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Diffstat (limited to 'Minecraft.World/FileInputStream.cpp')
-rw-r--r--Minecraft.World/FileInputStream.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/Minecraft.World/FileInputStream.cpp b/Minecraft.World/FileInputStream.cpp
index 7c0e844f..7c34a22f 100644
--- a/Minecraft.World/FileInputStream.cpp
+++ b/Minecraft.World/FileInputStream.cpp
@@ -24,20 +24,20 @@ FileInputStream::FileInputStream(const File &file)
file.getPath().c_str(), // file name
GENERIC_READ, // access mode
0, // share mode // TODO 4J Stu - Will we need to share file? Probably not but...
- NULL, // Unused
+ nullptr, // Unused
OPEN_EXISTING , // how to create // TODO 4J Stu - Assuming that the file already exists if we are opening to read from it
FILE_FLAG_SEQUENTIAL_SCAN, // file attributes
- NULL // Unsupported
+ nullptr // Unsupported
);
#else
m_fileHandle = CreateFile(
pchFilename, // file name
GENERIC_READ, // access mode
0, // share mode // TODO 4J Stu - Will we need to share file? Probably not but...
- NULL, // Unused
+ nullptr, // Unused
OPEN_EXISTING , // how to create // TODO 4J Stu - Assuming that the file already exists if we are opening to read from it
FILE_FLAG_SEQUENTIAL_SCAN, // file attributes
- NULL // Unsupported
+ nullptr // Unsupported
);
#endif
@@ -68,7 +68,7 @@ int FileInputStream::read()
&byteRead, // data buffer
1, // number of bytes to read
&numberOfBytesRead, // number of bytes read
- NULL // overlapped buffer
+ nullptr // overlapped buffer
);
if( bSuccess==FALSE )
@@ -100,7 +100,7 @@ int FileInputStream::read(byteArray b)
b.data, // data buffer
b.length, // number of bytes to read
&numberOfBytesRead, // number of bytes read
- NULL // overlapped buffer
+ nullptr // overlapped buffer
);
if( bSuccess==FALSE )
@@ -138,7 +138,7 @@ int FileInputStream::read(byteArray b, unsigned int offset, unsigned int length)
&b[offset], // data buffer
length, // number of bytes to read
&numberOfBytesRead, // number of bytes read
- NULL // overlapped buffer
+ nullptr // overlapped buffer
);
if( bSuccess==FALSE )
@@ -164,8 +164,8 @@ void FileInputStream::close()
{
//printf("\n\nFileInputStream::close - TRYING TO CLOSE AN INVALID FILE HANDLE\n\n");
return;
- }
-
+ }
+
BOOL result = CloseHandle( m_fileHandle );
if( result == 0 )
@@ -185,7 +185,7 @@ void FileInputStream::close()
//n - the number of bytes to be skipped.
//Returns:
//the actual number of bytes skipped.
-__int64 FileInputStream::skip(__int64 n)
+int64_t FileInputStream::skip(int64_t n)
{
#ifdef _XBOX
LARGE_INTEGER li;