aboutsummaryrefslogtreecommitdiff
path: root/Minecraft.World/Inventory.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'Minecraft.World/Inventory.cpp')
-rw-r--r--Minecraft.World/Inventory.cpp86
1 files changed, 62 insertions, 24 deletions
diff --git a/Minecraft.World/Inventory.cpp b/Minecraft.World/Inventory.cpp
index 8ef3f085..f6a136c9 100644
--- a/Minecraft.World/Inventory.cpp
+++ b/Minecraft.World/Inventory.cpp
@@ -154,35 +154,63 @@ void Inventory::swapPaint(int wheel)
selected -= 9;
}
-void Inventory::clearInventory()
+int Inventory::clearInventory(int id, int data)
{
- for (unsigned int i = 0; i < items.length; i++)
+ int count = 0;
+ for (int i = 0; i < items.length; i++)
{
+ shared_ptr<ItemInstance> item = items[i];
+ if (item == NULL) continue;
+ if (id > -1 && item->id != id) continue;
+ if (data > -1 && item->getAuxValue() != data) continue;
+
+ count += item->count;
items[i] = nullptr;
}
- for (unsigned int i = 0; i < armor.length; i++)
+ for (int i = 0; i < armor.length; i++)
{
+ shared_ptr<ItemInstance> item = armor[i];
+ if (item == NULL) continue;
+ if (id > -1 && item->id != id) continue;
+ if (data > -1 && item->getAuxValue() != data) continue;
+
+ count += item->count;
armor[i] = nullptr;
}
+
+ if (carried != NULL)
+ {
+ if (id > -1 && carried->id != id) return count;
+ if (data > -1 && carried->getAuxValue() != data) return count;
+
+ count += carried->count;
+ setCarried(nullptr);
+ }
+
+ return count;
}
void Inventory::replaceSlot(Item *item, int data)
{
if (item != NULL)
{
+ // It's too easy to accidentally pick block and lose enchanted items.
+ if (heldItem != NULL && heldItem->isEnchantable() && getSlot(heldItem->id, heldItem->getDamageValue()) == selected)
+ {
+ return;
+ }
+
int oldSlot = getSlot(item->id, data);
if (oldSlot >= 0)
{
+ int oldSlotCount = items[oldSlot]->count;
items[oldSlot] = items[selected];
+ items[selected] = shared_ptr<ItemInstance>( new ItemInstance(Item::items[item->id], oldSlotCount, data) );
}
-
- // It's too easy to accidentally pick block and lose enchanted
- // items.
- if (heldItem != NULL && heldItem->isEnchantable() && getSlot(heldItem->id, heldItem->getDamageValue()) == selected)
+ else
{
- return;
+ items[selected] = shared_ptr<ItemInstance>(new ItemInstance(Item::items[item->id], 1, data));
}
- items[selected] = shared_ptr<ItemInstance>(new ItemInstance(Item::items[item->id], 1, data));
}
}
@@ -324,8 +352,8 @@ void Inventory::swapSlots(int from, int to)
bool Inventory::add(shared_ptr<ItemInstance> item)
{
- // 4J Stu - Fix for duplication glitch
- if(item->count <= 0) return true;
+ if (item == NULL) return false;
+ if (item->count == 0) return false;
if (!item->isDamaged())
{
@@ -364,7 +392,7 @@ bool Inventory::add(shared_ptr<ItemInstance> item)
GenericStats::param_itemsCollected(item->id, item->getAuxValue(), item->GetCount()));
items[slot] = ItemInstance::clone(item);
- items[slot]->popTime = Inventory::POP_TIME_DURATION;
+ items[slot]->popTime = POP_TIME_DURATION;
item->count = 0;
return true;
}
@@ -549,21 +577,24 @@ shared_ptr<ItemInstance> Inventory::getItem(unsigned int slot)
*/
}
-int Inventory::getName()
+wstring Inventory::getName()
{
- return IDS_INVENTORY;
+ return app.GetString(IDS_INVENTORY);
}
-int Inventory::getMaxStackSize()
+wstring Inventory::getCustomName()
{
- return MAX_INVENTORY_STACK_SIZE;
+ return L"";
}
-int Inventory::getAttackDamage(shared_ptr<Entity> entity)
+bool Inventory::hasCustomName()
{
- shared_ptr<ItemInstance> item = getItem(selected);
- if (item != NULL) return item->getAttackDamage(entity);
- return 1;
+ return false;
+}
+
+int Inventory::getMaxStackSize()
+{
+ return MAX_INVENTORY_STACK_SIZE;
}
bool Inventory::canDestroy(Tile *tile)
@@ -595,7 +626,7 @@ int Inventory::getArmorValue()
return val;
}
-void Inventory::hurtArmor(int dmg)
+void Inventory::hurtArmor(float dmg)
{
dmg = dmg / 4;
if (dmg < 1)
@@ -606,7 +637,7 @@ void Inventory::hurtArmor(int dmg)
{
if (armor[i] != NULL && dynamic_cast<ArmorItem *>( armor[i]->getItem() ) != NULL )
{
- armor[i]->hurt(dmg, dynamic_pointer_cast<Mob>( player->shared_from_this() ) );
+ armor[i]->hurtAndBreak( (int) dmg, dynamic_pointer_cast<LivingEntity>( player->shared_from_this() ) );
if (armor[i]->count == 0)
{
armor[i] = nullptr;
@@ -699,11 +730,11 @@ bool Inventory::contains(shared_ptr<ItemInstance> itemInstance)
{
for (unsigned int i = 0; i < armor.length; i++)
{
- if (armor[i] != NULL && armor[i]->equals(itemInstance)) return true;
+ if (armor[i] != NULL && armor[i]->sameItem(itemInstance)) return true;
}
for (unsigned int i = 0; i < items.length; i++)
{
- if (items[i] != NULL && items[i]->equals(itemInstance)) return true;
+ if (items[i] != NULL && items[i]->sameItem(itemInstance)) return true;
}
return false;
}
@@ -718,6 +749,11 @@ void Inventory::stopOpen()
// TODO Auto-generated method stub
}
+bool Inventory::canPlaceItem(int slot, shared_ptr<ItemInstance> item)
+{
+ return true;
+}
+
void Inventory::replaceWith(shared_ptr<Inventory> other)
{
for (int i = 0; i < items.length; i++)
@@ -728,6 +764,8 @@ void Inventory::replaceWith(shared_ptr<Inventory> other)
{
armor[i] = ItemInstance::clone(other->armor[i]);
}
+
+ selected = other->selected;
}
int Inventory::countMatches(shared_ptr<ItemInstance> itemInstance)