diff options
Diffstat (limited to 'Minecraft.World/EmptyLevelChunk.cpp')
| -rw-r--r-- | Minecraft.World/EmptyLevelChunk.cpp | 35 |
1 files changed, 20 insertions, 15 deletions
diff --git a/Minecraft.World/EmptyLevelChunk.cpp b/Minecraft.World/EmptyLevelChunk.cpp index 80460b10..1353ca4d 100644 --- a/Minecraft.World/EmptyLevelChunk.cpp +++ b/Minecraft.World/EmptyLevelChunk.cpp @@ -26,7 +26,7 @@ bool EmptyLevelChunk::isAt(int x, int z) int EmptyLevelChunk::getHeightmap(int x, int z) { - return 0; + return 0; } void EmptyLevelChunk::recalcBlockLights() @@ -140,15 +140,20 @@ void EmptyLevelChunk::unload(bool unloadTileEntities) // 4J - added parameter { } +bool EmptyLevelChunk::containsPlayer() +{ + return false; +} + void EmptyLevelChunk::markUnsaved() { } -void EmptyLevelChunk::getEntities(shared_ptr<Entity> except, AABB bb, vector<shared_ptr<Entity> > &es) +void EmptyLevelChunk::getEntities(shared_ptr<Entity> except, AABB bb, vector<shared_ptr<Entity> > &es, EntitySelector *selector) { } -void EmptyLevelChunk::getEntitiesOfClass(const type_info& ec, AABB bb, vector<shared_ptr<Entity> > &es) +void EmptyLevelChunk::getEntitiesOfClass(const type_info& ec, AABB bb, vector<shared_ptr<Entity> > &es, EntitySelector *selector) { } @@ -168,12 +173,12 @@ void EmptyLevelChunk::setBlocks(byteArray newBlocks, int sub) int EmptyLevelChunk::getBlocksAndData(byteArray data, int x0, int y0, int z0, int x1, int y1, int z1, int p, bool includeLighting/* = true*/) { - int xs = x1 - x0; - int ys = y1 - y0; - int zs = z1 - z0; + int xs = x1 - x0; + int ys = y1 - y0; + int zs = z1 - z0; - int s = xs * ys * zs; - int len; + int s = xs * ys * zs; + int len; if( includeLighting ) { len = s + s / 2 * 3; @@ -184,20 +189,20 @@ int EmptyLevelChunk::getBlocksAndData(byteArray data, int x0, int y0, int z0, in } - Arrays::fill(data, p, p + len, (byte) 0); - return len; + Arrays::fill(data, p, p + len, (byte) 0); + return len; } int EmptyLevelChunk::setBlocksAndData(byteArray data, int x0, int y0, int z0, int x1, int y1, int z1, int p, bool includeLighting/* = true*/) { - int xs = x1 - x0; - int ys = y1 - y0; - int zs = z1 - z0; + int xs = x1 - x0; + int ys = y1 - y0; + int zs = z1 - z0; - int s = xs * ys * zs; + int s = xs * ys * zs; if( includeLighting ) { - return s + s / 2 * 3; + return s + s / 2 * 3; } else { |
