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-rw-r--r--Minecraft.World/GameModeCommand.cpp53
1 files changed, 53 insertions, 0 deletions
diff --git a/Minecraft.World/GameModeCommand.cpp b/Minecraft.World/GameModeCommand.cpp
new file mode 100644
index 00000000..86d4c5a5
--- /dev/null
+++ b/Minecraft.World/GameModeCommand.cpp
@@ -0,0 +1,53 @@
+#include "stdafx.h"
+#include "net.minecraft.commands.h"
+#include "GameModeCommand.h"
+
+EGameCommand GameModeCommand::getId()
+{
+ return eGameCommand_GameMode;
+}
+
+void GameModeCommand::execute(shared_ptr<CommandSender> source, byteArray commandData)
+{
+ //if (args.length > 0)
+ //{
+ // GameType newMode = getModeForString(source, args[0]);
+ // Player player = args.length >= 2 ? getPlayer(args[1]) : convertSourceToPlayer(source);
+
+ // player.setGameMode(newMode);
+
+ // String mode = I18n.get("gameMode." + newMode.getName());
+
+ // if (player != source) {
+ // logAdminAction(source, AdminLogCommand.LOGTYPE_DONT_SHOW_TO_SELF, "commands.gamemode.success.other", player.getAName(), mode);
+ // } else {
+ // logAdminAction(source, AdminLogCommand.LOGTYPE_DONT_SHOW_TO_SELF, "commands.gamemode.success.self", mode);
+ // }
+ //}
+}
+
+GameType *GameModeCommand::getModeForString(shared_ptr<CommandSender> source, const wstring &name)
+{
+ return NULL;
+ //if (name.equalsIgnoreCase(GameType.SURVIVAL.getName()) || name.equalsIgnoreCase("s")) {
+ // return GameType.SURVIVAL;
+ //} else if (name.equalsIgnoreCase(GameType.CREATIVE.getName()) || name.equalsIgnoreCase("c")) {
+ // return GameType.CREATIVE;
+ //} else if (name.equalsIgnoreCase(GameType.ADVENTURE.getName()) || name.equalsIgnoreCase("a")) {
+ // return GameType.ADVENTURE;
+ //} else {
+ // return LevelSettings.validateGameType(convertArgToInt(source, name, 0, GameType.values().length - 2));
+ //}
+}
+
+shared_ptr<Player> GameModeCommand::getPlayer(PlayerUID playerId)
+{
+ return nullptr;
+ //Player player = MinecraftServer.getInstance().getPlayers().getPlayer(name);
+
+ //if (player == null) {
+ // throw new PlayerNotFoundException();
+ //} else {
+ // return player;
+ //}
+} \ No newline at end of file