diff options
Diffstat (limited to 'Minecraft.World/DispenserTile.cpp')
| -rw-r--r-- | Minecraft.World/DispenserTile.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.World/DispenserTile.cpp b/Minecraft.World/DispenserTile.cpp index 0002aa3e..723aedc0 100644 --- a/Minecraft.World/DispenserTile.cpp +++ b/Minecraft.World/DispenserTile.cpp @@ -107,7 +107,7 @@ bool DispenserTile::use(Level *level, int x, int y, int z, std::shared_ptr<Playe return true; } - std::shared_ptr<DispenserTileEntity> trap = std::dynamic_pointer_cast<DispenserTileEntity>( level->getTileEntity(x, y, z) ); + std::shared_ptr<DispenserTileEntity> trap = dynamic_pointer_cast<DispenserTileEntity>( level->getTileEntity(x, y, z) ); player->openTrap(trap); return true; @@ -138,7 +138,7 @@ void DispenserTile::fireArrow(Level *level, int x, int y, int z, Random *random) xd = -1; } - std::shared_ptr<DispenserTileEntity> trap = std::dynamic_pointer_cast<DispenserTileEntity>( level->getTileEntity(x, y, z) ); + std::shared_ptr<DispenserTileEntity> trap = dynamic_pointer_cast<DispenserTileEntity>( level->getTileEntity(x, y, z) ); if(trap != NULL) { int slot=trap->getRandomSlot(); @@ -207,7 +207,7 @@ void DispenserTile::setPlacedBy(Level *level, int x, int y, int z, std::shared_p void DispenserTile::onRemove(Level *level, int x, int y, int z, int id, int data) { - std::shared_ptr<Container> container = std::dynamic_pointer_cast<DispenserTileEntity>( level->getTileEntity(x, y, z) ); + std::shared_ptr<Container> container = dynamic_pointer_cast<DispenserTileEntity>( level->getTileEntity(x, y, z) ); if (container != NULL ) { for (unsigned int i = 0; i < container->getContainerSize(); i++) @@ -422,7 +422,7 @@ int DispenserTile::dispenseItem(std::shared_ptr<DispenserTileEntity> trap, Level //MonsterPlacerItem *spawnEgg = (MonsterPlacerItem *)item->getItem(); std::shared_ptr<Entity> newEntity = MonsterPlacerItem::canSpawn(item->getAuxValue(), level,&iResult); - std::shared_ptr<Mob> mob = std::dynamic_pointer_cast<Mob>(newEntity); + std::shared_ptr<Mob> mob = dynamic_pointer_cast<Mob>(newEntity); if (mob != NULL) { // 4J-PB - Changed the line below slightly since mobs were sticking to the dispenser rather than dropping down when fired |
