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-rw-r--r--Minecraft.World/HopperTile.h56
1 files changed, 56 insertions, 0 deletions
diff --git a/Minecraft.World/HopperTile.h b/Minecraft.World/HopperTile.h
new file mode 100644
index 00000000..12631587
--- /dev/null
+++ b/Minecraft.World/HopperTile.h
@@ -0,0 +1,56 @@
+#pragma once
+
+#include "BaseEntityTile.h"
+
+class HopperTileEntity;
+
+class HopperTile : public BaseEntityTile
+{
+ friend class ChunkRebuildData;
+private:
+ static const int MASK_TOGGLE = 0x8;
+ static const int MASK_ATTACHED = 0x7;
+
+public :
+ static const wstring TEXTURE_OUTSIDE;
+ static const wstring TEXTURE_INSIDE;
+
+private:
+ Random random;
+
+private:
+ Icon *hopperIcon;
+ Icon *hopperTopIcon;
+ Icon *hopperInnerIcon;
+
+public:
+ HopperTile(int id);
+
+ virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>());
+ virtual void addAABBs(Level *level, int x, int y, int z, AABB *box, AABBList *boxes, shared_ptr<Entity> source);
+ virtual int getPlacedOnFaceDataValue(Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, int itemValue);
+ virtual shared_ptr<TileEntity> newTileEntity(Level *level);
+ virtual void setPlacedBy(Level *level, int x, int y, int z, shared_ptr<LivingEntity> by, shared_ptr<ItemInstance> itemInstance);
+ virtual void onPlace(Level *level, int x, int y, int z);
+ virtual bool use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false);
+ virtual void neighborChanged(Level *level, int x, int y, int z, int type);
+
+private:
+ virtual void checkPoweredState(Level *level, int x, int y, int z);
+
+public:
+ virtual void onRemove(Level *level, int x, int y, int z, int id, int data);
+ virtual int getRenderShape();
+ virtual bool isCubeShaped();
+ virtual bool isSolidRender(bool isServerLevel = false);
+ virtual bool shouldRenderFace(LevelSource *level, int x, int y, int z, int face);
+ virtual Icon *getTexture(int face, int data);
+ static int getAttachedFace(int data);
+ static bool isTurnedOn(int data);
+ virtual bool hasAnalogOutputSignal();
+ virtual int getAnalogOutputSignal(Level *level, int x, int y, int z, int dir);
+ virtual void registerIcons(IconRegister *iconRegister);
+ static Icon *getTexture(const wstring &name);
+ virtual wstring getTileItemIconName();
+ static shared_ptr<HopperTileEntity> getHopper(LevelSource *level, int x, int y, int z);
+}; \ No newline at end of file