diff options
Diffstat (limited to 'Minecraft.World/FileInputStream.cpp')
| -rw-r--r-- | Minecraft.World/FileInputStream.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/Minecraft.World/FileInputStream.cpp b/Minecraft.World/FileInputStream.cpp index 7c34a22f..5e0f6ca5 100644 --- a/Minecraft.World/FileInputStream.cpp +++ b/Minecraft.World/FileInputStream.cpp @@ -24,20 +24,20 @@ FileInputStream::FileInputStream(const File &file) file.getPath().c_str(), // file name GENERIC_READ, // access mode 0, // share mode // TODO 4J Stu - Will we need to share file? Probably not but... - nullptr, // Unused + NULL, // Unused OPEN_EXISTING , // how to create // TODO 4J Stu - Assuming that the file already exists if we are opening to read from it FILE_FLAG_SEQUENTIAL_SCAN, // file attributes - nullptr // Unsupported + NULL // Unsupported ); #else m_fileHandle = CreateFile( pchFilename, // file name GENERIC_READ, // access mode 0, // share mode // TODO 4J Stu - Will we need to share file? Probably not but... - nullptr, // Unused + NULL, // Unused OPEN_EXISTING , // how to create // TODO 4J Stu - Assuming that the file already exists if we are opening to read from it FILE_FLAG_SEQUENTIAL_SCAN, // file attributes - nullptr // Unsupported + NULL // Unsupported ); #endif @@ -68,7 +68,7 @@ int FileInputStream::read() &byteRead, // data buffer 1, // number of bytes to read &numberOfBytesRead, // number of bytes read - nullptr // overlapped buffer + NULL // overlapped buffer ); if( bSuccess==FALSE ) @@ -100,7 +100,7 @@ int FileInputStream::read(byteArray b) b.data, // data buffer b.length, // number of bytes to read &numberOfBytesRead, // number of bytes read - nullptr // overlapped buffer + NULL // overlapped buffer ); if( bSuccess==FALSE ) @@ -138,7 +138,7 @@ int FileInputStream::read(byteArray b, unsigned int offset, unsigned int length) &b[offset], // data buffer length, // number of bytes to read &numberOfBytesRead, // number of bytes read - nullptr // overlapped buffer + NULL // overlapped buffer ); if( bSuccess==FALSE ) |
