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-rw-r--r--Minecraft.World/Dimension.cpp243
1 files changed, 243 insertions, 0 deletions
diff --git a/Minecraft.World/Dimension.cpp b/Minecraft.World/Dimension.cpp
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+++ b/Minecraft.World/Dimension.cpp
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+#include "stdafx.h"
+#include "net.minecraft.world.level.levelgen.h"
+#include "net.minecraft.world.level.h"
+#include "net.minecraft.world.level.storage.h"
+#include "dimension.h"
+#include "BiomeSource.h"
+#include "FixedBiomeSource.h"
+#include "OldChunkStorage.h"
+#include "HellDimension.h"
+#include "NormalDimension.h"
+#include "TheEndDimension.h"
+#include "net.minecraft.world.level.tile.h"
+#include "..\Minecraft.Client\Minecraft.h"
+#include "..\Minecraft.Client\Common\Colours\ColourTable.h"
+
+void Dimension::init(Level *level)
+{
+ this->level = level;
+ this->levelType = level->getLevelData()->getGenerator();
+ init();
+ updateLightRamp();
+}
+
+void Dimension::updateLightRamp()
+{
+ float ambientLight = 0.00f;
+ for (int i = 0; i <= Level::MAX_BRIGHTNESS; i++)
+ {
+ float v = (1 - i / (float) (Level::MAX_BRIGHTNESS));
+ brightnessRamp[i] = ((1 - v) / (v * 3 + 1)) * (1 - ambientLight) + ambientLight;
+ }
+}
+
+void Dimension::init()
+{
+#ifdef _OVERRIDE_HEIGHTMAP
+ // 4J Stu - Added to enable overriding the heightmap from a loaded in data file
+ if(app.DebugSettingsOn() && app.GetGameSettingsDebugMask(ProfileManager.GetPrimaryPad())&(1L<<eDebugSetting_EnableHeightWaterBiomeOverride))
+ {
+ biomeSource = new BiomeSource(level);
+ }
+ else
+#endif
+ if (level->getLevelData()->getGenerator() == LevelType::lvl_flat)
+ {
+ biomeSource = new FixedBiomeSource(Biome::plains, 0.5f, 0.5f);
+ }
+ else
+ {
+ biomeSource = new BiomeSource(level);
+ }
+}
+
+Dimension::Dimension()
+{
+ ultraWarm = false;
+ hasCeiling = false;
+ brightnessRamp = new float[Level::MAX_BRIGHTNESS + 1];
+ id = 0;
+}
+
+Dimension::~Dimension()
+{
+ delete[] brightnessRamp;
+
+ if(biomeSource != NULL)
+ delete biomeSource;
+}
+
+ChunkSource *Dimension::createRandomLevelSource() const
+{
+#ifdef _OVERRIDE_HEIGHTMAP
+ // 4J Stu - Added to enable overriding the heightmap from a loaded in data file
+ if(app.DebugSettingsOn() && app.GetGameSettingsDebugMask(ProfileManager.GetPrimaryPad())&(1L<<eDebugSetting_EnableHeightWaterBiomeOverride))
+ {
+ return new CustomLevelSource(level, level->getSeed(), level->getLevelData()->isGenerateMapFeatures());
+ }
+ else
+#endif
+ if (levelType == LevelType::lvl_flat)
+ {
+ return new FlatLevelSource(level, level->getSeed(), level->getLevelData()->isGenerateMapFeatures());
+ }
+ else
+ {
+ return new RandomLevelSource(level, level->getSeed(), level->getLevelData()->isGenerateMapFeatures());
+ }
+}
+
+ChunkSource *Dimension::createFlatLevelSource() const
+{
+ return new FlatLevelSource(level, level->getSeed(), level->getLevelData()->isGenerateMapFeatures());
+}
+
+ChunkStorage *Dimension::createStorage(File dir)
+{
+ return new OldChunkStorage(dir, true);
+}
+
+bool Dimension::isValidSpawn(int x, int z) const
+{
+ int topTile = level->getTopTile(x, z);
+
+ if (topTile != Tile::grass_Id) return false;
+
+ return true;
+}
+
