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Diffstat (limited to 'Minecraft.World/GiveItemCommand.cpp')
-rw-r--r--Minecraft.World/GiveItemCommand.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/Minecraft.World/GiveItemCommand.cpp b/Minecraft.World/GiveItemCommand.cpp
index 1d13592f..076c3ade 100644
--- a/Minecraft.World/GiveItemCommand.cpp
+++ b/Minecraft.World/GiveItemCommand.cpp
@@ -10,7 +10,7 @@ EGameCommand GiveItemCommand::getId()
return eGameCommand_Give;
}
-void GiveItemCommand::execute(shared_ptr<CommandSender> source, byteArray commandData)
+void GiveItemCommand::execute(std::shared_ptr<CommandSender> source, byteArray commandData)
{
ByteArrayInputStream bais(commandData);
DataInputStream dis(&bais);
@@ -20,20 +20,20 @@ void GiveItemCommand::execute(shared_ptr<CommandSender> source, byteArray comman
int amount = dis.readInt();
int aux = dis.readInt();
wstring tag = dis.readUTF();
-
+
bais.reset();
- shared_ptr<ServerPlayer> player = getPlayer(uid);
+ std::shared_ptr<ServerPlayer> player = getPlayer(uid);
if(player != NULL && item > 0 && Item::items[item] != NULL)
{
- shared_ptr<ItemInstance> itemInstance = shared_ptr<ItemInstance>(new ItemInstance(item, amount, aux));
+ std::shared_ptr<ItemInstance> itemInstance = std::shared_ptr<ItemInstance>(new ItemInstance(item, amount, aux));
player->drop(itemInstance);
//logAdminAction(source, L"commands.give.success", ChatPacket::e_ChatCustom, Item::items[item]->getName(itemInstance), item, amount, player->getAName());
logAdminAction(source, ChatPacket::e_ChatCustom, L"commands.give.success", item, player->getAName());
}
}
-shared_ptr<GameCommandPacket> GiveItemCommand::preparePacket(shared_ptr<Player> player, int item, int amount, int aux, const wstring &tag)
+std::shared_ptr<GameCommandPacket> GiveItemCommand::preparePacket(std::shared_ptr<Player> player, int item, int amount, int aux, const wstring &tag)
{
if(player == NULL) return nullptr;
@@ -46,5 +46,5 @@ shared_ptr<GameCommandPacket> GiveItemCommand::preparePacket(shared_ptr<Player>
dos.writeInt(aux);
dos.writeUTF(tag);
- return shared_ptr<GameCommandPacket>( new GameCommandPacket(eGameCommand_Give, baos.toByteArray() ));
+ return std::shared_ptr<GameCommandPacket>( new GameCommandPacket(eGameCommand_Give, baos.toByteArray() ));
} \ No newline at end of file