diff options
Diffstat (limited to 'Minecraft.World/DirectoryLevelStorageSource.cpp')
| -rw-r--r-- | Minecraft.World/DirectoryLevelStorageSource.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/Minecraft.World/DirectoryLevelStorageSource.cpp b/Minecraft.World/DirectoryLevelStorageSource.cpp index ecc49014..b4beb8b5 100644 --- a/Minecraft.World/DirectoryLevelStorageSource.cpp +++ b/Minecraft.World/DirectoryLevelStorageSource.cpp @@ -27,12 +27,12 @@ vector<LevelSummary *> *DirectoryLevelStorageSource::getLevelList() // 4J Stu - We don't use directory list with the Xbox save locations vector<LevelSummary *> *levels = new vector<LevelSummary *>; #if 0 - for (int i = 0; i < 5; i++) + for (int i = 0; i < 5; i++) { wstring levelId = wstring(L"World").append( _toString( (i+1) ) ); LevelData *levelData = getDataTagFor(saveFile, levelId); - if (levelData != NULL) + if (levelData != NULL) { levels->push_back(new LevelSummary(levelId, L"", levelData->getLastPlayed(), levelData->getSizeOnDisk(), levelData.getGameType(), false, levelData->isHardcore())); } @@ -45,7 +45,7 @@ void DirectoryLevelStorageSource::clearAll() { } -LevelData *DirectoryLevelStorageSource::getDataTagFor(ConsoleSaveFile *saveFile, const wstring& levelId) +LevelData *DirectoryLevelStorageSource::getDataTagFor(ConsoleSaveFile *saveFile, const wstring& levelId) { //File dataFile(dir, L"level.dat"); ConsoleSavePath dataFile = ConsoleSavePath( wstring( L"level.dat" ) ); @@ -63,12 +63,12 @@ LevelData *DirectoryLevelStorageSource::getDataTagFor(ConsoleSaveFile *saveFile, } void DirectoryLevelStorageSource::renameLevel(const wstring& levelId, const wstring& newLevelName) -{ +{ ConsoleSaveFileOriginal tempSave(levelId); //File dataFile = File(dir, L"level.dat"); ConsoleSavePath dataFile = ConsoleSavePath( wstring( L"level.dat" ) ); - if ( tempSave.doesFileExist( dataFile ) ) + if ( tempSave.doesFileExist( dataFile ) ) { ConsoleSaveFileInputStream fis = ConsoleSaveFileInputStream(&tempSave, dataFile); CompoundTag *root = NbtIo::readCompressed(&fis); @@ -80,7 +80,7 @@ void DirectoryLevelStorageSource::renameLevel(const wstring& levelId, const wstr } } -bool DirectoryLevelStorageSource::isNewLevelIdAcceptable(const wstring& levelId) +bool DirectoryLevelStorageSource::isNewLevelIdAcceptable(const wstring& levelId) { // 4J Jev, removed try/catch. @@ -95,7 +95,7 @@ bool DirectoryLevelStorageSource::isNewLevelIdAcceptable(const wstring& levelId) return true; } -void DirectoryLevelStorageSource::deleteLevel(const wstring& levelId) +void DirectoryLevelStorageSource::deleteLevel(const wstring& levelId) { File dir = File(baseDir, levelId); if (!dir.exists()) return; @@ -110,7 +110,7 @@ void DirectoryLevelStorageSource::deleteRecursive(vector<File *> *files) for (AUTO_VAR(it, files->begin()); it != itEnd; it++) { File *file = *it; - if (file->isDirectory()) + if (file->isDirectory()) { deleteRecursive(file->listFiles()); } @@ -118,9 +118,9 @@ void DirectoryLevelStorageSource::deleteRecursive(vector<File *> *files) } } -std::shared_ptr<LevelStorage> DirectoryLevelStorageSource::selectLevel(ConsoleSaveFile *saveFile, const wstring& levelId, bool createPlayerDir) +shared_ptr<LevelStorage> DirectoryLevelStorageSource::selectLevel(ConsoleSaveFile *saveFile, const wstring& levelId, bool createPlayerDir) { - return std::shared_ptr<LevelStorage> (new DirectoryLevelStorage(saveFile, baseDir, levelId, createPlayerDir)); + return shared_ptr<LevelStorage> (new DirectoryLevelStorage(saveFile, baseDir, levelId, createPlayerDir)); } bool DirectoryLevelStorageSource::isConvertible(ConsoleSaveFile *saveFile, const wstring& levelId) @@ -133,7 +133,7 @@ bool DirectoryLevelStorageSource::requiresConversion(ConsoleSaveFile *saveFile, return false; } -bool DirectoryLevelStorageSource::convertLevel(ConsoleSaveFile *saveFile, const wstring& levelId, ProgressListener *progress) +bool DirectoryLevelStorageSource::convertLevel(ConsoleSaveFile *saveFile, const wstring& levelId, ProgressListener *progress) { return false; } |
