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-rw-r--r--Minecraft.World/DoorItem.cpp75
1 files changed, 75 insertions, 0 deletions
diff --git a/Minecraft.World/DoorItem.cpp b/Minecraft.World/DoorItem.cpp
new file mode 100644
index 00000000..d59ac8d9
--- /dev/null
+++ b/Minecraft.World/DoorItem.cpp
@@ -0,0 +1,75 @@
+using namespace std;
+
+#include "stdafx.h"
+#include "net.minecraft.world.h"
+#include "net.minecraft.world.entity.player.h"
+#include "net.minecraft.world.level.h"
+#include "net.minecraft.world.level.tile.h"
+#include "net.minecraft.world.phys.h"
+#include "net.minecraft.world.item.h"
+#include "Facing.h"
+#include "Material.h"
+#include "GenericStats.h"
+#include "DoorItem.h"
+
+DoorItem::DoorItem(int id, Material *material) : Item(id)
+{
+ this->material = material;
+ maxStackSize = 1;
+}
+
+bool DoorItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly)
+{
+ if (face != Facing::UP) return false;
+ y++;
+
+ Tile *tile;
+
+ if (material == Material::wood) tile = Tile::door_wood;
+ else tile = Tile::door_iron;
+
+ if (!player->mayBuild(x, y, z) || !player->mayBuild(x, y + 1, z)) return false;
+ if (!tile->mayPlace(level, x, y, z)) return false;
+
+ // 4J-PB - Adding a test only version to allow tooltips to be displayed
+ if(bTestUseOnOnly) return true;
+
+ // 4J-JEV: Hook for durango 'BlockPlaced' event.
+ player->awardStat(GenericStats::blocksPlaced(tile->id),GenericStats::param_blocksPlaced(tile->id,instance->getAuxValue(),1));
+
+ int dir = Mth::floor(((player->yRot + 180) * 4) / 360 - 0.5) & 3;
+ place(level, x, y, z, dir, tile);
+
+ instance->count--;
+ return true;
+}
+
+void DoorItem::place(Level *level, int x, int y, int z, int dir, Tile *tile)
+{
+
+ int xra = 0;
+ int zra = 0;
+ if (dir == 0) zra = +1;
+ if (dir == 1) xra = -1;
+ if (dir == 2) zra = -1;
+ if (dir == 3) xra = +1;
+
+
+ int solidLeft = (level->isSolidBlockingTile(x - xra, y, z - zra) ? 1 : 0) + (level->isSolidBlockingTile(x - xra, y + 1, z - zra) ? 1 : 0);
+ int solidRight = (level->isSolidBlockingTile(x + xra, y, z + zra) ? 1 : 0) + (level->isSolidBlockingTile(x + xra, y + 1, z + zra) ? 1 : 0);
+
+ bool doorLeft = (level->getTile(x - xra, y, z - zra) == tile->id) || (level->getTile(x - xra, y + 1, z - zra) == tile->id);
+ bool doorRight = (level->getTile(x + xra, y, z + zra) == tile->id) || (level->getTile(x + xra, y + 1, z + zra) == tile->id);
+
+ bool flip = false;
+ if (doorLeft && !doorRight) flip = true;
+ else if (solidRight > solidLeft) flip = true;
+
+ level->noNeighborUpdate = true;
+ level->setTileAndData(x, y, z, tile->id, dir);
+ level->setTileAndData(x, y + 1, z, tile->id, 8 | (flip ? 1 : 0));
+ level->noNeighborUpdate = false;
+ level->updateNeighborsAt(x, y, z, tile->id);
+ level->updateNeighborsAt(x, y + 1, z, tile->id);
+}
+