diff options
Diffstat (limited to 'Minecraft.World/InventoryMenu.cpp')
| -rw-r--r-- | Minecraft.World/InventoryMenu.cpp | 247 |
1 files changed, 247 insertions, 0 deletions
diff --git a/Minecraft.World/InventoryMenu.cpp b/Minecraft.World/InventoryMenu.cpp new file mode 100644 index 00000000..979243c1 --- /dev/null +++ b/Minecraft.World/InventoryMenu.cpp @@ -0,0 +1,247 @@ +#include "stdafx.h" +#include "net.minecraft.world.item.h" +#include "net.minecraft.world.item.crafting.h" +#include "net.minecraft.world.entity.player.h" +#include "ResultSlot.h" +#include "ArmorSlot.h" +#include "CraftingContainer.h" +#include "ResultContainer.h" +#include "InventoryMenu.h" +#include "Tile.h" +#include "GenericStats.h" + +const int InventoryMenu::RESULT_SLOT = 0; +const int InventoryMenu::CRAFT_SLOT_START = 1; +const int InventoryMenu::CRAFT_SLOT_END = InventoryMenu::CRAFT_SLOT_START + 4; +const int InventoryMenu::ARMOR_SLOT_START = InventoryMenu::CRAFT_SLOT_END; +const int InventoryMenu::ARMOR_SLOT_END = InventoryMenu::ARMOR_SLOT_START + 4; +const int InventoryMenu::INV_SLOT_START = InventoryMenu::ARMOR_SLOT_END; +const int InventoryMenu::INV_SLOT_END = InventoryMenu::INV_SLOT_START + 9 * 3; +const int InventoryMenu::USE_ROW_SLOT_START = InventoryMenu::INV_SLOT_END; +const int InventoryMenu::USE_ROW_SLOT_END = InventoryMenu::USE_ROW_SLOT_START + 9; + +InventoryMenu::InventoryMenu(shared_ptr<Inventory> inventory, bool active, Player *player) : AbstractContainerMenu() +{ + owner = player; + _init( inventory, active ); +} + +void InventoryMenu::_init(shared_ptr<Inventory> inventory, bool active) +{ + craftSlots = shared_ptr<CraftingContainer>( new CraftingContainer(this, 2, 2) ); + resultSlots = shared_ptr<ResultContainer>( new ResultContainer() ); + + this->active = active; + addSlot(new ResultSlot( inventory->player, craftSlots, resultSlots, 0, 144, 36)); + + for (int y = 0; y < 2; y++) + { + for (int x = 0; x < 2; x++) + { + addSlot(new Slot(craftSlots, x + y * 2, 88 + x * 18, 26 + y * 18)); + } + } + + for (int i = 0; i < 4; i++) + { + // 4J Stu I removed an anonymous class that was here whose only purpose seemed to be a way of using the + // loop counter i within the functions, rather than making it a member of the object. I have moved all that + // out to the ArmorSlot class + addSlot(new ArmorSlot(i, inventory, inventory->getContainerSize() - 1 - i, 8, 8 + i * 18) ); + } + for (int y = 0; y < 3; y++) + { + for (int x = 0; x < 9; x++) + { + addSlot(new Slot(inventory, x + (y + 1) * 9, 8 + x * 18, 84 + y * 18)); + } + } + for (int x = 0; x < 9; x++) + { + addSlot(new Slot(inventory, x, 8 + x * 18, 142)); + } + + slotsChanged(); // 4J removed craftSlots parameter, see comment below +} + +void InventoryMenu::slotsChanged() // 4J used to take a shared_ptr<Container> but wasn't using it, so removed to simplify things +{ + MemSect(23); + resultSlots->setItem(0, Recipes::getInstance()->getItemFor(craftSlots, owner->level) ); + MemSect(0); +} + +void InventoryMenu::removed(shared_ptr<Player> player) +{ + AbstractContainerMenu::removed(player); + for (int i = 0; i < 4; i++) + { + shared_ptr<ItemInstance> item = craftSlots->removeItemNoUpdate(i); + if (item != NULL) + { + player->drop(item); + craftSlots->setItem(i, nullptr); + } + } + resultSlots->setItem(0, nullptr); +} + +bool InventoryMenu::stillValid(shared_ptr<Player> player) +{ + return true; +} + +shared_ptr<ItemInstance> InventoryMenu::quickMoveStack(shared_ptr<Player> player, int slotIndex) +{ + shared_ptr<ItemInstance> clicked = nullptr; + Slot *slot = slots->at(slotIndex); + + Slot *HelmetSlot = slots->at(ARMOR_SLOT_START); + Slot *ChestplateSlot = slots->at(ARMOR_SLOT_START+1); + Slot *LeggingsSlot = slots->at(ARMOR_SLOT_START+2); + Slot *BootsSlot = slots->at(ARMOR_SLOT_START+3); + + + if (slot != NULL && slot->hasItem()) + { + shared_ptr<ItemInstance> stack = slot->getItem(); + clicked = stack->copy(); + + if (slotIndex == RESULT_SLOT) + { + // 4J Stu - Brought forward change from 1.2 + if(!moveItemStackTo(stack, INV_SLOT_START, USE_ROW_SLOT_END, true)) + { + return nullptr; + } + slot->onQuickCraft(stack, clicked); + } + else if (slotIndex >= INV_SLOT_START && slotIndex < INV_SLOT_END) + { + // 4J-PB - added for quick equip + if(ArmorRecipes::GetArmorType(stack->id)==ArmorRecipes::eArmorType_Helmet && (!HelmetSlot->hasItem() ) ) + { + if(!moveItemStackTo(stack, ARMOR_SLOT_START, ARMOR_SLOT_START+1, false)) + { + return nullptr; + } + } + else if(ArmorRecipes::GetArmorType(stack->id)==ArmorRecipes::eArmorType_Chestplate && (!ChestplateSlot->hasItem() ) ) + { + if(!moveItemStackTo(stack, ARMOR_SLOT_START+1, ARMOR_SLOT_START+2, false)) + { + return nullptr; + } + } + else if(ArmorRecipes::GetArmorType(stack->id)==ArmorRecipes::eArmorType_Leggings && (!LeggingsSlot->hasItem() ) ) + { + if(!moveItemStackTo(stack, ARMOR_SLOT_START+2, ARMOR_SLOT_START+3, false)) + { + return nullptr; + } + } + else if(ArmorRecipes::GetArmorType(stack->id)==ArmorRecipes::eArmorType_Boots && (!BootsSlot->hasItem() ) ) + { + if(!moveItemStackTo(stack, ARMOR_SLOT_START+3, ARMOR_SLOT_START+4, false)) + { + return nullptr; + } + } + // 4J Stu - Brought forward change from 1.2 + else if(!moveItemStackTo(stack, USE_ROW_SLOT_START, USE_ROW_SLOT_END, false)) + { + return nullptr; + } + } + else if (slotIndex >= USE_ROW_SLOT_START && slotIndex < USE_ROW_SLOT_END) + { + //ArmorRecipes::_eArmorType eArmourType=ArmorRecipes::GetArmorType(stack->id); + + if(ArmorRecipes::GetArmorType(stack->id)==ArmorRecipes::eArmorType_Helmet && (!HelmetSlot->hasItem() ) ) + { + if(!moveItemStackTo(stack, ARMOR_SLOT_START, ARMOR_SLOT_START+1, false)) + { + return nullptr; + } + } + else if(ArmorRecipes::GetArmorType(stack->id)==ArmorRecipes::eArmorType_Chestplate && (!ChestplateSlot->hasItem() ) ) + { + if(!moveItemStackTo(stack, ARMOR_SLOT_START+1, ARMOR_SLOT_START+2, false)) + { + return nullptr; + } + } + else if(ArmorRecipes::GetArmorType(stack->id)==ArmorRecipes::eArmorType_Leggings && (!LeggingsSlot->hasItem() ) ) + { + if(!moveItemStackTo(stack, ARMOR_SLOT_START+2, ARMOR_SLOT_START+3, false)) + { + return nullptr; + } + } + else if(ArmorRecipes::GetArmorType(stack->id)==ArmorRecipes::eArmorType_Boots && (!BootsSlot->hasItem() ) ) + { + if(!moveItemStackTo(stack, ARMOR_SLOT_START+3, ARMOR_SLOT_START+4, false)) + { + return nullptr; + } + } + // 4J Stu - Brought forward change from 1.2 + else if(!moveItemStackTo(stack, INV_SLOT_START, INV_SLOT_END, false)) + { + return nullptr; + } + } + else + { + // 4J Stu - Brought forward change from 1.2 + if(!moveItemStackTo(stack, INV_SLOT_START, USE_ROW_SLOT_END, false)) + { + return nullptr; + } + } + if (stack->count == 0) + { + slot->set(nullptr); + } + else + { + slot->setChanged(); + } + if (stack->count == clicked->count) + { + // nothing moved + return nullptr; + } + else + { + slot->onTake(player, stack); + } + } + return clicked; +} + +bool InventoryMenu::mayCombine(Slot *slot, shared_ptr<ItemInstance> item) +{ + return slot->mayCombine(item); +} + +// 4J-JEV: Added for achievement 'Iron Man'. +shared_ptr<ItemInstance> InventoryMenu::clicked(int slotIndex, int buttonNum, int clickType, shared_ptr<Player> player) +{ + shared_ptr<ItemInstance> out = AbstractContainerMenu::clicked(slotIndex, buttonNum, clickType, player); + +#ifdef _EXTENDED_ACHIEVEMENTS + static int ironItems[4] = {Item::helmet_iron_Id,Item::chestplate_iron_Id,Item::leggings_iron_Id,Item::boots_iron_Id}; + for (int i = ARMOR_SLOT_START; i < ARMOR_SLOT_END; i++) + { + Slot *slot = slots->at(i); + if ( (slot==NULL) || (!slot->hasItem()) || (slot->getItem()->getItem()->id != ironItems[i-ARMOR_SLOT_START]) ) + { + return out; + } + } + player->awardStat(GenericStats::ironMan(),GenericStats::param_ironMan()); +#endif + + return out; +} |
