diff options
Diffstat (limited to 'Minecraft.World/FoodConstants.h')
| -rw-r--r-- | Minecraft.World/FoodConstants.h | 53 |
1 files changed, 27 insertions, 26 deletions
diff --git a/Minecraft.World/FoodConstants.h b/Minecraft.World/FoodConstants.h index 6f80b041..cc4620cb 100644 --- a/Minecraft.World/FoodConstants.h +++ b/Minecraft.World/FoodConstants.h @@ -3,35 +3,36 @@ class FoodConstants { public: - static const int MAX_FOOD; - static const float MAX_SATURATION; - static const float START_SATURATION; - static const float SATURATION_FLOOR; + static const int MAX_FOOD; + static const float MAX_SATURATION; + static const float START_SATURATION; + static const float SATURATION_FLOOR; - // this value modifies how quickly food is dropped - static const float EXHAUSTION_DROP; + // this value modifies how quickly food is dropped + static const float EXHAUSTION_DROP; - // number of game ticks to change health because of food - static const int HEALTH_TICK_COUNT; + // number of game ticks to change health because of food + static const int HEALTH_TICK_COUNT; - static const int HEAL_LEVEL; - static const int STARVE_LEVEL; + static const int HEAL_LEVEL; + static const int STARVE_LEVEL; - // some saturation guidelines - static const float FOOD_SATURATION_POOR; - static const float FOOD_SATURATION_LOW; - static const float FOOD_SATURATION_NORMAL; - static const float FOOD_SATURATION_GOOD; - static const float FOOD_SATURATION_MAX; - static const float FOOD_SATURATION_SUPERNATURAL; + // some saturation guidelines + static const float FOOD_SATURATION_POOR; + static const float FOOD_SATURATION_LOW; + static const float FOOD_SATURATION_NORMAL; + static const float FOOD_SATURATION_GOOD; + static const float FOOD_SATURATION_MAX; + static const float FOOD_SATURATION_SUPERNATURAL; - // some exhaustion guidelines - static const float EXHAUSTION_JUMP; - static const float EXHAUSTION_SPRINT_JUMP; - static const float EXHAUSTION_MINE; - static const float EXHAUSTION_ATTACK; - static const float EXHAUSTION_DAMAGE; - static const float EXHAUSTION_WALK; - static const float EXHAUSTION_SPRINT; - static const float EXHAUSTION_SWIM; + // some exhaustion guidelines + static const float EXHAUSTION_HEAL; + static const float EXHAUSTION_JUMP; + static const float EXHAUSTION_SPRINT_JUMP; + static const float EXHAUSTION_MINE; + static const float EXHAUSTION_ATTACK; + static const float EXHAUSTION_DAMAGE; + static const float EXHAUSTION_WALK; + static const float EXHAUSTION_SPRINT; + static const float EXHAUSTION_SWIM; };
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