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-rw-r--r--Minecraft.World/HorseInventoryMenu.cpp132
1 files changed, 132 insertions, 0 deletions
diff --git a/Minecraft.World/HorseInventoryMenu.cpp b/Minecraft.World/HorseInventoryMenu.cpp
new file mode 100644
index 00000000..7dba791f
--- /dev/null
+++ b/Minecraft.World/HorseInventoryMenu.cpp
@@ -0,0 +1,132 @@
+#include "stdafx.h"
+#include "net.minecraft.world.item.h"
+#include "net.minecraft.world.entity.animal.h"
+#include "HorseInventoryMenu.h"
+
+HorseSaddleSlot::HorseSaddleSlot( shared_ptr<Container> horseInventory ) : Slot(horseInventory, EntityHorse::INV_SLOT_SADDLE, 8, 18)
+{
+}
+
+bool HorseSaddleSlot::mayPlace(shared_ptr<ItemInstance> item)
+{
+ return Slot::mayPlace(item) && item->id == Item::saddle_Id && !hasItem();
+}
+
+
+HorseArmorSlot::HorseArmorSlot( HorseInventoryMenu *parent, shared_ptr<Container> horseInventory ) : Slot(horseInventory, EntityHorse::INV_SLOT_ARMOR, 8, 18 * 2)
+{
+ m_parent = parent;
+}
+
+bool HorseArmorSlot::mayPlace(shared_ptr<ItemInstance> item)
+{
+ return Slot::mayPlace(item) && m_parent->horse->canWearArmor() && EntityHorse::isHorseArmor(item->id);
+}
+
+bool HorseArmorSlot::isActive()
+{
+ return m_parent->horse->canWearArmor();
+}
+
+
+HorseInventoryMenu::HorseInventoryMenu(shared_ptr<Container> playerInventory, shared_ptr<Container> horseInventory, shared_ptr<EntityHorse> horse)
+{
+ horseContainer = horseInventory;
+ this->horse = horse;
+ int containerRows = 3;
+ horseInventory->startOpen();
+
+ int yo = (containerRows - 4) * 18;
+
+ // equipment slots
+ addSlot(new HorseSaddleSlot(horseInventory) );
+ addSlot(new HorseArmorSlot(this, horseInventory) );
+
+ if (horse->isChestedHorse())
+ {
+ for (int y = 0; y < containerRows; y++)
+ {
+ for (int x = 0; x < 5; x++)
+ {
+ addSlot(new Slot(horseInventory, EntityHorse::INV_BASE_COUNT + x + y * 5, 80 + x * 18, 18 + y * 18));
+ }
+ }
+ }
+
+ for (int y = 0; y < 3; y++)
+ {
+ for (int x = 0; x < 9; x++)
+ {
+ addSlot(new Slot(playerInventory, x + y * 9 + 9, 8 + x * 18, 102 + y * 18 + yo));
+ }
+ }
+ for (int x = 0; x < 9; x++)
+ {
+ addSlot(new Slot(playerInventory, x, 8 + x * 18, 160 + yo));
+ }
+}
+
+bool HorseInventoryMenu::stillValid(shared_ptr<Player> player)
+{
+ return horseContainer->stillValid(player) && horse->isAlive() && horse->distanceTo(player) < 8;
+}
+
+shared_ptr<ItemInstance> HorseInventoryMenu::quickMoveStack(shared_ptr<Player> player, int slotIndex)
+{
+ shared_ptr<ItemInstance> clicked = nullptr;
+ Slot *slot = slots.at(slotIndex);
+ if (slot != NULL && slot->hasItem())
+ {
+ shared_ptr<ItemInstance> stack = slot->getItem();
+ clicked = stack->copy();
+
+ if (slotIndex < horseContainer->getContainerSize())
+ {
+ if (!moveItemStackTo(stack, horseContainer->getContainerSize(), slots.size(), true))
+ {
+ return nullptr;
+ }
+ }
+ else
+ {
+ if (getSlot(EntityHorse::INV_SLOT_ARMOR)->mayPlace(stack) && !getSlot(EntityHorse::INV_SLOT_ARMOR)->hasItem())
+ {
+ if (!moveItemStackTo(stack, EntityHorse::INV_SLOT_ARMOR, EntityHorse::INV_SLOT_ARMOR + 1, false))
+ {
+ return nullptr;
+ }
+ }
+ else if (getSlot(EntityHorse::INV_SLOT_SADDLE)->mayPlace(stack))
+ {
+ if (!moveItemStackTo(stack, EntityHorse::INV_SLOT_SADDLE, EntityHorse::INV_SLOT_SADDLE + 1, false))
+ {
+ return nullptr;
+ }
+ }
+ else if (horseContainer->getContainerSize() <= EntityHorse::INV_BASE_COUNT || !moveItemStackTo(stack, EntityHorse::INV_BASE_COUNT, horseContainer->getContainerSize(), false))
+ {
+ return nullptr;
+ }
+ }
+ if (stack->count == 0)
+ {
+ slot->set(nullptr);
+ }
+ else
+ {
+ slot->setChanged();
+ }
+ }
+ return clicked;
+}
+
+void HorseInventoryMenu::removed(shared_ptr<Player> player)
+{
+ AbstractContainerMenu::removed(player);
+ horseContainer->stopOpen();
+}
+
+shared_ptr<Container> HorseInventoryMenu::getContainer()
+{
+ return horseContainer;
+} \ No newline at end of file