diff options
Diffstat (limited to 'Minecraft.World/FenceGateTile.h')
| -rw-r--r-- | Minecraft.World/FenceGateTile.h | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/Minecraft.World/FenceGateTile.h b/Minecraft.World/FenceGateTile.h index 277fcd4d..125a776d 100644 --- a/Minecraft.World/FenceGateTile.h +++ b/Minecraft.World/FenceGateTile.h @@ -4,23 +4,23 @@ class FenceGateTile : public DirectionalTile { private: - static const int OPEN_BIT = 4; + static const int OPEN_BIT = 4; public: FenceGateTile(int id); - Icon *getTexture(int face, int data); - virtual bool mayPlace(Level *level, int x, int y, int z); - virtual AABB *getAABB(Level *level, int x, int y, int z); + Icon *getTexture(int face, int data); + virtual bool mayPlace(Level *level, int x, int y, int z); + virtual AABB *getAABB(Level *level, int x, int y, int z); virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>()); // 4J added forceData, forceEntity param // Brought forward from 1.2.3 - virtual bool blocksLight(); - virtual bool isSolidRender(bool isServerLevel = false); - virtual bool isCubeShaped(); + virtual bool blocksLight(); + virtual bool isSolidRender(bool isServerLevel = false); + virtual bool isCubeShaped(); virtual bool isPathfindable(LevelSource *level, int x, int y, int z); virtual bool shouldRenderFace(LevelSource *level, int x, int y, int z, int face); - virtual int getRenderShape(); - virtual void setPlacedBy(Level *level, int x, int y, int z, shared_ptr<Mob> by); - virtual bool use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param + virtual int getRenderShape(); + virtual void setPlacedBy(Level *level, int x, int y, int z, shared_ptr<LivingEntity> by, shared_ptr<ItemInstance> itemInstance); + virtual bool use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param virtual void neighborChanged(Level *level, int x, int y, int z, int type); - static bool isOpen(int data); + static bool isOpen(int data); void registerIcons(IconRegister *iconRegister); }; |
