diff options
Diffstat (limited to 'Minecraft.World/FurnaceTile.cpp')
| -rw-r--r-- | Minecraft.World/FurnaceTile.cpp | 208 |
1 files changed, 208 insertions, 0 deletions
diff --git a/Minecraft.World/FurnaceTile.cpp b/Minecraft.World/FurnaceTile.cpp new file mode 100644 index 00000000..ea0f84e8 --- /dev/null +++ b/Minecraft.World/FurnaceTile.cpp @@ -0,0 +1,208 @@ +#include "stdafx.h" +#include "net.minecraft.world.level.h" +#include "net.minecraft.world.entity.item.h" +#include "net.minecraft.world.entity.player.h" +#include "net.minecraft.world.item.h" +#include "net.minecraft.world.level.tile.entity.h" +#include "net.minecraft.world.h" +#include "FurnaceTile.h" +#include "Mob.h" +#include "Facing.h" + +bool FurnaceTile::noDrop = false; + +FurnaceTile::FurnaceTile(int id, bool lit) : EntityTile(id, Material::stone) +{ + random = new Random(); + this->lit = lit; + + iconTop = NULL; + iconFront = NULL; +} + +int FurnaceTile::getResource(int data, Random *random, int playerBonusLevel) +{ + return Tile::furnace_Id; +} + +void FurnaceTile::onPlace(Level *level, int x, int y, int z) +{ + EntityTile::onPlace(level, x, y, z); + recalcLockDir(level, x, y, z); +} + +void FurnaceTile::recalcLockDir(Level *level, int x, int y, int z) +{ + if (level->isClientSide) + { + return; + } + + int n = level->getTile(x, y, z - 1); // face = 2 + int s = level->getTile(x, y, z + 1); // face = 3 + int w = level->getTile(x - 1, y, z); // face = 4 + int e = level->getTile(x + 1, y, z); // face = 5 + + int lockDir = 3; + if (Tile::solid[n] && !Tile::solid[s]) lockDir = 3; + if (Tile::solid[s] && !Tile::solid[n]) lockDir = 2; + if (Tile::solid[w] && !Tile::solid[e]) lockDir = 5; + if (Tile::solid[e] && !Tile::solid[w]) lockDir = 4; + level->setData(x, y, z, lockDir); +} + +Icon *FurnaceTile::getTexture(int face, int data) +{ + if (face == Facing::UP) return iconTop; + if (face == Facing::DOWN) return iconTop; + + if (face != data) return icon; + return iconFront; +} + +void FurnaceTile::registerIcons(IconRegister *iconRegister) +{ + icon = iconRegister->registerIcon(L"furnace_side"); + iconFront = iconRegister->registerIcon(lit ? L"furnace_front_lit" : L"furnace_front"); + iconTop = iconRegister->registerIcon(L"furnace_top"); +} + +void FurnaceTile::animateTick(Level *level, int xt, int yt, int zt, Random *random) +{ + if (!lit) return; + + int dir = level->getData(xt, yt, zt); + + float x = xt + 0.5f; + float y = yt + 0.0f + random->nextFloat() * 6 / 16.0f; + float z = zt + 0.5f; + float r = 0.52f; + float ss = random->nextFloat() * 0.6f - 0.3f; + + if (dir == 4) + { + level->addParticle(eParticleType_smoke, x - r, y, z + ss, 0, 0, 0); + level->addParticle(eParticleType_flame, x - r, y, z + ss, 0, 0, 0); + } else if (dir == 5) + { + level->addParticle(eParticleType_smoke, x + r, y, z + ss, 0, 0, 0); + level->addParticle(eParticleType_flame, x + r, y, z + ss, 0, 0, 0); + } else if (dir == 2) + { + level->addParticle(eParticleType_smoke, x + ss, y, z - r, 0, 0, 0); + level->addParticle(eParticleType_flame, x + ss, y, z - r, 0, 0, 0); + } else if (dir == 3) + { + level->addParticle(eParticleType_smoke, x + ss, y, z + r, 0, 0, 0); + level->addParticle(eParticleType_flame, x + ss, y, z + r, 0, 0, 0); + } +} + +// 4J-PB - Adding a TestUse for tooltip display +bool FurnaceTile::TestUse() +{ + return true; +} + +bool FurnaceTile::use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly/*=false*/) // 4J added soundOnly param +{ + if( soundOnly) return false; + + if (level->isClientSide) + { + return true; + } + shared_ptr<FurnaceTileEntity> furnace = dynamic_pointer_cast<FurnaceTileEntity>( level->getTileEntity(x, y, z) ); + if (furnace != NULL ) player->openFurnace(furnace); + return true; +} + +void FurnaceTile::setLit(bool lit, Level *level, int x, int y, int z) +{ + int data = level->getData(x, y, z); + shared_ptr<TileEntity> te = level->getTileEntity(x, y, z); + + noDrop = true; + if (lit) level->setTile(x, y, z, Tile::furnace_lit_Id); + else level->setTile(x, y, z, Tile::furnace_Id); + noDrop = false; + + level->setData(x, y, z, data); + if( te != NULL ) + { + te->clearRemoved(); + level->setTileEntity(x, y, z, te); + } +} + +shared_ptr<TileEntity> FurnaceTile::newTileEntity(Level *level) +{ + return shared_ptr<FurnaceTileEntity>( new FurnaceTileEntity() ); +} + +void FurnaceTile::setPlacedBy(Level *level, int x, int y, int z, shared_ptr<Mob> by) +{ + int dir = (Mth::floor(by->yRot * 4 / (360) + 0.5)) & 3; + + if (dir == 0) level->setData(x, y, z, Facing::NORTH); + if (dir == 1) level->setData(x, y, z, Facing::EAST); + if (dir == 2) level->setData(x, y, z, Facing::SOUTH); + if (dir == 3) level->setData(x, y, z, Facing::WEST); +} + +void FurnaceTile::onRemove(Level *level, int x, int y, int z, int id, int data) +{ + if (!noDrop) + { + shared_ptr<Container> container = dynamic_pointer_cast<FurnaceTileEntity>( level->getTileEntity(x, y, z) ); + if( container != NULL ) + { + for (unsigned int i = 0; i < container->getContainerSize(); i++) + { + shared_ptr<ItemInstance> item = container->getItem(i); + if (item != NULL) + { + float xo = random->nextFloat() * 0.8f + 0.1f; + float yo = random->nextFloat() * 0.8f + 0.1f; + float zo = random->nextFloat() * 0.8f + 0.1f; + + while (item->count > 0) + { + int count = random->nextInt(21) + 10; + if (count > item->count) count = item->count; + item->count -= count; + +#ifndef _CONTENT_PACKAGE + if(level->isClientSide) + { + printf("Client furnace dropping %d of %d/%d\n", count, item->id, item->getAuxValue() ); + } + else + { + printf("Server furnace dropping %d of %d/%d\n", count, item->id, item->getAuxValue() ); + } +#endif + + shared_ptr<ItemInstance> newItem = shared_ptr<ItemInstance>( new ItemInstance(item->id, count, item->getAuxValue()) ); + newItem->set4JData( item->get4JData() ); + shared_ptr<ItemEntity> itemEntity = shared_ptr<ItemEntity>( new ItemEntity(level, x + xo, y + yo, z + zo, newItem) ); + float pow = 0.05f; + itemEntity->xd = (float) random->nextGaussian() * pow; + itemEntity->yd = (float) random->nextGaussian() * pow + 0.2f; + itemEntity->zd = (float) random->nextGaussian() * pow; + if (item->hasTag()) + { + itemEntity->getItem()->setTag((CompoundTag *) item->getTag()->copy()); + } + level->addEntity(itemEntity); + } + + // 4J Stu - Fix for duplication glitch + container->setItem(i,nullptr); + } + } + } + } + EntityTile::onRemove(level, x, y, z, id, data); + +} |
