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-rw-r--r--Minecraft.World/FenceGateTile.h22
1 files changed, 11 insertions, 11 deletions
diff --git a/Minecraft.World/FenceGateTile.h b/Minecraft.World/FenceGateTile.h
index 277fcd4d..125a776d 100644
--- a/Minecraft.World/FenceGateTile.h
+++ b/Minecraft.World/FenceGateTile.h
@@ -4,23 +4,23 @@
class FenceGateTile : public DirectionalTile
{
private:
- static const int OPEN_BIT = 4;
+ static const int OPEN_BIT = 4;
public:
FenceGateTile(int id);
- Icon *getTexture(int face, int data);
- virtual bool mayPlace(Level *level, int x, int y, int z);
- virtual AABB *getAABB(Level *level, int x, int y, int z);
+ Icon *getTexture(int face, int data);
+ virtual bool mayPlace(Level *level, int x, int y, int z);
+ virtual AABB *getAABB(Level *level, int x, int y, int z);
virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>()); // 4J added forceData, forceEntity param // Brought forward from 1.2.3
- virtual bool blocksLight();
- virtual bool isSolidRender(bool isServerLevel = false);
- virtual bool isCubeShaped();
+ virtual bool blocksLight();
+ virtual bool isSolidRender(bool isServerLevel = false);
+ virtual bool isCubeShaped();
virtual bool isPathfindable(LevelSource *level, int x, int y, int z);
virtual bool shouldRenderFace(LevelSource *level, int x, int y, int z, int face);
- virtual int getRenderShape();
- virtual void setPlacedBy(Level *level, int x, int y, int z, shared_ptr<Mob> by);
- virtual bool use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param
+ virtual int getRenderShape();
+ virtual void setPlacedBy(Level *level, int x, int y, int z, shared_ptr<LivingEntity> by, shared_ptr<ItemInstance> itemInstance);
+ virtual bool use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param
virtual void neighborChanged(Level *level, int x, int y, int z, int type);
- static bool isOpen(int data);
+ static bool isOpen(int data);
void registerIcons(IconRegister *iconRegister);
};