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-rw-r--r--Minecraft.World/FurnaceTile.cpp208
1 files changed, 208 insertions, 0 deletions
diff --git a/Minecraft.World/FurnaceTile.cpp b/Minecraft.World/FurnaceTile.cpp
new file mode 100644
index 00000000..ea0f84e8
--- /dev/null
+++ b/Minecraft.World/FurnaceTile.cpp
@@ -0,0 +1,208 @@
+#include "stdafx.h"
+#include "net.minecraft.world.level.h"
+#include "net.minecraft.world.entity.item.h"
+#include "net.minecraft.world.entity.player.h"
+#include "net.minecraft.world.item.h"
+#include "net.minecraft.world.level.tile.entity.h"
+#include "net.minecraft.world.h"
+#include "FurnaceTile.h"
+#include "Mob.h"
+#include "Facing.h"
+
+bool FurnaceTile::noDrop = false;
+
+FurnaceTile::FurnaceTile(int id, bool lit) : EntityTile(id, Material::stone)
+{
+ random = new Random();
+ this->lit = lit;
+
+ iconTop = NULL;
+ iconFront = NULL;
+}
+
+int FurnaceTile::getResource(int data, Random *random, int playerBonusLevel)
+{
+ return Tile::furnace_Id;
+}
+
+void FurnaceTile::onPlace(Level *level, int x, int y, int z)
+{
+ EntityTile::onPlace(level, x, y, z);
+ recalcLockDir(level, x, y, z);
+}
+
+void FurnaceTile::recalcLockDir(Level *level, int x, int y, int z)
+{
+ if (level->isClientSide)
+ {
+ return;
+ }
+
+ int n = level->getTile(x, y, z - 1); // face = 2
+ int s = level->getTile(x, y, z + 1); // face = 3
+ int w = level->getTile(x - 1, y, z); // face = 4
+ int e = level->getTile(x + 1, y, z); // face = 5
+
+ int lockDir = 3;
+ if (Tile::solid[n] && !Tile::solid[s]) lockDir = 3;
+ if (Tile::solid[s] && !Tile::solid[n]) lockDir = 2;
+ if (Tile::solid[w] && !Tile::solid[e]) lockDir = 5;
+ if (Tile::solid[e] && !Tile::solid[w]) lockDir = 4;
+ level->setData(x, y, z, lockDir);
+}
+
+Icon *FurnaceTile::getTexture(int face, int data)
+{
+ if (face == Facing::UP) return iconTop;
+ if (face == Facing::DOWN) return iconTop;
+
+ if (face != data) return icon;
+ return iconFront;
+}
+
+void FurnaceTile::registerIcons(IconRegister *iconRegister)
+{
+ icon = iconRegister->registerIcon(L"furnace_side");
+ iconFront = iconRegister->registerIcon(lit ? L"furnace_front_lit" : L"furnace_front");
+ iconTop = iconRegister->registerIcon(L"furnace_top");
+}
+
+void FurnaceTile::animateTick(Level *level, int xt, int yt, int zt, Random *random)
+{
+ if (!lit) return;
+
+ int dir = level->getData(xt, yt, zt);
+
+ float x = xt + 0.5f;
+ float y = yt + 0.0f + random->nextFloat() * 6 / 16.0f;
+ float z = zt + 0.5f;
+ float r = 0.52f;
+ float ss = random->nextFloat() * 0.6f - 0.3f;
+
+ if (dir == 4)
+ {
+ level->addParticle(eParticleType_smoke, x - r, y, z + ss, 0, 0, 0);
+ level->addParticle(eParticleType_flame, x - r, y, z + ss, 0, 0, 0);
+ } else if (dir == 5)
+ {
+ level->addParticle(eParticleType_smoke, x + r, y, z + ss, 0, 0, 0);
+ level->addParticle(eParticleType_flame, x + r, y, z + ss, 0, 0, 0);
+ } else if (dir == 2)
+ {
+ level->addParticle(eParticleType_smoke, x + ss, y, z - r, 0, 0, 0);
+ level->addParticle(eParticleType_flame, x + ss, y, z - r, 0, 0, 0);
+ } else if (dir == 3)
+ {
+ level->addParticle(eParticleType_smoke, x + ss, y, z + r, 0, 0, 0);
+ level->addParticle(eParticleType_flame, x + ss, y, z + r, 0, 0, 0);
