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-rw-r--r--Minecraft.World/FenceTile.h23
1 files changed, 23 insertions, 0 deletions
diff --git a/Minecraft.World/FenceTile.h b/Minecraft.World/FenceTile.h
new file mode 100644
index 00000000..5b61fca4
--- /dev/null
+++ b/Minecraft.World/FenceTile.h
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+#pragma once
+#include "Tile.h"
+#include "Definitions.h"
+
+class FenceTile : public Tile
+{
+private:
+ wstring texture;
+
+public:
+ FenceTile(int id, const wstring &texture, Material *material);
+ virtual AABB *getAABB(Level *level, int x, int y, int z);
+ virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>()); // 4J added forceData, forceEntity param
+ virtual bool blocksLight();
+ virtual bool isSolidRender(bool isServerLevel = false);
+ virtual bool isCubeShaped();
+ virtual bool isPathfindable(LevelSource *level, int x, int y, int z);
+ virtual bool shouldRenderFace(LevelSource *level, int x, int y, int z, int face);
+ virtual int getRenderShape();
+ bool connectsTo(LevelSource *level, int x, int y, int z);
+ static bool isFence(int tile);
+ void registerIcons(IconRegister *iconRegister);
+}; \ No newline at end of file