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-rw-r--r--Minecraft.World/FlowerFeature.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Minecraft.World/FlowerFeature.cpp b/Minecraft.World/FlowerFeature.cpp
index f24d61bf..c5cd68c6 100644
--- a/Minecraft.World/FlowerFeature.cpp
+++ b/Minecraft.World/FlowerFeature.cpp
@@ -12,7 +12,7 @@ FlowerFeature::FlowerFeature(int tile)
bool FlowerFeature::place(Level *level, Random *random, int x, int y, int z)
{
// 4J Stu Added to stop tree features generating areas previously place by game rule generation
- if(app.getLevelGenerationOptions() != NULL)
+ if(app.getLevelGenerationOptions() != nullptr)
{
LevelGenerationOptions *levelGenOptions = app.getLevelGenerationOptions();
bool intersects = levelGenOptions->checkIntersects(x - 8, y - 4, z - 8, x + 8, y + 4, z + 8);