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-rw-r--r--Minecraft.World/FlatLevelSource.cpp7
1 files changed, 6 insertions, 1 deletions
diff --git a/Minecraft.World/FlatLevelSource.cpp b/Minecraft.World/FlatLevelSource.cpp
index 6435bfb4..7a31374e 100644
--- a/Minecraft.World/FlatLevelSource.cpp
+++ b/Minecraft.World/FlatLevelSource.cpp
@@ -20,7 +20,7 @@ FlatLevelSource::FlatLevelSource(Level *level, __int64 seed, bool generateStruct
this->random = new Random(seed);
this->pprandom = new Random(seed); // 4J - added, so that we can have a separate random for doing post-processing in parallel with creation
- villageFeature = new VillageFeature(0,m_XZSize);
+ villageFeature = new VillageFeature(m_XZSize);
}
@@ -151,3 +151,8 @@ TilePos *FlatLevelSource::findNearestMapFeature(Level *level, const wstring& fea
{
return NULL;
}
+
+void FlatLevelSource::recreateLogicStructuresForChunk(int chunkX, int chunkZ)
+{
+ // TODO
+} \ No newline at end of file