diff options
Diffstat (limited to 'Minecraft.World/DefaultGameModeCommand.cpp')
| -rw-r--r-- | Minecraft.World/DefaultGameModeCommand.cpp | 19 |
1 files changed, 14 insertions, 5 deletions
diff --git a/Minecraft.World/DefaultGameModeCommand.cpp b/Minecraft.World/DefaultGameModeCommand.cpp index 529733f7..b0a58176 100644 --- a/Minecraft.World/DefaultGameModeCommand.cpp +++ b/Minecraft.World/DefaultGameModeCommand.cpp @@ -9,18 +9,27 @@ EGameCommand DefaultGameModeCommand::getId() void DefaultGameModeCommand::execute(shared_ptr<CommandSender> source, byteArray commandData) { - //if (args.length > 0) - //{ + //if (args.length > 0) { // GameType newMode = getModeForString(source, args[0]); // doSetGameType(newMode); - // String modeName = I18n.get("gameMode." + newMode.getName()); - // logAdminAction(source, "commands.defaultgamemode.success", modeName); + // logAdminAction(source, "commands.defaultgamemode.success", ChatMessageComponent.forTranslation("gameMode." + newMode.getName())); + // return; //} + + //throw new UsageException("commands.defaultgamemode.usage"); } void DefaultGameModeCommand::doSetGameType(GameType *newGameType) { - //MinecraftServer::getInstance()->setDefaultGameMode(newGameType); + //MinecraftServer minecraftServer = MinecraftServer.getInstance(); + //minecraftServer.setDefaultGameMode(newGameType); + + //if (minecraftServer.getForceGameType()) { + // for (ServerPlayer player : MinecraftServer.getInstance().getPlayers().players) { + // player.setGameMode(newGameType); + // player.fallDistance = 0; // reset falldistance so flying people do not die :P + // } + //} }
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