diff options
Diffstat (limited to 'Minecraft.World/HalfSlabTile.cpp')
| -rw-r--r-- | Minecraft.World/HalfSlabTile.cpp | 143 |
1 files changed, 143 insertions, 0 deletions
diff --git a/Minecraft.World/HalfSlabTile.cpp b/Minecraft.World/HalfSlabTile.cpp new file mode 100644 index 00000000..ed3969c1 --- /dev/null +++ b/Minecraft.World/HalfSlabTile.cpp @@ -0,0 +1,143 @@ +#include "stdafx.h" +#include "HalfSlabTile.h" +#include "net.minecraft.world.level.h" +#include "net.minecraft.world.level.biome.h" +#include "net.minecraft.world.item.h" +#include "net.minecraft.stats.h" +#include "Facing.h" + +/*package net.minecraft.world.level.tile; + +import java.util.*; + +import net.minecraft.Facing; +import net.minecraft.world.entity.Entity; +import net.minecraft.world.level.*; +import net.minecraft.world.level.material.Material; +import net.minecraft.world.phys.AABB;*/ + + + +HalfSlabTile::HalfSlabTile(int id, bool fullSize, Material *material) : Tile(id, material, fullSize) +{ + this->fullSize = fullSize; + + if (fullSize) + { + solid[id] = true; + } + else + { + setShape(0, 0, 0, 1, 0.5f, 1); + } + setLightBlock(255); +} + +void HalfSlabTile::updateShape(LevelSource *level, int x, int y, int z, int forceData, shared_ptr<TileEntity> forceEntity) // 4J added forceData, forceEntity param +{ + if (fullSize) + { + setShape(0, 0, 0, 1, 1, 1); + } + else + { + bool upper = (level->getData(x, y, z) & TOP_SLOT_BIT) != 0; + if (upper) + { + setShape(0, 0.5f, 0, 1, 1, 1); + } + else + { + setShape(0, 0, 0, 1, 0.5f, 1); + } + } +} + +void HalfSlabTile::updateDefaultShape() +{ + if (fullSize) + { + setShape(0, 0, 0, 1, 1, 1); + } + else + { + setShape(0, 0, 0, 1, 0.5f, 1); + } +} + +void HalfSlabTile::addAABBs(Level *level, int x, int y, int z, AABB *box, AABBList *boxes, shared_ptr<Entity> source) +{ + updateShape(level, x, y, z); + Tile::addAABBs(level, x, y, z, box, boxes, source); +} + +bool HalfSlabTile::isSolidRender(bool isServerLevel) +{ + return fullSize; +} + +int HalfSlabTile::getPlacedOnFaceDataValue(Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, int itemValue) +{ + if (fullSize) return itemValue; + + if (face == Facing::DOWN || (face != Facing::UP && clickY > 0.5)) + { + return itemValue | TOP_SLOT_BIT; + } + return itemValue; +} + +int HalfSlabTile::getResourceCount(Random *random) +{ + if (fullSize) + { + return 2; + } + return 1; +} + +int HalfSlabTile::getSpawnResourcesAuxValue(int data) +{ + return data & TYPE_MASK; +} + +bool HalfSlabTile::isCubeShaped() +{ + return fullSize; +} + +bool HalfSlabTile::shouldRenderFace(LevelSource *level, int x, int y, int z, int face) +{ + if (fullSize) return Tile::shouldRenderFace(level, x, y, z, face); + + if (face != Facing::UP && face != Facing::DOWN && !Tile::shouldRenderFace(level, x, y, z, face)) + { + return false; + } + + int ox = x, oy = y, oz = z; + ox += Facing::STEP_X[Facing::OPPOSITE_FACING[face]]; + oy += Facing::STEP_Y[Facing::OPPOSITE_FACING[face]]; + oz += Facing::STEP_Z[Facing::OPPOSITE_FACING[face]]; + + boolean isUpper = (level->getData(ox, oy, oz) & TOP_SLOT_BIT) != 0; + if (isUpper) + { + if (face == Facing::DOWN) return true; + if (face == Facing::UP && Tile::shouldRenderFace(level, x, y, z, face)) return true; + return !(isHalfSlab(level->getTile(x, y, z)) && (level->getData(x, y, z) & TOP_SLOT_BIT) != 0); + } + else + { + if (face == Facing::UP) return true; + if (face == Facing::DOWN && Tile::shouldRenderFace(level, x, y, z, face)) return true; + return !(isHalfSlab(level->getTile(x, y, z)) && (level->getData(x, y, z) & TOP_SLOT_BIT) == 0); + } +} + +bool HalfSlabTile::isHalfSlab(int tileId) +{ + return tileId == Tile::stoneSlabHalf_Id || tileId == Tile::woodSlabHalf_Id; +} + + |
