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-rw-r--r--Minecraft.World/Dimension.h45
1 files changed, 24 insertions, 21 deletions
diff --git a/Minecraft.World/Dimension.h b/Minecraft.World/Dimension.h
index 36df385e..5cccd68b 100644
--- a/Minecraft.World/Dimension.h
+++ b/Minecraft.World/Dimension.h
@@ -12,44 +12,47 @@ class LevelType;
class Dimension
{
public:
- Level *level;
+ static const float MOON_BRIGHTNESS_PER_PHASE[8];
+
+ Level *level;
LevelType *levelType;
- BiomeSource *biomeSource;
- bool ultraWarm ;
- bool hasCeiling;
- float *brightnessRamp;
- int id;
+ wstring levelTypeOptions;
+ BiomeSource *biomeSource;
+ bool ultraWarm ;
+ bool hasCeiling;
+ float *brightnessRamp;
+ int id;
- virtual void init(Level *level);
+ virtual void init(Level *level);
protected:
- virtual void updateLightRamp();
- virtual void init();
+ virtual void updateLightRamp();
+ virtual void init();
public:
Dimension();
~Dimension();
virtual ChunkSource *createRandomLevelSource() const;
virtual ChunkSource *createFlatLevelSource() const;
- virtual ChunkStorage *createStorage(File dir);
+ virtual ChunkStorage *createStorage(File dir);
- virtual bool isValidSpawn(int x, int z) const;
+ virtual bool isValidSpawn(int x, int z) const;
- virtual float getTimeOfDay(__int64 time, float a) const;
- virtual int getMoonPhase(__int64 time, float a) const;
+ virtual float getTimeOfDay(__int64 time, float a) const;
+ virtual int getMoonPhase(__int64 time) const;
virtual bool isNaturalDimension();
private:
- static const int fogColor = 0xc0d8ff;
+ static const int fogColor = 0xc0d8ff;
- float sunriseCol[4];
+ float sunriseCol[4];
public:
- virtual float *getSunriseColor(float td, float a);
- virtual Vec3 *getFogColor(float td, float a) const;
- virtual bool mayRespawn() const;
- static Dimension *getNew(int id);
- virtual float getCloudHeight();
- virtual bool hasGround();
+ virtual float *getSunriseColor(float td, float a);
+ virtual Vec3 *getFogColor(float td, float a) const;
+ virtual bool mayRespawn() const;
+ static Dimension *getNew(int id);
+ virtual float getCloudHeight();
+ virtual bool hasGround();
virtual Pos *getSpawnPos();
int getSpawnYPosition();