+ }
+}
+
+// 4J-PB - Adding a TestUse for tooltip display
+bool FurnaceTile::TestUse()
+{
+ return true;
+}
+
+bool FurnaceTile::use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly/*=false*/) // 4J added soundOnly param
+{
+ if( soundOnly) return false;
+
+ if (level->isClientSide)
+ {
+ return true;
+ }
+ shared_ptr<FurnaceTileEntity> furnace = dynamic_pointer_cast<FurnaceTileEntity>( level->getTileEntity(x, y, z) );
+ if (furnace != NULL ) player->openFurnace(furnace);
+ return true;
+}
+
+void FurnaceTile::setLit(bool lit, Level *level, int x, int y, int z)
+{
+ int data = level->getData(x, y, z);
+ shared_ptr<TileEntity> te = level->getTileEntity(x, y, z);
+
+ noDrop = true;
+ if (lit) level->setTile(x, y, z, Tile::furnace_lit_Id);
+ else level->setTile(x, y, z, Tile::furnace_Id);
+ noDrop = false;
+
+ level->setData(x, y, z, data);
+ if( te != NULL )
+ {
+ te->clearRemoved();
+ level->setTileEntity(x, y, z, te);
+ }
+}
+
+shared_ptr<TileEntity> FurnaceTile::newTileEntity(Level *level)
+{
+ return shared_ptr<FurnaceTileEntity>( new FurnaceTileEntity() );
+}
+
+void FurnaceTile::setPlacedBy(Level *level, int x, int y, int z, shared_ptr<Mob> by)
+{
+ int dir = (Mth::floor(by->yRot * 4 / (360) + 0.5)) & 3;
+
+ if (dir == 0) level->setData(x, y, z, Facing::NORTH);
+ if (dir == 1) level->setData(x, y, z, Facing::EAST);
+ if (dir == 2) level->setData(x, y, z, Facing::SOUTH);
+ if (dir == 3) level->setData(x, y, z, Facing::WEST);
+}
+
+void FurnaceTile::onRemove(Level *level, int x, int y, int z, int id, int data)
+{
+ if (!noDrop)
+ {
+ shared_ptr<Container> container = dynamic_pointer_cast<FurnaceTileEntity>( level->getTileEntity(x, y, z) );
+ if( container != NULL )
+ {
+ for (unsigned int i = 0; i < container->getContainerSize(); i++)
+ {
+ shared_ptr<ItemInstance> item = container->getItem(i);
+ if (item != NULL)
+ {
+ float xo = random->nextFloat() * 0.8f + 0.1f;
+ float yo = random->nextFloat() * 0.8f + 0.1f;
+ float zo = random->nextFloat() * 0.8f + 0.1f;
+
+ while (item->count > 0)
+ {
+ int count = random->nextInt(21) + 10;
+ if (count > item->count) count = item->count;
+ item->count -= count;
+
+#ifndef _CONTENT_PACKAGE
+ if(level->isClientSide)
+ {
+ printf("Client furnace dropping %d of %d/%d\n", count, item->id, item->getAuxValue() );
+ }
+ else
+ {
+ printf("Server furnace dropping %d of %d/%d\n", count, item->id, item->getAuxValue() );
+ }
+#endif
+
+ shared_ptr<ItemInstance> newItem = shared_ptr<ItemInstance>( new ItemInstance(item->id, count, item->getAuxValue()) );
+ newItem->set4JData( item->get4JData() );
+ shared_ptr<ItemEntity> itemEntity = shared_ptr<ItemEntity>( new ItemEntity(level, x + xo, y + yo, z + zo, newItem) );
+ float pow = 0.05f;
+ itemEntity->xd = (float) random->nextGaussian() * pow;
+ itemEntity->yd = (float) random->nextGaussian() * pow + 0.2f;
+ itemEntity->zd = (float) random->nextGaussian() * pow;
+ if (item->hasTag())
+ {
+ itemEntity->getItem()->setTag((CompoundTag *) item->getTag()->copy());
+ }
+ level->addEntity(itemEntity);
+ }
+
+ // 4J Stu - Fix for duplication glitch
+ container->setItem(i,nullptr);
+ }
+ }
+ }
+ }
+ EntityTile::onRemove(level, x, y, z, id, data);
+
+}