diff options
Diffstat (limited to 'Minecraft.World/DoorItem.cpp')
| -rw-r--r-- | Minecraft.World/DoorItem.cpp | 75 |
1 files changed, 75 insertions, 0 deletions
diff --git a/Minecraft.World/DoorItem.cpp b/Minecraft.World/DoorItem.cpp new file mode 100644 index 00000000..d59ac8d9 --- /dev/null +++ b/Minecraft.World/DoorItem.cpp @@ -0,0 +1,75 @@ +using namespace std; + +#include "stdafx.h" +#include "net.minecraft.world.h" +#include "net.minecraft.world.entity.player.h" +#include "net.minecraft.world.level.h" +#include "net.minecraft.world.level.tile.h" +#include "net.minecraft.world.phys.h" +#include "net.minecraft.world.item.h" +#include "Facing.h" +#include "Material.h" +#include "GenericStats.h" +#include "DoorItem.h" + +DoorItem::DoorItem(int id, Material *material) : Item(id) +{ + this->material = material; + maxStackSize = 1; +} + +bool DoorItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly) +{ + if (face != Facing::UP) return false; + y++; + + Tile *tile; + + if (material == Material::wood) tile = Tile::door_wood; + else tile = Tile::door_iron; + + if (!player->mayBuild(x, y, z) || !player->mayBuild(x, y + 1, z)) return false; + if (!tile->mayPlace(level, x, y, z)) return false; + + // 4J-PB - Adding a test only version to allow tooltips to be displayed + if(bTestUseOnOnly) return true; + + // 4J-JEV: Hook for durango 'BlockPlaced' event. + player->awardStat(GenericStats::blocksPlaced(tile->id),GenericStats::param_blocksPlaced(tile->id,instance->getAuxValue(),1)); + + int dir = Mth::floor(((player->yRot + 180) * 4) / 360 - 0.5) & 3; + place(level, x, y, z, dir, tile); + + instance->count--; + return true; +} + +void DoorItem::place(Level *level, int x, int y, int z, int dir, Tile *tile) +{ + + int xra = 0; + int zra = 0; + if (dir == 0) zra = +1; + if (dir == 1) xra = -1; + if (dir == 2) zra = -1; + if (dir == 3) xra = +1; + + + int solidLeft = (level->isSolidBlockingTile(x - xra, y, z - zra) ? 1 : 0) + (level->isSolidBlockingTile(x - xra, y + 1, z - zra) ? 1 : 0); + int solidRight = (level->isSolidBlockingTile(x + xra, y, z + zra) ? 1 : 0) + (level->isSolidBlockingTile(x + xra, y + 1, z + zra) ? 1 : 0); + + bool doorLeft = (level->getTile(x - xra, y, z - zra) == tile->id) || (level->getTile(x - xra, y + 1, z - zra) == tile->id); + bool doorRight = (level->getTile(x + xra, y, z + zra) == tile->id) || (level->getTile(x + xra, y + 1, z + zra) == tile->id); + + bool flip = false; + if (doorLeft && !doorRight) flip = true; + else if (solidRight > solidLeft) flip = true; + + level->noNeighborUpdate = true; + level->setTileAndData(x, y, z, tile->id, dir); + level->setTileAndData(x, y + 1, z, tile->id, 8 | (flip ? 1 : 0)); + level->noNeighborUpdate = false; + level->updateNeighborsAt(x, y, z, tile->id); + level->updateNeighborsAt(x, y + 1, z, tile->id); +} + |
