diff options
Diffstat (limited to 'Minecraft.World/EyeOfEnderSignal.cpp')
| -rw-r--r-- | Minecraft.World/EyeOfEnderSignal.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/Minecraft.World/EyeOfEnderSignal.cpp b/Minecraft.World/EyeOfEnderSignal.cpp index 95747a89..ca76b272 100644 --- a/Minecraft.World/EyeOfEnderSignal.cpp +++ b/Minecraft.World/EyeOfEnderSignal.cpp @@ -80,9 +80,9 @@ void EyeOfEnderSignal::lerpMotion(double xd, double yd, double zd) this->zd = zd; if (xRotO == 0 && yRotO == 0) { - float sd = (float) sqrt(xd * xd + zd * zd); - yRotO = yRot = (float) (atan2(xd, zd) * 180 / PI); - xRotO = xRot = (float) (atan2(yd, (double)sd) * 180 / PI); + float sd = static_cast<float>(sqrt(xd * xd + zd * zd)); + yRotO = yRot = static_cast<float>(atan2(xd, zd) * 180 / PI); + xRotO = xRot = static_cast<float>(atan2(yd, (double)sd) * 180 / PI); } } @@ -97,9 +97,9 @@ void EyeOfEnderSignal::tick() y += yd; z += zd; - float sd = (float) sqrt(xd * xd + zd * zd); - yRot = (float) (atan2(xd, zd) * 180 / PI); - xRot = (float) (atan2(yd, (double)sd) * 180 / PI); + float sd = static_cast<float>(sqrt(xd * xd + zd * zd)); + yRot = static_cast<float>(atan2(xd, zd) * 180 / PI); + xRot = static_cast<float>(atan2(yd, (double)sd) * 180 / PI); while (xRot - xRotO < -180) xRotO -= 360; @@ -117,8 +117,8 @@ void EyeOfEnderSignal::tick() if (!level->isClientSide) { double dx = tx - x, dz = tz - z; - float tdist = (float) sqrt(dx * dx + dz * dz); - float angle = (float) atan2(dz, dx); + float tdist = static_cast<float>(sqrt(dx * dx + dz * dz)); + float angle = static_cast<float>(atan2(dz, dx)); double tspeed = (sd + (tdist - sd) * .0025); if (tdist < 1) { @@ -163,11 +163,11 @@ void EyeOfEnderSignal::tick() remove(); if (surviveAfterDeath) { - level->addEntity(shared_ptr<ItemEntity>( new ItemEntity(level, x, y, z, shared_ptr<ItemInstance>(new ItemInstance(Item::eyeOfEnder))))); + level->addEntity(std::make_shared<ItemEntity>(level, x, y, z, shared_ptr<ItemInstance>(new ItemInstance(Item::eyeOfEnder)))); } else { - level->levelEvent(LevelEvent::PARTICLES_EYE_OF_ENDER_DEATH, (int) Math::round(x), (int) Math::round(y), (int) Math::round(z), 0); + level->levelEvent(LevelEvent::PARTICLES_EYE_OF_ENDER_DEATH, static_cast<int>(Math::round(x)), static_cast<int>(Math::round(y)), static_cast<int>(Math::round(z)), 0); } } } |
