" + _toString(auxValue);
+ // }
+ //}
+
+ lines->push_back(title);
+ unformattedStrings.push_back(title);
+ item->appendHoverText(shared_from_this(), player, lines, advanced, unformattedStrings);
+
+ if (hasTag())
+ {
+ ListTag<CompoundTag> *list = getEnchantmentTags();
+ if (list != NULL)
+ {
+ for (int i = 0; i < list->size(); i++)
+ {
+ int type = list->get(i)->getShort((wchar_t *)TAG_ENCH_ID);
+ int level = list->get(i)->getShort((wchar_t *)TAG_ENCH_LEVEL);
+
+ if (Enchantment::enchantments[type] != NULL)
+ {
+ wstring unformatted = L"";
+ lines->push_back(Enchantment::enchantments[type]->getFullname(level, unformatted));
+ unformattedStrings.push_back(unformatted);
+ }
+ }
+ }
+ }
+ return lines;
+}
+
+// 4J Added
+vector<wstring> *ItemInstance::getHoverTextOnly(shared_ptr<Player> player, bool advanced, vector<wstring> &unformattedStrings)
+{
+ vector<wstring> *lines = new vector<wstring>();
+ Item *item = Item::items[id];
+
+ item->appendHoverText(shared_from_this(), player, lines, advanced, unformattedStrings);
+
+ if (hasTag())
+ {
+ ListTag<CompoundTag> *list = getEnchantmentTags();
+ if (list != NULL)
+ {
+ for (int i = 0; i < list->size(); i++)
+ {
+ int type = list->get(i)->getShort((wchar_t *)TAG_ENCH_ID);
+ int level = list->get(i)->getShort((wchar_t *)TAG_ENCH_LEVEL);
+
+ if (Enchantment::enchantments[type] != NULL)
+ {
+ wstring unformatted = L"";
+ lines->push_back(Enchantment::enchantments[type]->getFullname(level,unformatted));
+ unformattedStrings.push_back(unformatted);
+ }
+ }
+ }
+ }
+ return lines;
+}
+
+bool ItemInstance::isFoil()
+{
+ return getItem()->isFoil(shared_from_this());
+}
+
+const Rarity *ItemInstance::getRarity()
+{
+ return getItem()->getRarity(shared_from_this());
+}
+
+bool ItemInstance::isEnchantable()
+{
+ if (!getItem()->isEnchantable(shared_from_this())) return false;
+ if (isEnchanted()) return false;
+ return true;
+}
+
+void ItemInstance::enchant(const Enchantment *enchantment, int level)
+{
+ if (tag == NULL) this->setTag(new CompoundTag());
+ if (!tag->contains(L"ench")) tag->put(L"ench", new ListTag<CompoundTag>(L"ench"));
+
+ ListTag<CompoundTag> *list = (ListTag<CompoundTag> *) tag->get(L"ench");
+ CompoundTag *ench = new CompoundTag();
+ ench->putShort((wchar_t *)TAG_ENCH_ID, (short) enchantment->id);
+ ench->putShort((wchar_t *)TAG_ENCH_LEVEL, (byte) level);
+ list->add(ench);
+}
+
+bool ItemInstance::isEnchanted()
+{
+ if (tag != NULL && tag->contains(L"ench")) return true;
+ return false;
+}
+
+void ItemInstance::addTagElement(wstring name, Tag *tag)
+{
+ if (this->tag == NULL)
+ {
+ this->setTag(new CompoundTag());
+ }
+ this->tag->put((wchar_t *)name.c_str(), tag);
+}
+
+void ItemInstance::set4JData(int data)
+{
+ if(tag == NULL && data == 0) return;
+ if (tag == NULL) this->setTag(new CompoundTag());
+
+ if (tag->contains(L"4jdata"))
+ {
+ IntTag *dataTag = (IntTag *)tag->get(L"4jdata");
+ dataTag->data = data;
+ }
+ else if(data != 0)
+ {
+ tag->put(L"4jdata", new IntTag(L"4jdata",data));
+ }
+}
+
+int ItemInstance::get4JData()
+{
+ if(tag == NULL || !tag->contains(L"4jdata")) return 0;
+ else
+ {
+ IntTag *dataTag = (IntTag *)tag->get(L"4jdata");
+ return dataTag->data;
+ }
+}
+// 4J Added - to show strength on potions
+bool ItemInstance::hasPotionStrengthBar()
+{
+ // exclude a bottle of water from this
+ if((id==Item::potion_Id) && (auxValue !=0))// && (!MACRO_POTION_IS_AKWARD(auxValue))) 4J-PB leaving the bar on an awkward potion so we can differentiate it from a water bottle
+ {
+ return true;
+ }
+
+ return false;
+}
+
+int ItemInstance::GetPotionStrength()
+{
+ if(MACRO_POTION_IS_INSTANTDAMAGE(auxValue) || MACRO_POTION_IS_INSTANTHEALTH(auxValue) )
+ {
+ // The two instant potions don't have extended versions
+ return (auxValue&MASK_LEVEL2)>>5;
+ }
+ else
+ {
+ return (auxValue&MASK_LEVEL2EXTENDED)>>5;
+ }
+}
+
+// TU9
+
+bool ItemInstance::isFramed()
+{
+ return frame != NULL;
+}
+
+void ItemInstance::setFramed(shared_ptr<ItemFrame> frame)
+{
+ this->frame = frame;
+}
+
+shared_ptr<ItemFrame> ItemInstance::getFrame()
+{
+ return frame;
+}
+
+int ItemInstance::getBaseRepairCost()
+{
+ if (hasTag() && tag->contains(L"RepairCost"))
+ {
+ return tag->getInt(L"RepairCost");
+ }
+ else
+ {
+ return 0;
+ }
+}
+
+void ItemInstance::setRepairCost(int cost)
+{
+ if (!hasTag()) tag = new CompoundTag();
+ tag->putInt(L"RepairCost", cost);
+}