diff options
Diffstat (limited to 'Minecraft.World/FurnaceMenu.h')
| -rw-r--r-- | Minecraft.World/FurnaceMenu.h | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/Minecraft.World/FurnaceMenu.h b/Minecraft.World/FurnaceMenu.h new file mode 100644 index 00000000..72b264d3 --- /dev/null +++ b/Minecraft.World/FurnaceMenu.h @@ -0,0 +1,38 @@ +#pragma once + +#include "AbstractContainerMenu.h" + +class FurnaceTileEntity; + +class FurnaceMenu : public AbstractContainerMenu +{ + // 4J Stu Made these public for UI menus, perhaps should make friend class? +public: + static const int INGREDIENT_SLOT = 0; + static const int FUEL_SLOT = 1; + static const int RESULT_SLOT = 2; + static const int INV_SLOT_START = FurnaceMenu::RESULT_SLOT + 1; + static const int INV_SLOT_END = FurnaceMenu::INV_SLOT_START + 9 * 3; + static const int USE_ROW_SLOT_START = FurnaceMenu::INV_SLOT_END; + static const int USE_ROW_SLOT_END = FurnaceMenu::USE_ROW_SLOT_START + 9; + +private: + shared_ptr<FurnaceTileEntity> furnace; + +public: + FurnaceMenu(shared_ptr<Inventory> inventory, shared_ptr<FurnaceTileEntity> furnace); + +private: + int tc; + int lt; + int ld; + +public: + virtual void addSlotListener(ContainerListener *listener); + virtual void broadcastChanges(); + virtual void setData(int id, int value); + virtual bool stillValid(shared_ptr<Player> player); + virtual shared_ptr<ItemInstance> quickMoveStack(shared_ptr<Player> player, int slotIndex); + + virtual shared_ptr<ItemInstance> clicked(int slotIndex, int buttonNum, int clickType, shared_ptr<Player> player); +}; |
