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-rw-r--r--Minecraft.World/FenceGateTile.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.World/FenceGateTile.cpp b/Minecraft.World/FenceGateTile.cpp
index bd1326a9..a8de450e 100644
--- a/Minecraft.World/FenceGateTile.cpp
+++ b/Minecraft.World/FenceGateTile.cpp
@@ -25,7 +25,7 @@ AABB *FenceGateTile::getAABB(Level *level, int x, int y, int z)
int data = level->getData(x, y, z);
if (isOpen(data))
{
- return nullptr;
+ return NULL;
}
// 4J Brought forward change from 1.2.3 to fix hit box rotation
if (data == Direction::NORTH || data == Direction::SOUTH)
@@ -86,7 +86,7 @@ bool FenceGateTile::use(Level *level, int x, int y, int z, shared_ptr<Player> pl
if (soundOnly)
{
// 4J - added - just do enough to play the sound
- level->levelEvent(player, LevelEvent::SOUND_OPEN_DOOR, x, y, z, 0); // 4J - changed event to pass player rather than nullptr as the source of the event so we can filter the broadcast properly
+ level->levelEvent(player, LevelEvent::SOUND_OPEN_DOOR, x, y, z, 0); // 4J - changed event to pass player rather than NULL as the source of the event so we can filter the broadcast properly
return false;
}