diff options
Diffstat (limited to 'Minecraft.World/Inventory.h')
| -rw-r--r-- | Minecraft.World/Inventory.h | 44 |
1 files changed, 8 insertions, 36 deletions
diff --git a/Minecraft.World/Inventory.h b/Minecraft.World/Inventory.h index 9d1aa7e0..5c49e904 100644 --- a/Minecraft.World/Inventory.h +++ b/Minecraft.World/Inventory.h @@ -37,7 +37,6 @@ public: shared_ptr<ItemInstance> getSelected(); // 4J-PB - Added for the in-game tooltips bool IsHeldItem(); - static int getSelectionSize(); private: @@ -45,16 +44,12 @@ private: int getSlot(int tileId, int data); int getSlotWithRemainingSpace(shared_ptr<ItemInstance> item); - + public: int getFreeSlot(); - void grabTexture(int id, int data, bool checkData, bool mayReplace); - void swapPaint(int wheel); - - void clearInventory(); - + int clearInventory(int id, int data); void replaceSlot(Item *item, int data); private: @@ -62,56 +57,37 @@ private: public: void tick(); - bool removeResource(int type); // 4J-PB added to get the right resource from the inventory for removal bool removeResource(int type,int iAuxVal); void removeResources(shared_ptr<ItemInstance> item); // 4J Added for trading - + // 4J-Stu added to the get the item that would be affected by the removeResource functions shared_ptr<ItemInstance> getResourceItem(int type); shared_ptr<ItemInstance> getResourceItem(int type,int iAuxVal); bool hasResource(int type); - void swapSlots(int from, int to); - bool add(shared_ptr<ItemInstance> item); - shared_ptr<ItemInstance> removeItem(unsigned int slot, int count); virtual shared_ptr<ItemInstance> removeItemNoUpdate(int slot); - void setItem(unsigned int slot, shared_ptr<ItemInstance> item); - float getDestroySpeed(Tile *tile); - ListTag<CompoundTag> *save(ListTag<CompoundTag> *listTag); - void load(ListTag<CompoundTag> *inventoryList); - unsigned int getContainerSize(); - shared_ptr<ItemInstance> getItem(unsigned int slot); - - int getName(); - + wstring getName(); + wstring getCustomName(); + bool hasCustomName(); int getMaxStackSize(); - - int getAttackDamage(shared_ptr<Entity> entity); - bool canDestroy(Tile *tile); - shared_ptr<ItemInstance> getArmor(int layer); - int getArmorValue(); - - void hurtArmor(int dmg); - + void hurtArmor(float dmg); void dropAll(); - void setChanged(); - bool isSame(shared_ptr<Inventory> copy); private: @@ -119,17 +95,13 @@ private: public: shared_ptr<Inventory> copy(); - void setCarried(shared_ptr<ItemInstance> carried); - shared_ptr<ItemInstance> getCarried(); - bool stillValid(shared_ptr<Player> player); - bool contains(shared_ptr<ItemInstance> itemInstance); - virtual void startOpen(); virtual void stopOpen(); + bool canPlaceItem(int slot, shared_ptr<ItemInstance> item); void replaceWith(shared_ptr<Inventory> other); int countMatches(shared_ptr<ItemInstance> itemInstance); // 4J Added |