+float Dimension::getTimeOfDay(__int64 time, float a) const
+{
+ int dayStep = (int) (time % Level::TICKS_PER_DAY);
+ float td = (dayStep + a) / Level::TICKS_PER_DAY - 0.25f;
+ if (td < 0) td += 1;
+ if (td > 1) td -= 1;
+ float tdo = td;
+ td = 1 - (float) ((cos(td * PI) + 1) / 2);
+ td = tdo + (td - tdo) / 3.0f;
+ return td;
+}
+
+int Dimension::getMoonPhase(__int64 time, float a) const
+{
+ return ((int) (time / Level::TICKS_PER_DAY)) % 8;
+}
+
+bool Dimension::isNaturalDimension()
+{
+ return true;
+}
+
+float *Dimension::getSunriseColor(float td, float a)
+{
+ unsigned int clr1 = Minecraft::GetInstance()->getColourTable()->getColor( eMinecraftColour_Sky_Dawn_Dark ); // 0xB23333
+ double r1 = ( (clr1>>16)&0xFF )/255.0f, g1 = ( (clr1>>8)&0xFF )/255.0, b1 = ( clr1&0xFF )/255.0;
+
+ unsigned int clr2 = Minecraft::GetInstance()->getColourTable()->getColor( eMinecraftColour_Sky_Dawn_Bright ); // 0xFFE533
+ double r2 = ( (clr2>>16)&0xFF )/255.0f, g2 = ( (clr2>>8)&0xFF )/255.0, b2 = ( clr2&0xFF )/255.0;
+
+ float span = 0.4f;
+ float tt = Mth::cos(td * PI * 2) - 0.0f;
+ float mid = -0.0f;
+ if (tt >= mid - span && tt <= mid + span)
+ {
+ float aa = ((tt - mid) / span) * 0.5f + 0.5f;
+ float mix = 1 - (((1 - sin(aa * PI))) * 0.99f);
+ mix = mix * mix;
+ //sunriseCol[0] = (aa * 0.3f + 0.7f);
+ //sunriseCol[1] = (aa * aa * 0.7f + 0.2f);
+ //sunriseCol[2] = (aa * aa * 0.0f + 0.2f);
+ sunriseCol[0] = (aa * (r2-r1) + r1);
+ sunriseCol[1] = (aa * (g2-g1) + g1);
+ sunriseCol[2] = (aa * (b2-b1) + b1);
+ sunriseCol[3] = mix;
+ return sunriseCol;
+ }
+
+ return NULL;
+}
+
+Vec3 *Dimension::getFogColor(float td, float a) const
+{
+ float br = Mth::cos(td * PI * 2) * 2 + 0.5f;
+ if (br < 0.0f) br = 0.0f;
+ if (br > 1.0f) br = 1.0f;
+
+ unsigned int baseFogColour = Minecraft::GetInstance()->getColourTable()->getColor( eMinecraftColour_Default_Fog_Colour );
+ float r = ((baseFogColour >> 16) & 0xff) / 255.0f;
+ float g = ((baseFogColour >> 8) & 0xff) / 255.0f;
+ float b = ((baseFogColour) & 0xff) / 255.0f;
+ r *= br * 0.94f + 0.06f;
+ g *= br * 0.94f + 0.06f;
+ b *= br * 0.91f + 0.09f;
+
+ return Vec3::newTemp(r, g, b);
+}
+
+bool Dimension::mayRespawn() const
+{
+ return true;
+}
+
+Dimension *Dimension::getNew(int id)
+{
+ if (id == -1) return new HellDimension();
+ if (id == 0) return new NormalDimension();
+ if (id == 1) return new TheEndDimension();
+
+ return NULL;
+}
+
+float Dimension::getCloudHeight()
+{
+ return (float)Level::genDepth;
+}
+
+bool Dimension::hasGround()
+{
+ return true;
+}
+
+Pos *Dimension::getSpawnPos()
+{
+ return NULL;
+}
+
+int Dimension::getSpawnYPosition()
+{
+ if (levelType == LevelType::lvl_flat)
+ {
+ return 4;
+ }
+ return Level::genDepth / 2;
+}
+
+bool Dimension::hasBedrockFog()
+{
+ // 4J-PB - turn off bedrock fog if the host player doesn't want it
+ if(app.GetGameHostOption(eGameHostOption_BedrockFog)==0)
+ {
+ return false;
+ }
+
+ return (levelType != LevelType::lvl_flat && !hasCeiling);
+}
+
+double Dimension::getClearColorScale()
+{
+ if (levelType == LevelType::lvl_flat)
+ {
+ return 1.0;
+ }
+ return 1.0 / 32.0;
+}
+
+bool Dimension::isFoggyAt(int x, int z)
+{
+ return false;
+}
+
+int Dimension::getXZSize()
+{
+ return level->getLevelData()->getXZSize();
+}